
On console Tales of Arise runs best on Xbox Series X, and on PC the resolution and settings are yours.
Series X and PS5 share the same 2160p in quality mode and the same 1620p in the 60 FPS one, but Series X averages 15 FPS more in the first: around 50 against around 45. With an unlocked frame rate, that gap shows. PS5 keeps slightly faster loading times.
PS4, PS4 Pro, Xbox One and One X all sit around 35 FPS, with resolution as the only difference: 972p on Xbox One, 1080p on PS4, 1440p on PS4 Pro and 1872p on One X. The PS4 and Xbox One builds also cut textures and some shadows.
The analysis misses a locked 30 FPS mode, above all on the older consoles, where the unlocked frame rate swings. There are no published measurements of the PC version we can quote, so its column only records the obvious: free settings.
⚠ No version offers a locked 30 FPS mode: outside the 60 FPS mode the frame rate runs unlocked and swings.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | PS5 | Xbox | PS4 |
|---|---|---|---|---|
| Graphics modes | Free settings | Two: quality and 60 FPS | Two on Series X and Series S: quality and 60 FPS | One |
| Resolution in quality mode | — | 2160p | 2160p on Series X · 1440p on Series S · 1872p on One X · 972p on Xbox One | 1440p on PS4 Pro · 1080p on PS4 |
| Resolution in 60 FPS mode | — | 1620p | 1620p on Series X · 1080p on Series S | — |
| FPS in quality mode | — | Around 45 | Around 50 on Series X · around 45 on Series S · around 35 on One X and Xbox One | Around 35 on PS4 and PS4 Pro |
| FPS in 60 FPS mode | — | 60 | 60 on Series X and Series S | — |
| Unlocked frame rate | — | si, except in the 60 FPS mode | si, except in the 60 FPS mode | Yes |
| Locked 30 FPS mode | — | No | No | No |
| Textures and shadows | — | — | Cut back on Xbox One | Cut back on PS4 |
| Loading times | — | Slightly faster than on Xbox | — | — |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
Xbox Series X. Both share 2160p in quality mode and 1620p in the 60 FPS one, but Series X averages 15 FPS more in quality: around 50 against around 45. PS5 wins on loading times, which are slightly faster.
Two on PS5, Xbox Series X and Xbox Series S: a quality one and one locked at 60 FPS. On PS5 and Series X quality runs at 2160p and the 60 FPS mode at 1620p; on Series S, 1440p and 1080p respectively.
All around 35 FPS. Xbox One runs at 972p, PS4 at 1080p, PS4 Pro at 1440p and One X at 1872p. The PS4 and Xbox One builds also cut textures and some shadows.
No, and it is what the analysis misses most, especially on last-gen consoles. Outside the 60 FPS mode the frame rate runs unlocked and swings.
We have no published resolution or frame rate measurements for PC, so that column only records the obvious: free settings. We would rather leave it empty than estimate it.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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