PC · System requirements & FPS

Street Fighter 6: PC system requirements & FPS

Does Street Fighter 6 run on your PC, and at how many FPS? Pick your card: the answer is measured, not estimated.

  • 27graphics cards measured
  • 18processors

Will Street Fighter 6 run on your PC?

Pick your graphics card and you get the verdict and the FPS measured on this game. We remember your card for the next game you check.

1080p1440p4K
LowMediumHighUltra
8 GB16 GB32 GB

Street Fighter 6 official PC requirements

What the studio publishes. The tags update with the card you picked above.

Minimum

  • OSWindows 10 (64 bit required)
  • ProcessorIntel Core i5-7500 / AMD Ryzen 3 1200
  • Memory8 GB RAM
  • GraphicsGTX1060 (VRAM 6GB) / Radeon RX 580 (VRAM 4GB)
  • DirectXVersion 12
  • Storage60 GB available space
  • Additional Notes- The framerate may drop during graphic-intensive scenes. - Additional storage is required for each subsequent update.

Recommended

  • OSWindows 10 (64 bit)/Windows 11 (64 bit)
  • ProcessorIntel Core i7 8700 / AMD Ryzen 5 3600
  • Memory16 GB RAM
  • GraphicsRTX2070 / Radeon RX 5700XT
  • DirectXVersion 12
  • Storage60 GB available space
  • Additional Notes- The framerate may drop during graphic-intensive scenes. - Additional storage is required for each subsequent update.

A pair like "RX 6700 XT / RTX 2080" means either of the two: the bar is set by the lower one.

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Street Fighter 6 FPS by graphics card

Real benchmarks at Very high quality, no upscaling. Your card is highlighted in the table.

60 FPS RTX 4090 24 GB 200–220 AORUS RX 7900 XTX 24 GB 183–203 RTX 4080 16 GB 180–200 RTX 3080 Ti 12 GB 180–200 RX 6950 XT 16 GB 176–198 RTX 3080 12 GB 175–194 RTX 3080 10 GB 167–186 RX 6900 XT 16 GB 163–183 RTX 3070 Ti 8 GB 161–180 RTX 4070 Ti 12 GB 160–180 RX 6800 XT 16 GB 156–176 RTX 3070 8 GB 153–171
Graphics card1080p1440p 4KBest at 60 FPSPrice from
RTX 4090 24 GB 200–220 160–180 120–120 4K on Very high —
AORUS RX 7900 XTX 24 GB 183–203 140–160 115–119 4K on Very high —
RTX 4080 16 GB 180–200 150–170 116–119 4K on Very high —
RTX 3080 Ti 12 GB 180–200 147–162 88–97 4K on Very high 1.619–2.746 €approx.
RX 6950 XT 16 GB 176–198 137–156 84–95 4K on Very high —
RTX 3080 12 GB 175–194 143–157 84–93 4K on Very high —
RTX 3080 10 GB 167–186 135–149 78–86 4K on Very high 1.243–1.579 €approx.
RX 6900 XT 16 GB 163–183 126–143 76–86 4K on Very high 887–1.778 €approx.
RTX 3070 Ti 8 GB 161–180 104–117 53–66 1440p on Very high 889–1.336 €approx.
RTX 4070 Ti 12 GB 160–180 142–157 81–91 4K on Very high —
RX 6800 XT 16 GB 156–176 121–137 71–81 4K on Very high 895–1.118 €approx.
RTX 3070 8 GB 153–171 98–110 50–61 1440p on Very high 556–1.234 €approx.
RX 6800 16 GB 140–157 107–122 62–71 4K on Very high —
RTX 4070 12 GB 134–151 118–130 62–70 4K on Very high —
RTX 3060 Ti 8 GB 133–149 85–96 43–53 1440p on Very high 427–957 €approx.
RTX 2080 SUPER 8 GB 117–130 78–87 47–52 1440p on Very high 1.096 €approx.
RX 6750 XT 12 GB 117–129 90–100 55–60 1440p on Very high —
RTX 2080 8 GB 113–126 74–82 45–50 1440p on Very high —
RTX 2080 Ti 11 GB 120–120 97–108 58–63 4K on Very high —
RTX 2070 SUPER 8 GB 106–119 69–77 41–46 1440p on Very high —
RX 6700 XT 12 GB 108–119 83–92 50–55 1440p on Very high 958 €approx.
RTX 3060 12 GB 101–114 65–73 41–43 1440p on Very high 433–732 €approx.
RTX 2070 8 GB 94–105 60–67 36–40 1440p on Very high —
RX 6650 XT 8 GB 90–103 69–77 33–40 1440p on Very high —
RTX 2060 SUPER 8 GB 90–101 59–66 34–38 1440p on Very high 379 €approx.
RX 6600 XT 8 GB 86–98 66–73 31–38 1440p on Very high 625–785 €approx.
RX 6600 8 GB 77–87 56–62 26–32 1080p on Very high 447 €approx.

← Swipe the table for the other columns →

Green 60+ · Amber 30–60 · Red below 30. All at Very high quality and with no upscaling.

Of the 27 cards tested, 27 clear 60 FPS at 1080p, 26 hold 60 at 1440p and only 13 keep them at 4K. What really decides whether you need a new card is the resolution you play at, not the game.

What do you gain by lowering quality in Street Fighter 6?

From Very high: to High +42% · to Medium +70% · to Low +117%

⚠️ Approximate: nobody has measured the preset ladder on Street Fighter 6, so these are the median gains across the 20 games where it has been measured. The FPS in the tables above are measured on this game; only this step-down is borrowed.

One step yes, two no: coming down from Very high, not every card gains the same, and that spread is what widens the range in the calculator above. If your card sits ten or fifteen FPS short of 60, the first step gets you there; if you are thirty short, not even lowering everything gets you comfortable.

Does your processor hold Street Fighter 6 back?

What "holding you back" means

In a game the graphics card draws the frames and the processor prepares them. If the processor cannot prepare as many as the card could draw, your FPS stop at whatever the processor delivers no matter how good the card is: that is a bottleneck.

This table measures it by isolating the variable: every processor with the same card, an RTX 5090, so the limit you see is its own and not the card's. That figure is its ceiling: however good the card you pair it with, it goes no higher.

The second column turns that ceiling into the only thing you have to decide: how far up the range it is worth going. It is the fastest card — of those measured on this same game — that your processor still feeds. Go above it and the FPS stop rising: the processor sets them.

In practice: if the card you are thinking of buying sits below the one in your row, the money is well spent on the card. If it sits above, start with the processor.

⚠️ This holds at 1080p, which is how they were measured. At 1440p and 4K the card works harder, FPS drop and the processor stops calling the shots: the higher the resolution, the less this table matters.

ProcessorCeiling at 1080pHow far up the range it pays off
Intel Core i9 13900K 4.3 GHz 120 up to a RTX 2080 Ti 11 GB
AMD Ryzen 9 7950X 4.5 GHz 111–119 up to a RX 6700 XT 12 GB
AMD Ryzen 5 7600X 4.7 GHz 107–116 up to a RX 6700 XT 12 GB
Intel Core i9 12900K 3.2 GHz 106–116 up to a RX 6700 XT 12 GB
Intel Core i5 12600K 3.7 GHz 100–109 up to a RTX 3060 12 GB
Intel Core i9 11900K 3.5 GHz 98–116 up to a RX 6700 XT 12 GB
AMD Ryzen 9 5900X 3.7 GHz 96–114 up to a RX 6700 XT 12 GB
Intel Core i5 11600K 3.9 GHz 94–111 up to a RTX 3060 12 GB
Intel Core i9 10900K 3.7 GHz 91–105 up to a RTX 2070 8 GB
AMD Ryzen 5 5600X 3.7 GHz 87–109 up to a RTX 3060 12 GB
Intel Core i7 10700K 3.8 GHz 87–103 up to a RTX 2070 8 GB
Intel Core i5 10600K 4.1 GHz 83–98 up to a RX 6650 XT 8 GB
AMD Ryzen 9 3900X 3.8 GHz 74–91 up to a RX 6600 8 GB
AMD Ryzen 7 3800X 3.9 GHz 74–79 —
AMD Ryzen 5 3600X 3.8 GHz 71–86 up to a RX 6600 8 GB
Intel Core i3 10100 3.6 GHz 69–82 up to a RX 6600 8 GB
AMD Ryzen 3 3300 3.8 GHz 65–80 —
AMD Ryzen 3 3100 3.6 GHz 60–74 —

← Swipe the table →

Of the 18 processors tested, 0 keep up with a RTX 4090 24 GB, which is the fastest card we have tested on this game. The rest are not "bad": it is that past a certain card they stop giving you more. So what matters is not a yes or a no, but where your ceiling sits — and unless you are coming from an eight-year-old quad core, on this game that ceiling is well above the card most people have installed.

Street Fighter 6: VRAM and CPU cores

How much VRAM it asks for

Measured peak of 10,5 GB at 1080p. With 8 GB you have room; with 6 GB you are tight.

How many cores it uses

Measured from 1 to 12 cores. The jump is between 4 and 6; past 8 it barely changes.

With a 10,5 GB peak, Street Fighter 6 fits comfortably on any 8 GB card and runs tight on 6 GB ones. And it uses up to 12 cores: a modern processor with that many is as well served as a sixteen-core one.

Check another game with the same card

The newest releases with measured FPS. Your card stays selected.

Upscaling in Street Fighter 6: DLSS, FSR and XeSS

They render the game at a lower resolution and rebuild the image. It is the single biggest gain there is, and the only one that does not force you to lower graphics quality.

DLSSNVIDIA RTX only+25 to +35%

In Quality mode. The best-looking of the three. At 4K the gain is bigger; at 1080p, smaller and with more loss of sharpness.

FSRAny card, NVIDIA and Intel included+20 to +30%

The universal option. A step behind DLSS in image quality, mostly on moving foliage, but it works on cards where DLSS does not exist.

XeSSBest on Intel Arc+20 to +30%

Performs best on Arc, where it uses dedicated units. It works on NVIDIA and AMD, but FSR is usually the better pick there.

The tables above are all without upscaling, so these gains add on top of them.

Upscaling is the only lever that gives you FPS without touching visual quality, and that is why it is the first one to try: before turning shadows down, switch DLSS or FSR to Quality mode. The rule is simple: the higher the resolution, the more it gives and the less you notice it. At 4K it can save your session; at 1080p it gains little and the image loses sharpness.

Tips for your card's brand in Street Fighter 6

NVIDIA
  • Resizable BAR on in the BIOS. On boards from 2020 onwards it ships disabled more often than it should.
  • Low latency mode to "Ultra" in the NVIDIA panel: it gives no FPS, but it removes the feeling of lag.
  • Don't force antialiasing from the control panel. The in-game one is cheaper, and forcing it costs 10-15% without you noticing.
AMD
  • Smart Access Memory on if your board and processor support it. It is free and worth several FPS.
  • Radeon Anti-Lag yes; Radeon Boost no, if the game has slow motion or wide vistas: it lowers resolution in motion and it shows.
  • Radeon Chill off while you measure: it caps your FPS and looks like a problem with the game.
Intel Arc
  • The driver is the number one factor. Arc has gained performance through drivers like no other card: one six months old can cost you 20%.
  • Resizable BAR is mandatory, not optional: without it an Arc performs far below what it should.
All cards
  • Close the overlays (Steam, Discord, GeForce Experience): they are the most common cause of micro-stutter.
  • On a laptop, plugged in and in performance mode. On battery you can lose half your FPS.
  • Borderless window if fullscreen stutters on Windows 11.

Almost everything above is free and done once: Resizable BAR and Smart Access Memory ship disabled on many boards and are free FPS. If you own an Arc, updating the driver is literally the best investment you can make without spending a cent.

Which card to buy for Street Fighter 6

Only cards measured on this game that average 60 FPS at 1080p, cheapest first. A card that cannot move Street Fighter 6 has no place on this list.

RTX 2060 SUPER 90–101 FPS

1080p Very high, measured.

379 € approx.
RTX 3060 Ti 133–149 FPS

1080p Very high, measured.

427–957 € approx.
RTX 3060 101–114 FPS

1080p Very high, measured.

433–732 € approx.

Stuttering in Street Fighter 6: how to fix it

1 · Shader compilation

Stutter in the first few minutes after updating the game or the drivers is normal. It sorts itself out.

2 · Turn off overlays

Steam, Discord and GeForce Experience overlays cause micro-stutter.

3 · The SSD is not optional

The studio lists it as required. On a mechanical drive, stutter while areas load is not fixed by any setting.

Street Fighter 6 requirements FAQ

What are the minimum requirements for Street Fighter 6?

With a GTX1060 (VRAM 6GB) / Radeon RX 580 (VRAM 4GB) and 8 GB of RAM you are in. Minimum specs are exactly that: the setup where the game starts and is playable, usually at 1080p with quality turned down — not the one that gives you a comfortable experience. The full table is above.

And the recommended requirements for Street Fighter 6? How do they differ?

The recommended specs ask for a RTX2070 / Radeon RX 5700XT. The minimum guarantees the game works; the recommended one, that it looks and moves the way the studio designed it, around 60 FPS at 1080p on high quality. If you land between the two, the game runs: you will have to turn a setting down.

What card do I need to play Street Fighter 6 at 60 FPS?

At 1080p on the highest quality, the most modest one that reaches 60 of all we have tested is a RX 6600 8 GB. To hold that at 1440p you need to step up to a RX 6600 XT 8 GB. And at 4K, a RTX 2080 Ti 11 GB. Drop one quality step and any of those figures eases off.

How many FPS does Street Fighter 6 get with a RTX 4070 12 GB?

134–151 FPS at 1080p on the highest quality. At 1440p, 118–130. At 4K, 62–70. That is a real measurement with that same card, not a calculation. For any other, use the calculator at the top.

What if my card is not in the table?

The calculator places it between the two nearest measured cards and gives you the range it falls into on Street Fighter 6. You will not see an invented exact number: you will see between which values it sits and whether it is enough. If your card falls outside everything tested, we say so rather than making a figure up.

How many FPS are enough?

It depends on the game, and Street Fighter 6 is no exception. 30 is the playable floor in a slow-paced game, and you can feel it is tight. 60 is the sensible target: the image responds and does not tire you out. Past 120 it only pays off with a monitor faster than 60 Hz. And steadiness matters more than the average: a constant 50 FPS plays better than swinging between 40 and 90.

How much RAM and video memory does Street Fighter 6 need?

The game asks for 8 GB of RAM. On video memory, the peak measured at 1080p is 10,5 GB: with an 8 GB card you have room, with a 6 GB one you are tight, especially if you push textures. Being short on RAM does not lower your average FPS so much as it causes stutter while areas load.

Will the processor hold me back in Street Fighter 6?

Of the 18 tested, 0 keep up with the fastest card we have measured. In this game the processor is rarely the brake from a recent generation onwards. Pick yours in the calculator and we tell you, with your specific card, whether it caps you and by how much.

How many FPS do I gain by lowering quality in Street Fighter 6?

Dropping to High gives +42%, Dropping to Medium gives +70%, Dropping to Low gives +117%. As a rule, the first step is the one that pays off most: it gets you close to 60 with barely any visible change. If you are thirty FPS short, not even lowering everything gets you comfortable — the problem is somewhere else.

Do DLSS and FSR raise FPS in Street Fighter 6?

Between 20% and 35% more, depending on mode and resolution, without touching graphics quality: it is the first lever to try, before turning shadows down. The higher the resolution, the more it gives and the less you notice it; at 1080p it gains little and the image loses some sharpness.

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