PC · System requirements & FPS

Slitterhead: PC system requirements & FPS

Does Slitterhead run on your PC, and at how many FPS? Pick your card: the answer is measured, not estimated.

  • 33graphics cards measured
  • 29processors
  • 17,99 €cheapest of 6 deals

Will Slitterhead run on your PC?

Pick your graphics card and you get the verdict and the FPS measured on this game. We remember your card for the next game you check.

1080p1440p4K
Three steps downTwo steps downOne step downHigh
8 GB16 GB32 GB

Slitterhead official PC requirements

What the studio publishes. The tags update with the card you picked above.

Minimum

  • OSWindows® 10, Windows® 11, 64bit
  • ProcessorIntel Core i5-8400@4.00GHz / AMD Ryzen 5 3400G@3.7GHz
  • Memory8 GB RAM
  • GraphicsNVidia GeForce GTX 1060(6GB) /AMD Radeon RX 580
  • DirectXVersion 12
  • Storage30 GB available space

Recommended

  • OSWindows® 10, Windows® 11, 64bit
  • ProcessorIntel Core i7-8700K@4.70GHz / AMD Ryzen 5 2600X@4.2GHz
  • Memory16 GB RAM
  • GraphicsNVidia GeForce RTX 2070 / AMD Radeon RX 6600 XT
  • DirectXVersion 12
  • Storage30 GB available space

A pair like "RX 6700 XT / RTX 2080" means either of the two: the bar is set by the lower one.

Want to buy Slitterhead now?

If your setup runs it, this is the price: the best of 8 deals across 5 verified stores. Check all prices for Slitterhead on all platforms →

Slitterhead FPS by graphics card

Real benchmarks at High quality, no upscaling. Your card is highlighted in the table.

60 FPS RTX 4090 24 GB 386–452 RTX 4080 SUPER 16 GB 320–376 RTX 4080 16 GB 317–373 RTX 4070 Ti SUPER 16 GB 286–336 RX 7900 XTX 24 GB 296–332 RTX 4070 Ti 12 GB 261–303 RX 7900 XT 20 GB 264–296 RTX 4070 SUPER 12 GB 243–282 RTX 3080 Ti 12 GB 230–271 RX 7900 GRE 16 GB 235–263 RTX 3080 12 GB 223–263 RTX 4070 12 GB 219–255
Graphics card1080p1440p 4KBest at 60 FPSPrice from
RTX 4090 24 GB 386–452 273–320 158–186 4K on High
RTX 4080 SUPER 16 GB 320–376 232–274 129–149 4K on High
RTX 4080 16 GB 317–373 230–271 126–146 4K on High 1.984 €approx.
RTX 4070 Ti SUPER 16 GB 286–336 202–238 110–127 4K on High
RX 7900 XTX 24 GB 296–332 220–246 126–142 4K on High 2.064 €approx.
RTX 4070 Ti 12 GB 261–303 184–214 98–115 4K on High
RX 7900 XT 20 GB 264–296 191–214 103–116 4K on High 868 €approx.
RTX 4070 SUPER 12 GB 243–282 169–197 89–105 4K on High
RTX 3080 Ti 12 GB 230–271 162–189 88–103 4K on High 1.619–2.746 €approx.
RX 7900 GRE 16 GB 235–263 164–184 88–99 4K on High
RTX 3080 12 GB 223–263 157–183 84–99 4K on High 1.243–1.579 €approx.
RTX 4070 12 GB 219–255 153–178 74–89 4K on High
RTX 3080 10 GB 214–252 149–174 78–92 4K on High 1.243–1.579 €approx.
RX 7800 XT 16 GB 214–240 151–169 80–90 4K on High
RX 6950 XT 16 GB 207–233 150–168 84–93 4K on High
RX 6900 XT 16 GB 192–216 138–154 76–84 4K on High 887–1.778 €approx.
RX 6800 XT 16 GB 184–207 132–148 71–79 4K on High 895–1.118 €approx.
RTX 3070 Ti 8 GB 169–201 115–137 62–73 4K on High 889–1.336 €approx.
RTX 2080 Ti 11 GB 170–193 112–131 59–68 4K on High
RTX 3070 8 GB 161–191 108–129 58–68 4K on High 556–1.234 €approx.
RX 6800 16 GB 165–186 117–131 62–69 4K on High
RTX 3060 Ti 8 GB 140–166 94–112 50–59 1440p on High 427–957 €approx.
RTX 2080 SUPER 8 GB 134–160 92–107 46–54 1440p on High 1.096 €approx.
RX 6750 XT 12 GB 139–156 98–111 50–59 1440p on High
RTX 2080 8 GB 130–155 87–102 43–51 1440p on High
RTX 2070 SUPER 8 GB 122–146 82–95 40–47 1440p on High
RX 6700 XT 12 GB 129–144 90–102 46–54 1440p on High 958 €approx.
RTX 3060 12 GB 118–141 81–93 39–47 1440p on High 433–732 €approx.
RTX 2070 8 GB 108–129 71–83 35–41 1440p on High
RTX 2060 SUPER 8 GB 104–124 70–81 33–39 1440p on High 379 €approx.
RX 6650 XT 8 GB 107–122 68–80 33–38 1440p on High
RX 6600 XT 8 GB 102–116 65–76 31–36 1440p on High 625–785 €approx.
RX 6600 8 GB 91–103 55–65 26–30 1440p on High 447 €approx.

← Swipe the table for the other columns →

Green 60+ · Amber 30–60 · Red below 30. All at High quality and with no upscaling.

Of the 33 cards tested, 33 clear 60 FPS at 1080p, 33 hold 60 at 1440p and only 21 keep them at 4K. What really decides whether you need a new card is the resolution you play at, not the game.

What do you gain by lowering quality in Slitterhead?

From High: to One step down +42% · to Two steps down +70% · to Three steps down +117%

⚠️ Approximate: nobody has measured the preset ladder on Slitterhead, so these are the median gains across the 20 games where it has been measured. The FPS in the tables above are measured on this game; only this step-down is borrowed.

One step yes, two no: coming down from High, not every card gains the same, and that spread is what widens the range in the calculator above. If your card sits ten or fifteen FPS short of 60, the first step gets you there; if you are thirty short, not even lowering everything gets you comfortable.

Does your processor hold Slitterhead back?

What "holding you back" means

In a game the graphics card draws the frames and the processor prepares them. If the processor cannot prepare as many as the card could draw, your FPS stop at whatever the processor delivers no matter how good the card is: that is a bottleneck.

This table measures it by isolating the variable: every processor with the same card, an RTX 5090, so the limit you see is its own and not the card's. That figure is its ceiling: however good the card you pair it with, it goes no higher.

The second column turns that ceiling into the only thing you have to decide: how far up the range it is worth going. It is the fastest card — of those measured on this same game — that your processor still feeds. Go above it and the FPS stop rising: the processor sets them.

In practice: if the card you are thinking of buying sits below the one in your row, the money is well spent on the card. If it sits above, start with the processor.

⚠️ This holds at 1080p, which is how they were measured. At 1440p and 4K the card works harder, FPS drop and the processor stops calling the shots: the higher the resolution, the less this table matters.

ProcessorCeiling at 1080pHow far up the range it pays off
AMD Ryzen 7 7800X3D 4.2 GHz 329–369 up to a RTX 4080 SUPER 16 GB
AMD Ryzen 9 9950X 4.3 GHz 320–366 up to a RTX 4080 SUPER 16 GB
Intel Core i9 14900K 3.2 GHz 320–364 up to a RTX 4080 SUPER 16 GB
Intel Core i9 13900K 4.3 GHz 311–353 up to a RTX 4080 SUPER 16 GB
Intel Core i9 14700K 3.5 GHz 295–336 up to a RX 7900 XTX 24 GB
Intel Core i7 13700K 3.4 GHz 289–329 up to a RX 7900 XTX 24 GB
AMD Ryzen 9 7950X 4.5 GHz 288–330 up to a RX 7900 XTX 24 GB
AMD Ryzen 7 7700X 4.5 GHz 280–316 up to a RX 7900 XTX 24 GB
AMD Ryzen 5 7600X 4.7 GHz 271–305 up to a RTX 4070 Ti 12 GB
Intel Core i9 12900K 3.2 GHz 261–297 up to a RTX 4070 Ti 12 GB
Intel Core i5 12600K 3.7 GHz 241–276 up to a RTX 4070 SUPER 12 GB
Intel Core i5 13400 3.3 GHz 231–264 up to a RTX 4070 SUPER 12 GB
Intel Core i9 11900K 3.5 GHz 231–261 up to a RTX 3080 Ti 12 GB
Intel Core i9 10900K 3.7 GHz 219–253 up to a RTX 3080 Ti 12 GB
AMD Ryzen 9 5900X 3.7 GHz 216–253 up to a RTX 3080 Ti 12 GB
AMD Ryzen 7 5700X 3.4 GHz 210–242 up to a RTX 4070 12 GB
Intel Core i5 12400 2.4 GHz 210–240 up to a RTX 4070 12 GB
Intel Core i5 11600K 3.9 GHz 210–235 up to a RTX 3080 10 GB
Intel Core i7 10700K 3.8 GHz 206–232 up to a RX 7800 XT 16 GB
AMD Ryzen 5 5600X 3.7 GHz 203–234 up to a RTX 3080 10 GB
Intel Core i5 10600K 4.1 GHz 185–207 up to a RX 6900 XT 16 GB
Intel Core i3 13100 3.4 GHz 179–205 up to a RX 6900 XT 16 GB
AMD Ryzen 9 3900X 3.8 GHz 173–205 up to a RX 6900 XT 16 GB
Intel Core i3 12100 3.3 GHz 172–197 up to a RX 6800 XT 16 GB
AMD Ryzen 7 3700X 3.6 GHz 168–196 up to a RX 6800 XT 16 GB
AMD Ryzen 5 3600X 3.8 GHz 163–188 up to a RTX 3070 Ti 8 GB
AMD Ryzen 3 3300 3.8 GHz 143–165 up to a RTX 3060 Ti 8 GB
Intel Core i3 10100 3.6 GHz 141–162 up to a RTX 3060 Ti 8 GB
AMD Ryzen 3 3100 3.6 GHz 132–153 up to a RTX 3060 Ti 8 GB

← Swipe the table →

Of the 29 processors tested, 0 keep up with a RTX 4090 24 GB, which is the fastest card we have tested on this game. The rest are not "bad": it is that past a certain card they stop giving you more. So what matters is not a yes or a no, but where your ceiling sits — and unless you are coming from an eight-year-old quad core, on this game that ceiling is well above the card most people have installed.

Slitterhead: VRAM and CPU cores

How much VRAM it asks for

Measured peak of 6,5 GB at 1080p. With 8 GB you have room; with 6 GB you are tight.

How many cores it uses

Measured from 1 to 12 cores. The jump is between 4 and 6; past 8 it barely changes.

With a 6,5 GB peak, Slitterhead fits comfortably on any 8 GB card and runs tight on 6 GB ones. And it uses up to 12 cores: a modern processor with that many is as well served as a sixteen-core one.

Check another game with the same card

The newest releases with measured FPS. Your card stays selected.

Upscaling in Slitterhead: DLSS, FSR and XeSS

They render the game at a lower resolution and rebuild the image. It is the single biggest gain there is, and the only one that does not force you to lower graphics quality.

DLSSNVIDIA RTX only+25 to +35%

In Quality mode. The best-looking of the three. At 4K the gain is bigger; at 1080p, smaller and with more loss of sharpness.

FSRAny card, NVIDIA and Intel included+20 to +30%

The universal option. A step behind DLSS in image quality, mostly on moving foliage, but it works on cards where DLSS does not exist.

XeSSBest on Intel Arc+20 to +30%

Performs best on Arc, where it uses dedicated units. It works on NVIDIA and AMD, but FSR is usually the better pick there.

The tables above are all without upscaling, so these gains add on top of them.

Upscaling is the only lever that gives you FPS without touching visual quality, and that is why it is the first one to try: before turning shadows down, switch DLSS or FSR to Quality mode. The rule is simple: the higher the resolution, the more it gives and the less you notice it. At 4K it can save your session; at 1080p it gains little and the image loses sharpness.

Tips for your card's brand in Slitterhead

NVIDIA
  • Resizable BAR on in the BIOS. On boards from 2020 onwards it ships disabled more often than it should.
  • Low latency mode to "Ultra" in the NVIDIA panel: it gives no FPS, but it removes the feeling of lag.
  • Don't force antialiasing from the control panel. The in-game one is cheaper, and forcing it costs 10-15% without you noticing.
AMD
  • Smart Access Memory on if your board and processor support it. It is free and worth several FPS.
  • Radeon Anti-Lag yes; Radeon Boost no, if the game has slow motion or wide vistas: it lowers resolution in motion and it shows.
  • Radeon Chill off while you measure: it caps your FPS and looks like a problem with the game.
Intel Arc
  • The driver is the number one factor. Arc has gained performance through drivers like no other card: one six months old can cost you 20%.
  • Resizable BAR is mandatory, not optional: without it an Arc performs far below what it should.
All cards
  • Close the overlays (Steam, Discord, GeForce Experience): they are the most common cause of micro-stutter.
  • On a laptop, plugged in and in performance mode. On battery you can lose half your FPS.
  • Borderless window if fullscreen stutters on Windows 11.

Almost everything above is free and done once: Resizable BAR and Smart Access Memory ship disabled on many boards and are free FPS. If you own an Arc, updating the driver is literally the best investment you can make without spending a cent.

Which card to buy for Slitterhead

Only cards measured on this game that average 60 FPS at 1080p, cheapest first. A card that cannot move Slitterhead has no place on this list.

RTX 2060 SUPER 104–124 FPS

1080p High, measured.

379 € approx.
RTX 3060 Ti 140–166 FPS

1080p High, measured.

427–957 € approx.
RTX 3060 118–141 FPS

1080p High, measured.

433–732 € approx.

Stuttering in Slitterhead: how to fix it

1 · Shader compilation

Stutter in the first few minutes after updating the game or the drivers is normal. It sorts itself out.

2 · Turn off overlays

Steam, Discord and GeForce Experience overlays cause micro-stutter.

3 · The SSD is not optional

The studio lists it as required. On a mechanical drive, stutter while areas load is not fixed by any setting.

Slitterhead requirements FAQ

What are the minimum requirements for Slitterhead?

With a NVidia GeForce GTX 1060(6GB) /AMD Radeon RX 580 and 8 GB of RAM you are in. Minimum specs are exactly that: the setup where the game starts and is playable, usually at 1080p with quality turned down — not the one that gives you a comfortable experience. The full table is above.

And the recommended requirements for Slitterhead? How do they differ?

The recommended specs ask for a NVidia GeForce RTX 2070 / AMD Radeon RX 6600 XT. The minimum guarantees the game works; the recommended one, that it looks and moves the way the studio designed it, around 60 FPS at 1080p on high quality. If you land between the two, the game runs: you will have to turn a setting down.

What card do I need to play Slitterhead at 60 FPS?

At 1080p on the highest quality, the most modest one that reaches 60 of all we have tested is a RX 6600 8 GB. To hold that at 1440p you need to step up to a RX 6600 8 GB. And at 4K, a RX 6800 16 GB. Drop one quality step and any of those figures eases off.

How many FPS does Slitterhead get with a RTX 4070 12 GB?

219–255 FPS at 1080p on the highest quality. At 1440p, 153–178. At 4K, 74–89. That is a real measurement with that same card, not a calculation. For any other, use the calculator at the top.

What if my card is not in the table?

The calculator places it between the two nearest measured cards and gives you the range it falls into on Slitterhead. You will not see an invented exact number: you will see between which values it sits and whether it is enough. If your card falls outside everything tested, we say so rather than making a figure up.

How many FPS are enough?

It depends on the game, and Slitterhead is no exception. 30 is the playable floor in a slow-paced game, and you can feel it is tight. 60 is the sensible target: the image responds and does not tire you out. Past 120 it only pays off with a monitor faster than 60 Hz. And steadiness matters more than the average: a constant 50 FPS plays better than swinging between 40 and 90.

How much RAM and video memory does Slitterhead need?

The game asks for 8 GB of RAM. On video memory, the peak measured at 1080p is 6,5 GB: with an 8 GB card you have room, with a 6 GB one you are tight, especially if you push textures. Being short on RAM does not lower your average FPS so much as it causes stutter while areas load.

Will the processor hold me back in Slitterhead?

Of the 29 tested, 0 keep up with the fastest card we have measured. In this game the processor is rarely the brake from a recent generation onwards. Pick yours in the calculator and we tell you, with your specific card, whether it caps you and by how much.

How many FPS do I gain by lowering quality in Slitterhead?

Dropping to High gives +42%, Dropping to Medium gives +70%, Dropping to Low gives +117%. As a rule, the first step is the one that pays off most: it gets you close to 60 with barely any visible change. If you are thirty FPS short, not even lowering everything gets you comfortable — the problem is somewhere else.

Do DLSS and FSR raise FPS in Slitterhead?

Between 20% and 35% more, depending on mode and resolution, without touching graphics quality: it is the first lever to try, before turning shadows down. The higher the resolution, the more it gives and the less you notice it; at 1080p it gains little and the image loses some sharpness.

Where is Slitterhead cheapest?

We compare 6 deals across 4 verified stores and take you to the cheapest of the day. See all Slitterhead deals →