PC · System requirements & FPS

Sid Meiers Civilization VII: PC system requirements & FPS

Does Sid Meiers Civilization VII run on your PC, and at how many FPS? Pick your card: the answer is measured, not estimated.

  • 33graphics cards measured
  • 31processors
  • 15,82 €cheapest of 123 deals

Will Sid Meiers Civilization VII run on your PC?

Pick your graphics card and you get the verdict and the FPS measured on this game. We remember your card for the next game you check.

1080p1440p4K
LowMediumHighMax
8 GB16 GB32 GB

Sid Meiers Civilization VII official PC requirements

What the studio publishes. The tags update with the card you picked above.

Minimum

  • OSWin 10 64 Bit
  • ProcessorIntel i5-4690 / Intel i3-10100 / AMD Ryzen 3 1200
  • Memory8 GB RAM
  • GraphicsNVIDIA GTX 1050 / AMD RX 460 / Intel Arc A380
  • DirectXVersion 12
  • Storage20 GB available space

Recommended

  • OSWin 10 64 Bit
  • ProcessorIntel Core i5-10400 / AMD Ryzen 5 3600X
  • Memory16 GB RAM
  • GraphicsNVIDIA RTX 2060 / AMD RX 6600 / Intel Arc A750
  • DirectXVersion 12
  • Storage20 GB available space

A pair like "RX 6700 XT / RTX 2080" means either of the two: the bar is set by the lower one.

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Sid Meiers Civilization VII FPS by graphics card

Real benchmarks at Max quality, no upscaling. Your card is highlighted in the table.

60 FPS RTX 4090 24 GB 185–270 RX 7900 XTX 24 GB 182–259 RTX 4080 SUPER 16 GB 185–258 RTX 4080 16 GB 185–255 RX 7900 XT 20 GB 182–231 RTX 4070 Ti SUPER 16 GB 185–230 RTX 3080 Ti 12 GB 180–222 RX 6950 XT 16 GB 182–222 RTX 3080 12 GB 175–215 RTX 4070 Ti 12 GB 172–214 RX 7900 GRE 16 GB 167–206 RTX 3080 10 GB 167–206
Graphics card1080p1440p 4KBest at 60 FPSPrice from
RTX 4090 24 GB 185–270 184–243 75–93 4K on Max
RX 7900 XTX 24 GB 182–259 145–178 84–98 4K on Max 2.064 €approx.
RTX 4080 SUPER 16 GB 185–258 136–168 59–73 4K on Max
RTX 4080 16 GB 185–255 134–166 57–71 4K on Max 1.984 €approx.
RX 7900 XT 20 GB 182–231 126–155 69–80 4K on Max 868 €approx.
RTX 4070 Ti SUPER 16 GB 185–230 118–146 50–62 1440p on Max
RTX 3080 Ti 12 GB 180–222 122–151 62–76 4K on Max 1.619–2.746 €approx.
RX 6950 XT 16 GB 182–222 123–149 69–80 4K on Max
RTX 3080 12 GB 175–215 118–146 60–73 4K on Max 1.243–1.579 €approx.
RTX 4070 Ti 12 GB 172–214 109–136 46–58 1440p on Max
RX 7900 GRE 16 GB 167–206 108–133 59–68 4K on Max
RTX 3080 10 GB 167–206 112–139 55–68 4K on Max 1.243–1.579 €approx.
RX 6900 XT 16 GB 169–206 113–137 62–72 4K on Max 887–1.778 €approx.
RTX 4070 SUPER 12 GB 160–199 100–125 42–53 1440p on Max
RX 6800 XT 16 GB 162–198 108–132 58–68 4K on Max 895–1.118 €approx.
RX 7800 XT 16 GB 152–187 100–122 54–62 1440p on Max
RTX 4070 12 GB 144–180 90–113 35–45 1440p on Max
RX 6800 16 GB 145–177 96–116 51–59 1440p on Max
RTX 2080 Ti 11 GB 133–166 81–101 41–48 1440p on Max
RTX 3070 Ti 8 GB 127–152 74–101 27–46 1440p on Max 889–1.336 €approx.
RTX 3070 8 GB 121–145 70–95 26–43 1440p on Max 556–1.234 €approx.
RX 6750 XT 12 GB 123–141 80–95 41–47 1440p on Max
RX 6700 XT 12 GB 114–131 73–87 38–43 1440p on Max 958 €approx.
RTX 2080 SUPER 8 GB 103–129 62–88 22–42 1440p on Max 1.096 €approx.
RTX 3060 Ti 8 GB 105–126 61–83 22–37 1440p on Max 427–957 €approx.
RTX 2080 8 GB 100–125 59–84 21–40 1440p on Max
RTX 2070 SUPER 8 GB 94–118 55–78 19–36 1440p on Max
RTX 3060 12 GB 90–112 57–68 29–32 1440p on Max 433–732 €approx.
RTX 2070 8 GB 83–104 48–68 17–32 1080p on Max
RTX 2060 SUPER 8 GB 80–100 47–67 16–30 1080p on Max 379 €approx.
RX 6650 XT 8 GB 84–99 54–65 13–32 1080p on Max
RX 6600 XT 8 GB 80–94 51–62 12–30 1080p on Max 625–785 €approx.
RX 6600 8 GB 71–84 43–53 10–25 1080p on Max 447 €approx.

← Swipe the table for the other columns →

Green 60+ · Amber 30–60 · Red below 30. All at Max quality and with no upscaling.

Of the 33 cards tested, 33 clear 60 FPS at 1080p, 28 hold 60 at 1440p and only 12 keep them at 4K. What really decides whether you need a new card is the resolution you play at, not the game.

What do you gain by lowering quality in Sid Meiers Civilization VII?

From Max: to High +42% · to Medium +70% · to Low +117%

⚠️ Approximate: nobody has measured the preset ladder on Sid Meiers Civilization VII, so these are the median gains across the 20 games where it has been measured. The FPS in the tables above are measured on this game; only this step-down is borrowed.

One step yes, two no: coming down from Max, not every card gains the same, and that spread is what widens the range in the calculator above. If your card sits ten or fifteen FPS short of 60, the first step gets you there; if you are thirty short, not even lowering everything gets you comfortable.

Does your processor hold Sid Meiers Civilization VII back?

What "holding you back" means

In a game the graphics card draws the frames and the processor prepares them. If the processor cannot prepare as many as the card could draw, your FPS stop at whatever the processor delivers no matter how good the card is: that is a bottleneck.

This table measures it by isolating the variable: every processor with the same card, an RTX 5090, so the limit you see is its own and not the card's. That figure is its ceiling: however good the card you pair it with, it goes no higher.

The second column turns that ceiling into the only thing you have to decide: how far up the range it is worth going. It is the fastest card — of those measured on this same game — that your processor still feeds. Go above it and the FPS stop rising: the processor sets them.

In practice: if the card you are thinking of buying sits below the one in your row, the money is well spent on the card. If it sits above, start with the processor.

⚠️ This holds at 1080p, which is how they were measured. At 1440p and 4K the card works harder, FPS drop and the processor stops calling the shots: the higher the resolution, the less this table matters.

ProcessorCeiling at 1080pHow far up the range it pays off
AMD Ryzen 7 9800X3D 4.7 GHz 185–270 Any
Intel Core i9 14900K 3.2 GHz 170–232 Any
Intel Core Ultra 9 285K 3.7 GHz 167–222 up to a RTX 4080 SUPER 16 GB
Intel Core i9 13900K 4.3 GHz 165–225 up to a RTX 4080 SUPER 16 GB
AMD Ryzen 9 9950X 4.3 GHz 159–214 up to a RTX 4070 Ti SUPER 16 GB
AMD Ryzen 7 7800X3D 4.2 GHz 158–212 up to a RTX 4070 Ti SUPER 16 GB
Intel Core i9 14700K 3.5 GHz 157–214 up to a RTX 4070 Ti SUPER 16 GB
Intel Core i7 13700K 3.4 GHz 154–209 up to a RTX 4070 Ti SUPER 16 GB
AMD Ryzen 9 7950X 4.5 GHz 143–193 up to a RTX 4070 Ti 12 GB
AMD Ryzen 7 7700X 4.5 GHz 141–191 up to a RX 6900 XT 16 GB
Intel Core i9 12900K 3.2 GHz 139–189 up to a RX 6900 XT 16 GB
AMD Ryzen 5 7600X 4.7 GHz 138–187 up to a RX 7900 GRE 16 GB
Intel Core i5 12600K 3.7 GHz 131–176 up to a RX 7800 XT 16 GB
Intel Core i5 13400 3.3 GHz 125–169 up to a RTX 4070 12 GB
Intel Core i5 12400 2.4 GHz 114–153 up to a RTX 2080 Ti 11 GB
AMD Ryzen 9 5900X 3.7 GHz 112–140 up to a RTX 3070 Ti 8 GB
Intel Core i9 11900K 3.5 GHz 111–154 up to a RTX 2080 Ti 11 GB
AMD Ryzen 7 5700X 3.4 GHz 111–139 up to a RTX 3070 8 GB
AMD Ryzen 5 5600X 3.7 GHz 108–136 up to a RTX 3070 8 GB
Intel Core i9 10900K 3.7 GHz 101–140 up to a RTX 3070 Ti 8 GB
Intel Core i7 10700K 3.8 GHz 99–137 up to a RTX 3070 8 GB
Intel Core i5 11600K 3.9 GHz 96–145 up to a RTX 3070 Ti 8 GB
Intel Core i3 13100 3.4 GHz 96–131 up to a RX 6700 XT 12 GB
Intel Core i3 12100 3.3 GHz 93–126 up to a RX 6700 XT 12 GB
AMD Ryzen 9 3900X 3.8 GHz 90–122 up to a RTX 2080 SUPER 8 GB
AMD Ryzen 7 3700X 3.6 GHz 89–121 up to a RTX 2080 SUPER 8 GB
Intel Core i5 10600K 4.1 GHz 85–128 up to a RX 6700 XT 12 GB
AMD Ryzen 5 3600X 3.8 GHz 85–118 up to a RTX 2080 SUPER 8 GB
AMD Ryzen 3 3300 3.8 GHz 78–111 up to a RTX 2070 SUPER 8 GB
AMD Ryzen 3 3100 3.6 GHz 72–103 up to a RTX 3060 12 GB
Intel Core i3 10100 3.6 GHz 70–109 up to a RTX 2070 SUPER 8 GB

← Swipe the table →

Of the 31 processors tested, 2 keep up with a RTX 4090 24 GB, which is the fastest card we have tested on this game. The rest are not "bad": it is that past a certain card they stop giving you more. So what matters is not a yes or a no, but where your ceiling sits — and unless you are coming from an eight-year-old quad core, on this game that ceiling is well above the card most people have installed.

Sid Meiers Civilization VII: VRAM and CPU cores

How much VRAM it asks for

Measured peak of 11,1 GB at 1080p. With 8 GB you have room; with 6 GB you are tight.

How many cores it uses

Measured from 1 to 12 cores. The jump is between 4 and 6; past 8 it barely changes.

With a 11,1 GB peak, Sid Meiers Civilization VII fits comfortably on any 8 GB card and runs tight on 6 GB ones. And it uses up to 12 cores: a modern processor with that many is as well served as a sixteen-core one.

Check another game with the same card

The newest releases with measured FPS. Your card stays selected.

Upscaling in Sid Meiers Civilization VII: DLSS, FSR and XeSS

They render the game at a lower resolution and rebuild the image. It is the single biggest gain there is, and the only one that does not force you to lower graphics quality.

DLSSNVIDIA RTX only+25 to +35%

In Quality mode. The best-looking of the three. At 4K the gain is bigger; at 1080p, smaller and with more loss of sharpness.

FSRAny card, NVIDIA and Intel included+20 to +30%

The universal option. A step behind DLSS in image quality, mostly on moving foliage, but it works on cards where DLSS does not exist.

XeSSBest on Intel Arc+20 to +30%

Performs best on Arc, where it uses dedicated units. It works on NVIDIA and AMD, but FSR is usually the better pick there.

The tables above are all without upscaling, so these gains add on top of them.

Upscaling is the only lever that gives you FPS without touching visual quality, and that is why it is the first one to try: before turning shadows down, switch DLSS or FSR to Quality mode. The rule is simple: the higher the resolution, the more it gives and the less you notice it. At 4K it can save your session; at 1080p it gains little and the image loses sharpness.

Tips for your card's brand in Sid Meiers Civilization VII

NVIDIA
  • Resizable BAR on in the BIOS. On boards from 2020 onwards it ships disabled more often than it should.
  • Low latency mode to "Ultra" in the NVIDIA panel: it gives no FPS, but it removes the feeling of lag.
  • Don't force antialiasing from the control panel. The in-game one is cheaper, and forcing it costs 10-15% without you noticing.
AMD
  • Smart Access Memory on if your board and processor support it. It is free and worth several FPS.
  • Radeon Anti-Lag yes; Radeon Boost no, if the game has slow motion or wide vistas: it lowers resolution in motion and it shows.
  • Radeon Chill off while you measure: it caps your FPS and looks like a problem with the game.
Intel Arc
  • The driver is the number one factor. Arc has gained performance through drivers like no other card: one six months old can cost you 20%.
  • Resizable BAR is mandatory, not optional: without it an Arc performs far below what it should.
All cards
  • Close the overlays (Steam, Discord, GeForce Experience): they are the most common cause of micro-stutter.
  • On a laptop, plugged in and in performance mode. On battery you can lose half your FPS.
  • Borderless window if fullscreen stutters on Windows 11.

Almost everything above is free and done once: Resizable BAR and Smart Access Memory ship disabled on many boards and are free FPS. If you own an Arc, updating the driver is literally the best investment you can make without spending a cent.

Which card to buy for Sid Meiers Civilization VII

Only cards measured on this game that average 60 FPS at 1080p, cheapest first. A card that cannot move Sid Meiers Civilization VII has no place on this list.

RTX 2060 SUPER 80–100 FPS

1080p Max, measured.

379 € approx.
RTX 3060 Ti 105–126 FPS

1080p Max, measured.

427–957 € approx.
RTX 3060 90–112 FPS

1080p Max, measured.

433–732 € approx.

Stuttering in Sid Meiers Civilization VII: how to fix it

1 · Shader compilation

Stutter in the first few minutes after updating the game or the drivers is normal. It sorts itself out.

2 · Turn off overlays

Steam, Discord and GeForce Experience overlays cause micro-stutter.

3 · The SSD is not optional

The studio lists it as required. On a mechanical drive, stutter while areas load is not fixed by any setting.

Sid Meiers Civilization VII requirements FAQ

What are the minimum requirements for Sid Meiers Civilization VII?

With a NVIDIA GTX 1050 / AMD RX 460 / Intel Arc A380 and 8 GB of RAM you are in. Minimum specs are exactly that: the setup where the game starts and is playable, usually at 1080p with quality turned down — not the one that gives you a comfortable experience. The full table is above.

And the recommended requirements for Sid Meiers Civilization VII? How do they differ?

The recommended specs ask for a NVIDIA RTX 2060 / AMD RX 6600 / Intel Arc A750. The minimum guarantees the game works; the recommended one, that it looks and moves the way the studio designed it, around 60 FPS at 1080p on high quality. If you land between the two, the game runs: you will have to turn a setting down.

What card do I need to play Sid Meiers Civilization VII at 60 FPS?

At 1080p on the highest quality, the most modest one that reaches 60 of all we have tested is a RX 6600 8 GB. To hold that at 1440p you need to step up to a RTX 3060 12 GB. And at 4K, a RX 6800 XT 16 GB. Drop one quality step and any of those figures eases off.

How many FPS does Sid Meiers Civilization VII get with a RTX 4070 12 GB?

144–180 FPS at 1080p on the highest quality. At 1440p, 90–113. At 4K, 35–45. That is a real measurement with that same card, not a calculation. For any other, use the calculator at the top.

What if my card is not in the table?

The calculator places it between the two nearest measured cards and gives you the range it falls into on Sid Meiers Civilization VII. You will not see an invented exact number: you will see between which values it sits and whether it is enough. If your card falls outside everything tested, we say so rather than making a figure up.

How many FPS are enough?

It depends on the game, and Sid Meiers Civilization VII is no exception. 30 is the playable floor in a slow-paced game, and you can feel it is tight. 60 is the sensible target: the image responds and does not tire you out. Past 120 it only pays off with a monitor faster than 60 Hz. And steadiness matters more than the average: a constant 50 FPS plays better than swinging between 40 and 90.

How much RAM and video memory does Sid Meiers Civilization VII need?

The game asks for 8 GB of RAM. On video memory, the peak measured at 1080p is 11,1 GB: with an 8 GB card you have room, with a 6 GB one you are tight, especially if you push textures. Being short on RAM does not lower your average FPS so much as it causes stutter while areas load.

Will the processor hold me back in Sid Meiers Civilization VII?

Of the 31 tested, 2 keep up with the fastest card we have measured. In this game the processor is rarely the brake from a recent generation onwards. Pick yours in the calculator and we tell you, with your specific card, whether it caps you and by how much.

How many FPS do I gain by lowering quality in Sid Meiers Civilization VII?

Dropping to High gives +42%, Dropping to Medium gives +70%, Dropping to Low gives +117%. As a rule, the first step is the one that pays off most: it gets you close to 60 with barely any visible change. If you are thirty FPS short, not even lowering everything gets you comfortable — the problem is somewhere else.

Do DLSS and FSR raise FPS in Sid Meiers Civilization VII?

Between 20% and 35% more, depending on mode and resolution, without touching graphics quality: it is the first lever to try, before turning shadows down. The higher the resolution, the more it gives and the less you notice it; at 1080p it gains little and the image loses some sharpness.

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