PC · System requirements & FPS

Yakuza Kiwami 3 & Dark Ties: PC system requirements & FPS

Does Yakuza Kiwami 3 & Dark Ties run on your PC, and at how many FPS? Pick your card: the answer is measured, not estimated.

  • 31graphics cards measured
  • 29processors
  • 15,28 €cheapest of 40 deals

Will Yakuza Kiwami 3 & Dark Ties run on your PC?

Pick your graphics card and you get the verdict and the FPS measured on this game. We remember your card for the next game you check.

1080p1440p4K
LowMediumHighMax
8 GB16 GB32 GB

Yakuza Kiwami 3 official PC requirements

What the studio publishes. The tags update with the card you picked above.

Minimum

  • OSWindows 11
  • ProcessorIntel Core i3-8100,3.6GHz or AMD Ryzen 3 2300X,3.5GHz
  • Memory8 GB RAM
  • GraphicsNVIDIA GeForce GTX1650,4GB or AMD Radeon RX6400,4GB or Intel Arc A380,6GB
  • DirectXVersion 12
  • Storage58 GB available space
  • Sound CardWindows Compatible Audio Device
  • Additional NotesLow 1080p@30FPS w/Balanced FSR1.0, requires a CPU with supports the AVX and SSE4.2 instruction set

Recommended

  • OSWindows 11
  • ProcessorIntel Core i5-8700K,3.7GHz or AMD Ryzen 5 2600X,3.6GHz
  • Memory16 GB RAM
  • GraphicsNVIDIA GeForce RTX3060,12GB or AMD Radeon RX 7600,8GB or Intel Arc A770,8GB
  • DirectXVersion 12
  • Storage58 GB available space
  • Sound CardWindows Compatible Audio Device
  • Additional NotesHigh 1080p@60FPS w/o FSR, requires a CPU with supports the AVX and SSE4.2 instruction set

A pair like "RX 6700 XT / RTX 2080" means either of the two: the bar is set by the lower one.

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Yakuza Kiwami 3 FPS by graphics card

Real benchmarks at Max quality, no upscaling. Your card is highlighted in the table.

60 FPS RTX 5080 16 GB 250–250 RX 7900 XTX 24 GB 219–250 RTX 5070 Ti 16 GB 223–250 RTX 4080 SUPER 16 GB 223–250 RTX 4080 16 GB 221–250 RTX 5090 32 GB 250–250 RTX 4090 24 GB 250–250 RX 9070 XT 16 GB 204–238 RX 7900 XT 20 GB 192–232 RTX 4070 Ti SUPER 16 GB 194–224 RTX 5070 12 GB 185–216 RX 9070 16 GB 177–207
Graphics card1080p1440p 4KBest at 60 FPSPrice from
RTX 5080 16 GB 250–250 165–188 80–90 4K on Max 1.530–4.549 €approx.
RX 7900 XTX 24 GB 219–250 144–167 71–78 4K on Max 2.064 €approx.
RTX 5070 Ti 16 GB 223–250 145–165 69–78 4K on Max 1.106–1.978 €approx.
RTX 4080 SUPER 16 GB 223–250 140–154 69–75 4K on Max
RTX 4080 16 GB 221–250 139–153 68–73 4K on Max 1.984 €approx.
RTX 5090 32 GB 250–250 250–250 136–153 4K on Max 5.200–8.548 €approx.
RTX 4090 24 GB 250–250 188–214 95–104 4K on Max
RX 9070 XT 16 GB 204–238 135–153 68–75 4K on Max 839–1.969 €approx.
RX 7900 XT 20 GB 192–232 125–145 58–64 4K on Max 868 €approx.
RTX 4070 Ti SUPER 16 GB 194–224 122–134 59–64 4K on Max
RTX 5070 12 GB 185–216 117–134 54–61 1440p on Max 820–1.466 €approx.
RX 9070 16 GB 177–207 117–133 59–65 4K on Max 729–1.222 €approx.
RX 7900 GRE 16 GB 169–204 108–125 49–54 1440p on Max
RTX 4070 Ti 12 GB 175–199 108–119 51–56 1440p on Max
RX 6950 XT 16 GB 165–191 106–119 49–54 1440p on Max
RX 7800 XT 16 GB 154–186 99–115 45–50 1440p on Max
RTX 4070 SUPER 12 GB 163–185 99–109 46–51 1440p on Max
RTX 3080 Ti 12 GB 161–184 95–107 45–50 1440p on Max 1.619–2.746 €approx.
RTX 3080 12 GB 156–178 92–104 43–48 1440p on Max 1.243–1.579 €approx.
RX 6900 XT 16 GB 151–175 97–109 44–49 1440p on Max 887–1.778 €approx.
RTX 4070 12 GB 149–169 90–99 39–43 1440p on Max
RX 6800 XT 16 GB 145–168 93–105 41–46 1440p on Max 895–1.118 €approx.
RTX 5060 Ti 16 GB 142–166 89–102 39–44 1440p on Max 473–1.140 €approx.
RX 7700 XT 12 GB 134–162 85–99 37–41 1440p on Max 897 €approx.
RX 6800 16 GB 130–151 82–93 36–40 1440p on Max
RX 9060 XT 16 GB 119–139 75–85 36–40 1440p on Max 418–1.699 €approx.
RTX 4060 Ti 16 GB 117–135 71–78 31–34 1440p on Max
RTX 2080 Ti 11 GB 101–120 61–72 29–32 1440p on Max
RX 6750 XT 12 GB 102–118 64–73 29–33 1440p on Max
RX 6700 XT 12 GB 94–108 59–67 27–30 1440p on Max 958 €approx.
RTX 3060 12 GB 85–98 48–55 20–23 1080p on Max 433–732 €approx.

← Swipe the table for the other columns →

Green 60+ · Amber 30–60 · Red below 30. All at Max quality and with no upscaling.

Of the 31 cards tested, 31 clear 60 FPS at 1080p, 30 hold 60 at 1440p and only 11 keep them at 4K. What really decides whether you need a new card is the resolution you play at, not the game.

What do you gain by lowering quality in Yakuza Kiwami 3?

From Max: to High +42% · to Medium +70% · to Low +117%

⚠️ Approximate: nobody has measured the preset ladder on Yakuza Kiwami 3 & Dark Ties, so these are the median gains across the 20 games where it has been measured. The FPS in the tables above are measured on this game; only this step-down is borrowed.

One step yes, two no: coming down from Max, not every card gains the same, and that spread is what widens the range in the calculator above. If your card sits ten or fifteen FPS short of 60, the first step gets you there; if you are thirty short, not even lowering everything gets you comfortable.

Does your processor hold Yakuza Kiwami 3 back?

What "holding you back" means

In a game the graphics card draws the frames and the processor prepares them. If the processor cannot prepare as many as the card could draw, your FPS stop at whatever the processor delivers no matter how good the card is: that is a bottleneck.

This table measures it by isolating the variable: every processor with the same card, an RTX 5090, so the limit you see is its own and not the card's. That figure is its ceiling: however good the card you pair it with, it goes no higher.

The second column turns that ceiling into the only thing you have to decide: how far up the range it is worth going. It is the fastest card — of those measured on this same game — that your processor still feeds. Go above it and the FPS stop rising: the processor sets them.

In practice: if the card you are thinking of buying sits below the one in your row, the money is well spent on the card. If it sits above, start with the processor.

⚠️ This holds at 1080p, which is how they were measured. At 1440p and 4K the card works harder, FPS drop and the processor stops calling the shots: the higher the resolution, the less this table matters.

ProcessorCeiling at 1080pHow far up the range it pays off
AMD Ryzen 9 9950X 4.3 GHz 250 Any
Intel Core i9 14900K 3.2 GHz 250 Any
Intel Core i9 13900K 4.3 GHz 250 Any
AMD Ryzen 7 9800X3D 4.7 GHz 250 Any
AMD Ryzen 7 7800X3D 4.2 GHz 249–250 Any
Intel Core i9 14700K 3.5 GHz 248–250 Any
Intel Core i7 13700K 3.4 GHz 242–250 Any
AMD Ryzen 9 7950X 4.5 GHz 235–248 up to a RTX 5070 Ti 16 GB
AMD Ryzen 7 7700X 4.5 GHz 232–246 up to a RTX 5070 Ti 16 GB
AMD Ryzen 5 7600X 4.7 GHz 220–244 up to a RTX 5070 Ti 16 GB
Intel Core i9 12900K 3.2 GHz 219–244 up to a RTX 5070 Ti 16 GB
Intel Core i5 12600K 3.7 GHz 202–227 up to a RX 9070 XT 16 GB
AMD Ryzen 9 5900X 3.7 GHz 199–234 up to a RX 9070 XT 16 GB
AMD Ryzen 7 5700X 3.4 GHz 197–232 up to a RX 9070 XT 16 GB
Intel Core i9 11900K 3.5 GHz 197–231 up to a RX 9070 XT 16 GB
Intel Core i5 13400 3.3 GHz 194–217 up to a RX 7900 XT 20 GB
AMD Ryzen 5 5600X 3.7 GHz 186–221 up to a RX 9070 XT 16 GB
Intel Core i5 11600K 3.9 GHz 185–208 up to a RTX 5070 12 GB
Intel Core i9 10900K 3.7 GHz 183–211 up to a RTX 4070 Ti SUPER 16 GB
Intel Core i7 10700K 3.8 GHz 175–206 up to a RTX 5070 12 GB
Intel Core i5 12400 2.4 GHz 175–197 up to a RX 9070 16 GB
AMD Ryzen 9 3900X 3.8 GHz 174–194 up to a RX 9070 16 GB
AMD Ryzen 7 3700X 3.6 GHz 172–192 up to a RX 9070 16 GB
AMD Ryzen 5 3600X 3.8 GHz 166–181 up to a RX 6950 XT 16 GB
Intel Core i5 10600K 4.1 GHz 163–183 up to a RX 6950 XT 16 GB
Intel Core i3 13100 3.4 GHz 151–185 up to a RX 6950 XT 16 GB
Intel Core i3 12100 3.3 GHz 145–178 up to a RX 6950 XT 16 GB
AMD Ryzen 3 3100 3.6 GHz 127–142 up to a RX 6800 16 GB
Intel Core i3 10100 3.6 GHz 124–144 up to a RX 6800 16 GB

← Swipe the table →

Of the 29 processors tested, 7 keep up with a RTX 5080 16 GB, which is the fastest card we have tested on this game. The rest are not "bad": it is that past a certain card they stop giving you more. So what matters is not a yes or a no, but where your ceiling sits — and unless you are coming from an eight-year-old quad core, on this game that ceiling is well above the card most people have installed.

Yakuza Kiwami 3: VRAM and CPU cores

How much VRAM it asks for

Measured peak of 6,2 GB at 1080p. With 8 GB you have room; with 6 GB you are tight.

How many cores it uses

Measured from 1 to 12 cores. The jump is between 4 and 6; past 8 it barely changes.

With a 6,2 GB peak, Yakuza Kiwami 3 & Dark Ties fits comfortably on any 8 GB card and runs tight on 6 GB ones. And it uses up to 12 cores: a modern processor with that many is as well served as a sixteen-core one.

Check another game with the same card

The newest releases with measured FPS. Your card stays selected.

Upscaling in Yakuza Kiwami 3: DLSS, FSR and XeSS

They render the game at a lower resolution and rebuild the image. It is the single biggest gain there is, and the only one that does not force you to lower graphics quality.

DLSSNVIDIA RTX only+25 to +35%

In Quality mode. The best-looking of the three. At 4K the gain is bigger; at 1080p, smaller and with more loss of sharpness.

FSRAny card, NVIDIA and Intel included+20 to +30%

The universal option. A step behind DLSS in image quality, mostly on moving foliage, but it works on cards where DLSS does not exist.

XeSSBest on Intel Arc+20 to +30%

Performs best on Arc, where it uses dedicated units. It works on NVIDIA and AMD, but FSR is usually the better pick there.

The tables above are all without upscaling, so these gains add on top of them.

Upscaling is the only lever that gives you FPS without touching visual quality, and that is why it is the first one to try: before turning shadows down, switch DLSS or FSR to Quality mode. The rule is simple: the higher the resolution, the more it gives and the less you notice it. At 4K it can save your session; at 1080p it gains little and the image loses sharpness.

Tips for your card's brand in Yakuza Kiwami 3

NVIDIA
  • Resizable BAR on in the BIOS. On boards from 2020 onwards it ships disabled more often than it should.
  • Low latency mode to "Ultra" in the NVIDIA panel: it gives no FPS, but it removes the feeling of lag.
  • Don't force antialiasing from the control panel. The in-game one is cheaper, and forcing it costs 10-15% without you noticing.
AMD
  • Smart Access Memory on if your board and processor support it. It is free and worth several FPS.
  • Radeon Anti-Lag yes; Radeon Boost no, if the game has slow motion or wide vistas: it lowers resolution in motion and it shows.
  • Radeon Chill off while you measure: it caps your FPS and looks like a problem with the game.
Intel Arc
  • The driver is the number one factor. Arc has gained performance through drivers like no other card: one six months old can cost you 20%.
  • Resizable BAR is mandatory, not optional: without it an Arc performs far below what it should.
All cards
  • Close the overlays (Steam, Discord, GeForce Experience): they are the most common cause of micro-stutter.
  • On a laptop, plugged in and in performance mode. On battery you can lose half your FPS.
  • Borderless window if fullscreen stutters on Windows 11.

Almost everything above is free and done once: Resizable BAR and Smart Access Memory ship disabled on many boards and are free FPS. If you own an Arc, updating the driver is literally the best investment you can make without spending a cent.

Which card to buy for Yakuza Kiwami 3

Only cards measured on this game that average 60 FPS at 1080p, cheapest first. A card that cannot move Yakuza Kiwami 3 & Dark Ties has no place on this list.

RX 9060 XT 119–139 FPS

1080p Max, measured.

418–1.699 € approx.
RTX 3060 85–98 FPS

1080p Max, measured.

433–732 € approx.
RTX 5060 Ti 142–166 FPS

1080p Max, measured.

473–1.140 € approx.

Stuttering in Yakuza Kiwami 3: how to fix it

1 · Shader compilation

Stutter in the first few minutes after updating the game or the drivers is normal. It sorts itself out.

2 · Turn off overlays

Steam, Discord and GeForce Experience overlays cause micro-stutter.

3 · The SSD is not optional

The studio lists it as required. On a mechanical drive, stutter while areas load is not fixed by any setting.

Yakuza Kiwami 3 requirements FAQ

What are the minimum requirements for Yakuza Kiwami 3 & Dark Ties?

With a NVIDIA GeForce GTX1650,4GB or AMD Radeon RX6400,4GB or Intel Arc A380,6GB and 8 GB of RAM you are in. Minimum specs are exactly that: the setup where the game starts and is playable, usually at 1080p with quality turned down — not the one that gives you a comfortable experience. The full table is above.

And the recommended requirements for Yakuza Kiwami 3 & Dark Ties? How do they differ?

The recommended specs ask for a NVIDIA GeForce RTX3060,12GB or AMD Radeon RX 7600,8GB or Intel Arc A770,8GB. The minimum guarantees the game works; the recommended one, that it looks and moves the way the studio designed it, around 60 FPS at 1080p on high quality. If you land between the two, the game runs: you will have to turn a setting down.

What card do I need to play Yakuza Kiwami 3 & Dark Ties at 60 FPS?

At 1080p on the highest quality, the most modest one that reaches 60 of all we have tested is a RTX 3060 12 GB. To hold that at 1440p you need to step up to a RX 6700 XT 12 GB. And at 4K, a RX 9070 16 GB. Drop one quality step and any of those figures eases off.

How many FPS does Yakuza Kiwami 3 & Dark Ties get with a RTX 4070 12 GB?

149–169 FPS at 1080p on the highest quality. At 1440p, 90–99. At 4K, 39–43. That is a real measurement with that same card, not a calculation. For any other, use the calculator at the top.

What if my card is not in the table?

The calculator places it between the two nearest measured cards and gives you the range it falls into on Yakuza Kiwami 3 & Dark Ties. You will not see an invented exact number: you will see between which values it sits and whether it is enough. If your card falls outside everything tested, we say so rather than making a figure up.

How many FPS are enough?

It depends on the game, and Yakuza Kiwami 3 & Dark Ties is no exception. 30 is the playable floor in a slow-paced game, and you can feel it is tight. 60 is the sensible target: the image responds and does not tire you out. Past 120 it only pays off with a monitor faster than 60 Hz. And steadiness matters more than the average: a constant 50 FPS plays better than swinging between 40 and 90.

How much RAM and video memory does Yakuza Kiwami 3 & Dark Ties need?

The game asks for 8 GB of RAM. On video memory, the peak measured at 1080p is 6,2 GB: with an 8 GB card you have room, with a 6 GB one you are tight, especially if you push textures. Being short on RAM does not lower your average FPS so much as it causes stutter while areas load.

Will the processor hold me back in Yakuza Kiwami 3 & Dark Ties?

Of the 29 tested, 7 keep up with the fastest card we have measured. In this game the processor is rarely the brake from a recent generation onwards. Pick yours in the calculator and we tell you, with your specific card, whether it caps you and by how much.

How many FPS do I gain by lowering quality in Yakuza Kiwami 3 & Dark Ties?

Dropping to High gives +42%, Dropping to Medium gives +70%, Dropping to Low gives +117%. As a rule, the first step is the one that pays off most: it gets you close to 60 with barely any visible change. If you are thirty FPS short, not even lowering everything gets you comfortable — the problem is somewhere else.

Do DLSS and FSR raise FPS in Yakuza Kiwami 3 & Dark Ties?

Between 20% and 35% more, depending on mode and resolution, without touching graphics quality: it is the first lever to try, before turning shadows down. The higher the resolution, the more it gives and the less you notice it; at 1080p it gains little and the image loses some sharpness.

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