PC · System requirements & FPS

Onimusha Way of the Sword: PC system requirements & FPS

Does Onimusha Way of the Sword run on your PC, and at how many FPS? Pick your card: the answer is measured, not estimated.

  • 30graphics cards measured
  • 28processors
  • 31,00 €cheapest of 91 deals

Will Onimusha Way of the Sword run on your PC?

Pick your graphics card and you get the verdict and the FPS measured on this game. We remember your card for the next game you check.

1080p1440p4K
LowMediumHighUltra
8 GB16 GB32 GB

Onimusha Way of the Sword official PC requirements

What the studio publishes. The tags update with the card you picked above.

Minimum

  • OSWindows 11
  • ProcessorIntel Core i5-8400 / AMD Ryzen 3 3100
  • Memory16 GB RAM
  • GraphicsGeForce GTX 1660(6GB) / Radeon RX 5500 XT(8GB)
  • DirectXVersion 12
  • Storage50 GB available space
  • Additional Notes30 FPS gameplay can be achieved on the 'Low' Graphics Preset at 1080p resolution (using upscaling). Note: The frame rate may drop during periods of excessive load. Note: An SSD is required. - The specifications are subject to change without prior notice. - Super Resolution is enabled via NVIDIA DLSS 4.5 and AMD FSR 3.1. - Upscaling performance estimations were made based on DLSS 4.0 and FSR 3.1 usage. - Depending on your specifications, it is advised to increase the memory available in your system if you wish to run other programs (such as for recording footage, or streaming) while playing the game.

Recommended

  • OSWindows 11
  • ProcessorIntel Core i5-10400 / AMD Ryzen 5 3600
  • Memory16 GB RAM
  • GraphicsGeForce RTX 2060 Super (8GB) / Radeon RX 6600(8GB)
  • DirectXVersion 12
  • Storage50 GB available space
  • Additional Notes60 FPS gameplay can be achieved on the 'Medium' Graphics Preset at 1080p resolution (using upscaling). Note: The frame rate may drop during periods of excessive load. Note: An SSD is required. - The specifications are subject to change without prior notice. - Super Resolution is enabled via NVIDIA DLSS 4.5 and AMD FSR 3.1. - Upscaling performance estimations were made based on DLSS 4.0 and FSR 3.1 usage. - Depending on your specifications, it is advised to increase the memory available in your system if you wish to run other programs (such as for recording footage, or streaming) while playing the game.

A pair like "RX 6700 XT / RTX 2080" means either of the two: the bar is set by the lower one.

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Onimusha Way of the Sword FPS by graphics card

Real benchmarks at Max Ray Tracing quality, no upscaling. Ray tracing was on: it is the only preset benchmarked for this game, so with it off expect clearly higher frame rates. Your card is highlighted in the table.

60 FPS RTX 5090 32 GB 183–199 RTX 4090 24 GB 146–162 RTX 5080 16 GB 140–160 RX 9070 XT 16 GB 136–150 RTX 5070 Ti 16 GB 123–140 RTX 4080 SUPER 16 GB 123–137 RTX 4080 16 GB 122–135 RX 9070 16 GB 118–130 RX 7900 XTX 24 GB 115–130 RTX 4070 Ti SUPER 16 GB 107–119 RTX 5070 12 GB 102–116 RX 7900 XT 20 GB 101–114
Graphics card1080p1440p 4KBest at 60 FPSPrice from
RTX 5090 32 GB 183–199 149–164 96–105 4K on Max Ray Tracing 5.200–8.548 €approx.
RTX 4090 24 GB 146–162 109–125 67–77 4K on Max Ray Tracing
RTX 5080 16 GB 140–160 103–119 61–70 4K on Max Ray Tracing 1.530–4.549 €approx.
RX 9070 XT 16 GB 136–150 95–107 53–61 1440p on Max Ray Tracing 839–1.969 €approx.
RTX 5070 Ti 16 GB 123–140 90–104 53–60 1440p on Max Ray Tracing 1.106–1.978 €approx.
RTX 4080 SUPER 16 GB 123–137 91–102 55–60 1440p on Max Ray Tracing
RTX 4080 16 GB 122–135 90–101 54–58 1440p on Max Ray Tracing 1.984 €approx.
RX 9070 16 GB 118–130 83–93 46–53 1440p on Max Ray Tracing 729–1.222 €approx.
RX 7900 XTX 24 GB 115–130 87–95 51–56 1440p on Max Ray Tracing 2.064 €approx.
RTX 4070 Ti SUPER 16 GB 107–119 79–89 47–51 1440p on Max Ray Tracing
RTX 5070 12 GB 102–116 73–84 41–47 1440p on Max Ray Tracing 820–1.466 €approx.
RX 7900 XT 20 GB 101–114 76–83 42–46 1440p on Max Ray Tracing 868 €approx.
RX 9070 GRE 12 GB 101–112 70–78 38–43 1440p on Max Ray Tracing 630–770 €approx.
RTX 4070 Ti 12 GB 95–108 71–79 41–45 1440p on Max Ray Tracing
RX 7900 GRE 16 GB 89–100 65–71 36–39 1440p on Max Ray Tracing
RTX 4070 SUPER 12 GB 88–100 65–73 37–41 1440p on Max Ray Tracing
RX 6950 XT 16 GB 88–98 66–73 36–39 1440p on Max Ray Tracing
RTX 3080 Ti 12 GB 88–98 67–73 39–43 1440p on Max Ray Tracing 1.619–2.746 €approx.
RTX 3080 12 GB 85–95 65–71 37–41 1440p on Max Ray Tracing 1.243–1.579 €approx.
RTX 4070 12 GB 81–92 59–66 31–35 1440p on Max Ray Tracing
RX 7800 XT 16 GB 81–91 60–66 33–36 1440p on Max Ray Tracing
RX 6900 XT 16 GB 81–90 61–67 32–35 1440p on Max Ray Tracing 887–1.778 €approx.
RTX 5060 Ti 16 GB 79–89 55–64 30–34 1080p on Max Ray Tracing 473–1.140 €approx.
RX 9060 XT 16 GB 79–87 53–60 28–32 1080p on Max Ray Tracing 418–1.699 €approx.
RX 6800 XT 16 GB 78–86 59–64 30–33 1440p on Max Ray Tracing 895–1.118 €approx.
RX 7700 XT 12 GB 71–80 52–56 27–29 1080p on Max Ray Tracing 897 €approx.
RX 6800 16 GB 70–77 52–57 26–29 1080p on Max Ray Tracing
RTX 4060 Ti 16 GB 65–72 46–52 25–27 1080p on Max Ray Tracing
RX 6750 XT 12 GB 58–64 42–46 21–23 1080p on Max Ray Tracing
RTX 3060 12 GB 47–52 34–37 18–19 1080p one step down 433–732 €approx.

← Swipe the table for the other columns →

Green 60+ · Amber 30–60 · Red below 30. All at Max Ray Tracing quality and with no upscaling.

Of the 30 cards tested, 29 clear 60 FPS at 1080p, 23 hold 60 at 1440p and only 3 keep them at 4K. What really decides whether you need a new card is the resolution you play at, not the game.

What do you gain by lowering quality in Onimusha Way of the Sword?

From Max Ray Tracing: to High +42% · to Medium +70% · to Low +117%

⚠️ Approximate: nobody has measured the preset ladder on Onimusha Way of the Sword, so these are the median gains across the 20 games where it has been measured. The FPS in the tables above are measured on this game; only this step-down is borrowed.

One step yes, two no: coming down from Max Ray Tracing, not every card gains the same, and that spread is what widens the range in the calculator above. If your card sits ten or fifteen FPS short of 60, the first step gets you there; if you are thirty short, not even lowering everything gets you comfortable.

Does your processor hold Onimusha Way of the Sword back?

What "holding you back" means

In a game the graphics card draws the frames and the processor prepares them. If the processor cannot prepare as many as the card could draw, your FPS stop at whatever the processor delivers no matter how good the card is: that is a bottleneck.

This table measures it by isolating the variable: every processor with the same card, an RTX 5090, so the limit you see is its own and not the card's. That figure is its ceiling: however good the card you pair it with, it goes no higher.

The second column turns that ceiling into the only thing you have to decide: how far up the range it is worth going. It is the fastest card — of those measured on this same game — that your processor still feeds. Go above it and the FPS stop rising: the processor sets them.

In practice: if the card you are thinking of buying sits below the one in your row, the money is well spent on the card. If it sits above, start with the processor.

⚠️ This holds at 1080p, which is how they were measured. At 1440p and 4K the card works harder, FPS drop and the processor stops calling the shots: the higher the resolution, the less this table matters.

ProcessorCeiling at 1080pHow far up the range it pays off
AMD Ryzen 7 9800X3D 4.7 GHz 183–199 Any
Intel Core Ultra 7 270K Plus 3.7 GHz 183–199 Any
AMD Ryzen 7 7800X3D 4.2 GHz 183–199 Any
AMD Ryzen 9 9950X 4.3 GHz 183–199 Any
Intel Core i9 14900K 3.2 GHz 183–199 Any
Intel Core i9 13900K 4.3 GHz 183–199 Any
Intel Core Ultra 5 250K Plus 4.2 GHz 183–199 Any
Intel Core i9 14700K 3.5 GHz 183–199 Any
Intel Core i7 13700K 3.4 GHz 180–195 Any
AMD Ryzen 9 7950X 4.5 GHz 179–198 Any
AMD Ryzen 7 7700X 4.5 GHz 170–190 up to a RTX 4090 24 GB
AMD Ryzen 5 7600X 4.7 GHz 165–179 up to a RTX 4090 24 GB
Intel Core i9 12900K 3.2 GHz 164–178 up to a RTX 4090 24 GB
Intel Core i5 12600K 3.7 GHz 154–166 up to a RTX 4090 24 GB
Intel Core i5 13400 3.3 GHz 147–159 up to a RTX 4090 24 GB
Intel Core i5 12400 2.4 GHz 134–144 up to a RX 9070 XT 16 GB
Intel Core i9 11900K 3.5 GHz 132–143 up to a RX 9070 XT 16 GB
Intel Core i5 11600K 3.9 GHz 127–138 up to a RTX 5070 Ti 16 GB
AMD Ryzen 9 5900X 3.7 GHz 126–143 up to a RX 9070 XT 16 GB
Intel Core i3 13100 3.4 GHz 121–132 up to a RTX 5070 Ti 16 GB
AMD Ryzen 7 5700X 3.4 GHz 120–137 up to a RTX 5070 Ti 16 GB
Intel Core i9 10900K 3.7 GHz 120–130 up to a RTX 4080 SUPER 16 GB
Intel Core i7 10700K 3.8 GHz 118–127 up to a RX 9070 16 GB
AMD Ryzen 5 5600X 3.7 GHz 116–129 up to a RTX 4080 16 GB
Intel Core i3 12100 3.3 GHz 116–127 up to a RX 9070 16 GB
Intel Core i5 10600K 4.1 GHz 112–121 up to a RTX 4070 Ti SUPER 16 GB
AMD Ryzen 3 5300G 4.0 GHz 96–103 up to a RTX 4070 Ti 12 GB
Intel Core i3 10100 3.6 GHz 83–93 up to a RX 6950 XT 16 GB

← Swipe the table →

Of the 28 processors tested, 10 keep up with a RTX 5090 32 GB, which is the fastest card we have tested on this game. The rest are not "bad": it is that past a certain card they stop giving you more. So what matters is not a yes or a no, but where your ceiling sits — and unless you are coming from an eight-year-old quad core, on this game that ceiling is well above the card most people have installed.

Onimusha Way of the Sword: VRAM and CPU cores

How much VRAM it asks for

Measured peak of 9,3 GB at 1080p. With 8 GB you have room; with 6 GB you are tight.

How many cores it uses

Measured from 1 to 12 cores. The jump is between 4 and 6; past 8 it barely changes.

With a 9,3 GB peak, Onimusha Way of the Sword fits comfortably on any 8 GB card and runs tight on 6 GB ones. And it uses up to 12 cores: a modern processor with that many is as well served as a sixteen-core one.

Check another game with the same card

The newest releases with measured FPS. Your card stays selected.

Upscaling in Onimusha Way of the Sword: DLSS, FSR and XeSS

They render the game at a lower resolution and rebuild the image. It is the single biggest gain there is, and the only one that does not force you to lower graphics quality.

DLSSNVIDIA RTX only+25 to +35%

In Quality mode. The best-looking of the three. At 4K the gain is bigger; at 1080p, smaller and with more loss of sharpness.

FSRAny card, NVIDIA and Intel included+20 to +30%

The universal option. A step behind DLSS in image quality, mostly on moving foliage, but it works on cards where DLSS does not exist.

XeSSBest on Intel Arc+20 to +30%

Performs best on Arc, where it uses dedicated units. It works on NVIDIA and AMD, but FSR is usually the better pick there.

The tables above are all without upscaling, so these gains add on top of them.

Upscaling is the only lever that gives you FPS without touching visual quality, and that is why it is the first one to try: before turning shadows down, switch DLSS or FSR to Quality mode. The rule is simple: the higher the resolution, the more it gives and the less you notice it. At 4K it can save your session; at 1080p it gains little and the image loses sharpness.

Tips for your card's brand in Onimusha Way of the Sword

NVIDIA
  • Resizable BAR on in the BIOS. On boards from 2020 onwards it ships disabled more often than it should.
  • Low latency mode to "Ultra" in the NVIDIA panel: it gives no FPS, but it removes the feeling of lag.
  • Don't force antialiasing from the control panel. The in-game one is cheaper, and forcing it costs 10-15% without you noticing.
AMD
  • Smart Access Memory on if your board and processor support it. It is free and worth several FPS.
  • Radeon Anti-Lag yes; Radeon Boost no, if the game has slow motion or wide vistas: it lowers resolution in motion and it shows.
  • Radeon Chill off while you measure: it caps your FPS and looks like a problem with the game.
Intel Arc
  • The driver is the number one factor. Arc has gained performance through drivers like no other card: one six months old can cost you 20%.
  • Resizable BAR is mandatory, not optional: without it an Arc performs far below what it should.
All cards
  • Close the overlays (Steam, Discord, GeForce Experience): they are the most common cause of micro-stutter.
  • On a laptop, plugged in and in performance mode. On battery you can lose half your FPS.
  • Borderless window if fullscreen stutters on Windows 11.

Almost everything above is free and done once: Resizable BAR and Smart Access Memory ship disabled on many boards and are free FPS. If you own an Arc, updating the driver is literally the best investment you can make without spending a cent.

Which card to buy for Onimusha Way of the Sword

Only cards measured on this game that average 60 FPS at 1080p, cheapest first. A card that cannot move Onimusha Way of the Sword has no place on this list.

RX 9060 XT 79–87 FPS

1080p Max Ray Tracing, measured.

418–1.699 € approx.
RTX 5060 Ti 79–89 FPS

1080p Max Ray Tracing, measured.

473–1.140 € approx.
RX 9070 GRE 101–112 FPS

1080p Max Ray Tracing, measured.

630–770 € approx.

Stuttering in Onimusha Way of the Sword: how to fix it

1 · Shader compilation

Stutter in the first few minutes after updating the game or the drivers is normal. It sorts itself out.

2 · Turn off overlays

Steam, Discord and GeForce Experience overlays cause micro-stutter.

3 · The SSD is not optional

The studio lists it as required. On a mechanical drive, stutter while areas load is not fixed by any setting.

Onimusha Way of the Sword requirements FAQ

What are the minimum requirements for Onimusha Way of the Sword?

With a GeForce GTX 1660(6GB) / Radeon RX 5500 XT(8GB) and 16 GB of RAM you are in. Minimum specs are exactly that: the setup where the game starts and is playable, usually at 1080p with quality turned down — not the one that gives you a comfortable experience. The full table is above.

And the recommended requirements for Onimusha Way of the Sword? How do they differ?

The recommended specs ask for a GeForce RTX 2060 Super (8GB) / Radeon RX 6600(8GB). The minimum guarantees the game works; the recommended one, that it looks and moves the way the studio designed it, around 60 FPS at 1080p on high quality. If you land between the two, the game runs: you will have to turn a setting down.

What card do I need to play Onimusha Way of the Sword at 60 FPS?

At 1080p on the highest quality, the most modest one that reaches 60 of all we have tested is a RX 6750 XT 12 GB. To hold that at 1440p you need to step up to a RX 6800 XT 16 GB. And at 4K, a RTX 5080 16 GB. Drop one quality step and any of those figures eases off.

How many FPS does Onimusha Way of the Sword get with a RTX 4070 12 GB?

81–92 FPS at 1080p on the highest quality. At 1440p, 59–66. At 4K, 31–35. That is a real measurement with that same card, not a calculation. For any other, use the calculator at the top.

What if my card is not in the table?

The calculator places it between the two nearest measured cards and gives you the range it falls into on Onimusha Way of the Sword. You will not see an invented exact number: you will see between which values it sits and whether it is enough. If your card falls outside everything tested, we say so rather than making a figure up.

How many FPS are enough?

It depends on the game, and Onimusha Way of the Sword is no exception. 30 is the playable floor in a slow-paced game, and you can feel it is tight. 60 is the sensible target: the image responds and does not tire you out. Past 120 it only pays off with a monitor faster than 60 Hz. And steadiness matters more than the average: a constant 50 FPS plays better than swinging between 40 and 90.

How much RAM and video memory does Onimusha Way of the Sword need?

The game asks for 16 GB of RAM. On video memory, the peak measured at 1080p is 9,3 GB: with an 8 GB card you have room, with a 6 GB one you are tight, especially if you push textures. Being short on RAM does not lower your average FPS so much as it causes stutter while areas load.

Do I need an SSD for Onimusha Way of the Sword?

Yes — the studio lists it as required, not as a recommendation. On a mechanical drive, stutter while areas load is not fixed by lowering graphics settings: the bottleneck is the drive, and no preset touches it.

Will the processor hold me back in Onimusha Way of the Sword?

Of the 28 tested, 10 keep up with the fastest card we have measured. In this game the processor is rarely the brake from a recent generation onwards. Pick yours in the calculator and we tell you, with your specific card, whether it caps you and by how much.

How many FPS do I gain by lowering quality in Onimusha Way of the Sword?

Dropping to High gives +42%, Dropping to Medium gives +70%, Dropping to Low gives +117%. As a rule, the first step is the one that pays off most: it gets you close to 60 with barely any visible change. If you are thirty FPS short, not even lowering everything gets you comfortable — the problem is somewhere else.

Do DLSS and FSR raise FPS in Onimusha Way of the Sword?

Between 20% and 35% more, depending on mode and resolution, without touching graphics quality: it is the first lever to try, before turning shadows down. The higher the resolution, the more it gives and the less you notice it; at 1080p it gains little and the image loses some sharpness.

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