PC · System requirements & FPS

Sackboy a Big Adventure: PC system requirements & FPS

Does Sackboy a Big Adventure run on your PC, and at how many FPS? Pick your card: the answer is measured, not estimated.

  • 28graphics cards measured
  • 24processors
  • 14,62 €cheapest of 25 deals

Will Sackboy a Big Adventure run on your PC?

Pick your graphics card and you get the verdict and the FPS measured on this game. We remember your card for the next game you check.

1080p1440p4K
LowMediumHighVery high
8 GB16 GB32 GB

Sackboy a Big Adventure official PC requirements

What the studio publishes. The tags update with the card you picked above.

Minimum

  • OSWindows 10 64-bit (version 1809)
  • ProcessorIntel Core i5-6400 @ 2.7GHz, AMD FX-6300 @ 3.5GHz
  • Memory8 GB RAM
  • GraphicsNVIDIA GeForce GTX 660, AMD Radeon R7 265
  • Storage60 GB available space
  • Additional Notes60 GB HDD (SSD Recommended)

Recommended

  • OSWindows 10 64-bit (version 1809)
  • ProcessorIntel Core i7-4770K @ 3.5GHz AMD Ryzen 5 1500X @ 3.5GHz
  • Memory12 GB RAM
  • GraphicsNVIDIA GeForce GTX 1060, AMD Radeon RX580
  • Storage60 GB available space
  • Additional Notes60 GB HDD (SSD Recommended)

A pair like "RX 6700 XT / RTX 2080" means either of the two: the bar is set by the lower one.

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Sackboy a Big Adventure FPS by graphics card

Real benchmarks at Very high quality, no upscaling. Your card is highlighted in the table.

60 FPS RTX 4090 24 GB 375–424 RX 6900 XT LC 16 GB 249–283 RTX 3080 Ti 12 GB 226–260 RX 6900 XT 16 GB 228–260 RX 6800 XT 16 GB 219–250 RTX 3080 10 GB 210–242 RX 6800 16 GB 196–224 RTX 3070 Ti 8 GB 179–211 RTX 3070 8 GB 172–203 RTX 3060 Ti 8 GB 155–182 RTX 2080 Ti 11 GB 154–174 RX 6700 XT 12 GB 138–162
Graphics card1080p1440p 4KBest at 60 FPSPrice from
RTX 4090 24 GB 375–424 259–292 133–145 4K on Very high
RX 6900 XT LC 16 GB 249–283 161–182 76–84 4K on Very high
RTX 3080 Ti 12 GB 226–260 156–179 80–88 4K on Very high 1.619–2.746 €approx.
RX 6900 XT 16 GB 228–260 148–167 69–76 4K on Very high 887–1.778 €approx.
RX 6800 XT 16 GB 219–250 142–160 65–71 4K on Very high 895–1.118 €approx.
RTX 3080 10 GB 210–242 144–165 71–78 4K on Very high 1.243–1.579 €approx.
RX 6800 16 GB 196–224 126–142 57–62 1440p on Very high
RTX 3070 Ti 8 GB 179–211 116–131 60–67 4K on Very high 889–1.336 €approx.
RTX 3070 8 GB 172–203 110–124 56–62 1440p on Very high 556–1.234 €approx.
RTX 3060 Ti 8 GB 155–182 97–110 48–54 1440p on Very high 427–957 €approx.
RTX 2080 Ti 11 GB 154–174 104–115 52–58 1440p on Very high
RX 6700 XT 12 GB 138–162 90–101 41–45 1440p on Very high 958 €approx.
RTX 2080 SUPER 8 GB 125–145 83–92 40–43 1440p on Very high 1.096 €approx.
RTX 2080 8 GB 121–140 79–87 38–41 1440p on Very high
RTX 2070 SUPER 8 GB 114–132 74–82 35–38 1440p on Very high
RTX 3060 12 GB 114–129 74–82 36–39 1440p on Very high 433–732 €approx.
GTX 1080 Ti 11 GB 112–125 73–81 35–38 1440p on Very high
RX 6600 XT 8 GB 109–125 65–74 30–33 1440p on Very high 625–785 €approx.
RX 5700 XT 8 GB 102–118 65–73 29–34 1440p on Very high
RTX 2070 8 GB 101–117 64–71 31–33 1440p on Very high
RTX 2060 SUPER 8 GB 97–112 63–70 29–31 1440p on Very high 379 €approx.
RX 6600 8 GB 97–111 55–63 25–28 1080p on Very high 447 €approx.
VII 16 GB 91–107 61–69 32–38 1440p on Very high
RX 5700 8 GB 92–106 58–65 26–30 1440p on Very high
GTX 1080 8 GB 86–96 56–62 27–29 1080p on Very high
RX Vega 64 8 GB 77–90 51–57 25–29 1080p on Very high
GTX 1070 8 GB 72–81 46–51 22–24 1080p on Very high
RX Vega 56 8 GB 68–79 45–50 22–26 1080p on Very high

← Swipe the table for the other columns →

Green 60+ · Amber 30–60 · Red below 30. All at Very high quality and with no upscaling.

Of the 28 cards tested, 28 clear 60 FPS at 1080p, 23 hold 60 at 1440p and only 7 keep them at 4K. What really decides whether you need a new card is the resolution you play at, not the game.

What do you gain by lowering quality in Sackboy a Big Adventure?

From Very high: to High +42% · to Medium +70% · to Low +117%

⚠️ Approximate: nobody has measured the preset ladder on Sackboy a Big Adventure, so these are the median gains across the 20 games where it has been measured. The FPS in the tables above are measured on this game; only this step-down is borrowed.

One step yes, two no: coming down from Very high, not every card gains the same, and that spread is what widens the range in the calculator above. If your card sits ten or fifteen FPS short of 60, the first step gets you there; if you are thirty short, not even lowering everything gets you comfortable.

Does your processor hold Sackboy a Big Adventure back?

What "holding you back" means

In a game the graphics card draws the frames and the processor prepares them. If the processor cannot prepare as many as the card could draw, your FPS stop at whatever the processor delivers no matter how good the card is: that is a bottleneck.

This table measures it by isolating the variable: every processor with the same card, an RTX 5090, so the limit you see is its own and not the card's. That figure is its ceiling: however good the card you pair it with, it goes no higher.

The second column turns that ceiling into the only thing you have to decide: how far up the range it is worth going. It is the fastest card — of those measured on this same game — that your processor still feeds. Go above it and the FPS stop rising: the processor sets them.

In practice: if the card you are thinking of buying sits below the one in your row, the money is well spent on the card. If it sits above, start with the processor.

⚠️ This holds at 1080p, which is how they were measured. At 1440p and 4K the card works harder, FPS drop and the processor stops calling the shots: the higher the resolution, the less this table matters.

ProcessorCeiling at 1080pHow far up the range it pays off
AMD Ryzen 9 7900X 4.7 GHz 207–231 up to a RTX 3080 10 GB
Intel Core i9 12900K 3.2 GHz 166–195 up to a RTX 3070 Ti 8 GB
Intel Core i5 12600K 3.7 GHz 159–183 up to a RTX 3060 Ti 8 GB
AMD Ryzen 9 5900X 3.7 GHz 157–181 up to a RTX 3060 Ti 8 GB
AMD Ryzen 5 5600X 3.7 GHz 143–166 up to a RTX 2080 Ti 11 GB
Intel Core i9 11900K 3.5 GHz 142–166 up to a RTX 2080 Ti 11 GB
Intel Core i9 10900K 3.7 GHz 138–159 up to a RX 6700 XT 12 GB
Intel Core i5 11600K 3.9 GHz 138–155 up to a RX 6700 XT 12 GB
Intel Core i7 10700K 3.8 GHz 134–155 up to a RX 6700 XT 12 GB
Intel Core i5 10600K 4.1 GHz 129–149 up to a RTX 2080 SUPER 8 GB
Intel Core i3 10100 3.6 GHz 113–129 up to a RTX 2070 SUPER 8 GB
AMD Ryzen 7 3800X 3.9 GHz 111–124 up to a RTX 2070 SUPER 8 GB
AMD Ryzen 9 3900X 3.8 GHz 111–124 up to a RTX 2070 SUPER 8 GB
AMD Ryzen 5 3600X 3.8 GHz 107–119 up to a GTX 1080 Ti 11 GB
AMD Ryzen 3 3300 3.8 GHz 104–112 up to a RX 5700 XT 8 GB
AMD Ryzen 3 3100 3.6 GHz 96–104 up to a RX 6600 8 GB
AMD Ryzen 7 2700X 3.7 GHz 74–98 up to a GTX 1080 8 GB
AMD Ryzen 5 2600X 3.6 GHz 71–93 up to a GTX 1080 8 GB
AMD Ryzen 5 3400G 3.7 GHz 69–90 up to a RX Vega 64 8 GB
AMD Ryzen 7 1800X 3.6 GHz 67–89 up to a RX Vega 64 8 GB
AMD Ryzen 5 1600X 3.6 GHz 65–85 up to a RX Vega 64 8 GB
Intel Core i7-5960X 3.0 GHz 65–84 up to a RX Vega 64 8 GB
Intel Core i7 4770K 3.5 GHz 64–87 up to a RX Vega 64 8 GB
AMD Ryzen 5 1400 3.2 GHz 57–76 up to a RX Vega 56 8 GB

← Swipe the table →

Of the 24 processors tested, 0 keep up with a RTX 4090 24 GB, which is the fastest card we have tested on this game. The rest are not "bad": it is that past a certain card they stop giving you more. So what matters is not a yes or a no, but where your ceiling sits — and unless you are coming from an eight-year-old quad core, on this game that ceiling is well above the card most people have installed.

Sackboy a Big Adventure: VRAM and CPU cores

How much VRAM it asks for

Measured peak of 8,4 GB at 1080p. With 8 GB you have room; with 6 GB you are tight.

How many cores it uses

Measured from 1 to 12 cores. The jump is between 4 and 6; past 8 it barely changes.

With a 8,4 GB peak, Sackboy a Big Adventure fits comfortably on any 8 GB card and runs tight on 6 GB ones. And it uses up to 12 cores: a modern processor with that many is as well served as a sixteen-core one.

Check another game with the same card

The newest releases with measured FPS. Your card stays selected.

Upscaling in Sackboy a Big Adventure: DLSS, FSR and XeSS

They render the game at a lower resolution and rebuild the image. It is the single biggest gain there is, and the only one that does not force you to lower graphics quality.

DLSSNVIDIA RTX only+25 to +35%

In Quality mode. The best-looking of the three. At 4K the gain is bigger; at 1080p, smaller and with more loss of sharpness.

FSRAny card, NVIDIA and Intel included+20 to +30%

The universal option. A step behind DLSS in image quality, mostly on moving foliage, but it works on cards where DLSS does not exist.

XeSSBest on Intel Arc+20 to +30%

Performs best on Arc, where it uses dedicated units. It works on NVIDIA and AMD, but FSR is usually the better pick there.

The tables above are all without upscaling, so these gains add on top of them.

Upscaling is the only lever that gives you FPS without touching visual quality, and that is why it is the first one to try: before turning shadows down, switch DLSS or FSR to Quality mode. The rule is simple: the higher the resolution, the more it gives and the less you notice it. At 4K it can save your session; at 1080p it gains little and the image loses sharpness.

Tips for your card's brand in Sackboy a Big Adventure

NVIDIA
  • Resizable BAR on in the BIOS. On boards from 2020 onwards it ships disabled more often than it should.
  • Low latency mode to "Ultra" in the NVIDIA panel: it gives no FPS, but it removes the feeling of lag.
  • Don't force antialiasing from the control panel. The in-game one is cheaper, and forcing it costs 10-15% without you noticing.
AMD
  • Smart Access Memory on if your board and processor support it. It is free and worth several FPS.
  • Radeon Anti-Lag yes; Radeon Boost no, if the game has slow motion or wide vistas: it lowers resolution in motion and it shows.
  • Radeon Chill off while you measure: it caps your FPS and looks like a problem with the game.
Intel Arc
  • The driver is the number one factor. Arc has gained performance through drivers like no other card: one six months old can cost you 20%.
  • Resizable BAR is mandatory, not optional: without it an Arc performs far below what it should.
All cards
  • Close the overlays (Steam, Discord, GeForce Experience): they are the most common cause of micro-stutter.
  • On a laptop, plugged in and in performance mode. On battery you can lose half your FPS.
  • Borderless window if fullscreen stutters on Windows 11.

Almost everything above is free and done once: Resizable BAR and Smart Access Memory ship disabled on many boards and are free FPS. If you own an Arc, updating the driver is literally the best investment you can make without spending a cent.

Which card to buy for Sackboy a Big Adventure

Only cards measured on this game that average 60 FPS at 1080p, cheapest first. A card that cannot move Sackboy a Big Adventure has no place on this list.

RTX 2060 SUPER 97–112 FPS

1080p Very high, measured.

379 € approx.
RTX 3060 Ti 155–182 FPS

1080p Very high, measured.

427–957 € approx.
RTX 3060 114–129 FPS

1080p Very high, measured.

433–732 € approx.

Stuttering in Sackboy a Big Adventure: how to fix it

1 · Shader compilation

Stutter in the first few minutes after updating the game or the drivers is normal. It sorts itself out.

2 · Turn off overlays

Steam, Discord and GeForce Experience overlays cause micro-stutter.

3 · The SSD is not optional

The studio lists it as required. On a mechanical drive, stutter while areas load is not fixed by any setting.

Sackboy a Big Adventure requirements FAQ

What are the minimum requirements for Sackboy a Big Adventure?

With a NVIDIA GeForce GTX 660, AMD Radeon R7 265 and 8 GB of RAM you are in. Minimum specs are exactly that: the setup where the game starts and is playable, usually at 1080p with quality turned down — not the one that gives you a comfortable experience. The full table is above.

And the recommended requirements for Sackboy a Big Adventure? How do they differ?

The recommended specs ask for a NVIDIA GeForce GTX 1060, AMD Radeon RX580. The minimum guarantees the game works; the recommended one, that it looks and moves the way the studio designed it, around 60 FPS at 1080p on high quality. If you land between the two, the game runs: you will have to turn a setting down.

What card do I need to play Sackboy a Big Adventure at 60 FPS?

At 1080p on the highest quality, the most modest one that reaches 60 of all we have tested is a RX Vega 56 8 GB. To hold that at 1440p you need to step up to a RX 5700 8 GB. And at 4K, a RTX 3070 Ti 8 GB. Drop one quality step and any of those figures eases off.

How many FPS does Sackboy a Big Adventure get with a RTX 2070 SUPER 8 GB?

114–132 FPS at 1080p on the highest quality. At 1440p, 74–82. At 4K, 35–38. That is a real measurement with that same card, not a calculation. For any other, use the calculator at the top.

What if my card is not in the table?

The calculator places it between the two nearest measured cards and gives you the range it falls into on Sackboy a Big Adventure. You will not see an invented exact number: you will see between which values it sits and whether it is enough. If your card falls outside everything tested, we say so rather than making a figure up.

How many FPS are enough?

It depends on the game, and Sackboy a Big Adventure is no exception. 30 is the playable floor in a slow-paced game, and you can feel it is tight. 60 is the sensible target: the image responds and does not tire you out. Past 120 it only pays off with a monitor faster than 60 Hz. And steadiness matters more than the average: a constant 50 FPS plays better than swinging between 40 and 90.

How much RAM and video memory does Sackboy a Big Adventure need?

The game asks for 8 GB of RAM. On video memory, the peak measured at 1080p is 8,4 GB: with an 8 GB card you have room, with a 6 GB one you are tight, especially if you push textures. Being short on RAM does not lower your average FPS so much as it causes stutter while areas load.

Do I need an SSD for Sackboy a Big Adventure?

Yes — the studio lists it as required, not as a recommendation. On a mechanical drive, stutter while areas load is not fixed by lowering graphics settings: the bottleneck is the drive, and no preset touches it.

Will the processor hold me back in Sackboy a Big Adventure?

Of the 24 tested, 0 keep up with the fastest card we have measured. In this game the processor is rarely the brake from a recent generation onwards. Pick yours in the calculator and we tell you, with your specific card, whether it caps you and by how much.

How many FPS do I gain by lowering quality in Sackboy a Big Adventure?

Dropping to High gives +42%, Dropping to Medium gives +70%, Dropping to Low gives +117%. As a rule, the first step is the one that pays off most: it gets you close to 60 with barely any visible change. If you are thirty FPS short, not even lowering everything gets you comfortable — the problem is somewhere else.

Do DLSS and FSR raise FPS in Sackboy a Big Adventure?

Between 20% and 35% more, depending on mode and resolution, without touching graphics quality: it is the first lever to try, before turning shadows down. The higher the resolution, the more it gives and the less you notice it; at 1080p it gains little and the image loses some sharpness.

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