
The First Descendant looks best on PC, and among consoles Xbox Series X squeezes out a little more smoothness than PS5.
It is the only version with 4K, HDR, 120 FPS, ultrawide and an adjustable field of view. It also has by far the most upscaling options: DLSS 3.7, FSR 3.1, XeSS 1.3 and TSR, plus frame generation from NVIDIA and AMD including DLSS multi frame generation. Consoles only get FSR.
PS5 and Series X match each other on modes and resolutions: 2160p/30 in fidelity, 1800p/30 with ray tracing and 1440p/60 in performance. The gap shows with frame generation on, where Series X reaches about 95 FPS while PS5 sits between 85 and 90 depending on the test.
Series S keeps all three modes, balanced at 1440p and 40 FPS included, but drops to 1440p in fidelity and loses ray tracing. PS4 Pro offers fidelity at 1440p/30 and performance at dynamic 1080p and 60 FPS; PS4 makes do with one mode at 1080p and 30 FPS.
⚠ Frame generation is always paid for in resolution: in performance mode the consoles drop to dynamic 1080p or 900p to get it.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | PS5 | Xbox | PS4 |
|---|---|---|---|---|
| Graphics modes | Free settings | Fidelity, performance and balanced, the last one at 120 Hz only | The same three on Series X and Series S | PS4 Pro gets fidelity and performance · PS4 has a single mode |
| Fidelity mode | — | 2160p at 30 FPS with FSR | 2160p/30 on Series X · 1440p/30 on Series S | 1440p/30 on PS4 Pro · 1080p/30 on PS4 |
| Fidelity mode with ray tracing | — | 1800p at 30 FPS | 1800p/30 on Series X · not available on Series S | — |
| Performance mode | — | 1440p at 60 FPS with FSR | 1440p/60 on Series X · dynamic 1080p/60 on Series S | Dynamic 1080p at 60 FPS (900p typical) on PS4 Pro |
| Balanced mode (120 Hz only) | — | 1440p at 40 FPS | 1440p/40 on both Series X and Series S | — |
| Frame generation on console | — | Yes: performance mode climbs to around 85-90 FPS at dynamic 1080p | Yes: around 95 FPS on Series X and around 85 on Series S, at lower resolution | — |
| Upscaling | DLSS 3.7, FSR 3.1, XeSS 1.3 and TSR | FSR | FSR | Temporal reconstruction |
| Frame generation on PC | DLSS FG, DLSS MFG and FSR FG | — | — | — |
| Ray tracing | Yes | Yes, fidelity mode only | Yes on Series X, fidelity only · no on Series S | No |
| Maximum resolution | 4K | 2160p | 2160p on Series X · 1440p on Series S | 1440p on PS4 Pro · 1080p on PS4 |
| 120 FPS | Yes | — | — | — |
| HDR | Yes | — | — | — |
| Ultrawide | Yes | — | — | — |
| Adjustable field of view | Yes | — | — | — |
| Cloud saves | Xbox cloud yes · Steam Cloud no | — | — | — |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
PC. It is the only one with 4K, HDR, ultrawide and an adjustable field of view, and the only one that brings together DLSS 3.7, FSR 3.1, XeSS 1.3 and TSR. Consoles only use FSR.
On resolutions and modes they are identical: 2160p/30 in fidelity, 1800p/30 with ray tracing and 1440p/60 in performance. The difference appears with frame generation: Series X reaches about 95 FPS while PS5 runs between 85 and 90.
Ray tracing, which is not offered at all, and resolution: fidelity drops to 1440p and performance to a dynamic 1080p. In exchange it keeps all three modes, balanced at 1440p and 40 FPS included.
PS4 has a single mode, 1080p at 30 FPS with temporal reconstruction. PS4 Pro adds fidelity at 1440p/30 and performance at dynamic 1080p and 60 FPS, typically landing on 900p.
It lifts smoothness a lot, but always by giving up resolution. In performance mode the consoles fall to dynamic 1080p or 900p, and in fidelity they only reach around 50 FPS at dynamic 1440p.
You need a 120 Hz output. Balanced mode, at 1440p and 40 FPS, only shows up in that case, and it is available on PS5, Series X and Series S.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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