Platform comparison

STAR WARS: Squadrons: which platform plays it best?

What changes between Xbox, PS4: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 2platforms compared
  • 3,67 €cheapest key, on Xbox
  • 2video comparisons

Quick verdict

Among consoles, Star Wars Squadrons looks best on Xbox One X; PS4 Pro sits one step behind.

Best graphics experience Xbox One X a dynamic 3840x2160 ceiling, commonly landing at 3456x1944
Best console experience Xbox One X the highest resolution of the four consoles measured
Best for the money Xbox One the platform with the most offers among the ones in this comparison

Xbox One X, the sharpest

One X uses a dynamic resolution up to 3840x2160 and commonly lands near 3456x1944, above the 2688x1512 PS4 Pro usually hits. Both reconstruct the image with checkerboard, so the advantage is in internal resolution.

PS4 and One S

PS4 sits at or near 1080p, and it is the only one rendering without checkerboard. One S is the weakest: it moves between 1920x1080 and 1280x720, commonly around 1728x972.

Virtual reality

On PlayStation the game supports PSVR, and the NX Gamer review treats that as the mode it was built for. It is the one card the Xbox version cannot play.

We have no measurements of our own for the PC version, so this comparison sticks to what was measured on console.

Updated 6 Oct 2020

Price on each platform

The best live offer for each version, every price with its format.

Star Wars Squadrons: frame rate test on PS4, PS4 Pro, One S and One X

  • He tested version 1.01 on the PS4 consoles and 1.0.9.5645 on the Xbox One machines, with default video settings.
  • Xbox One X uses a dynamic resolution between 3840x2160 and around 2773x1560, with counts near 3456x1944 being common.
  • PS4 Pro moves between 3200x1800 and around 2208x1242, with counts near 2688x1512 being common.
  • PS4 goes between 1920x1080 and around 1365x768, and usually sits at or near 1080p.
  • Xbox One S moves between 1920x1080 and 1280x720, with counts near 1728x972 being common.
  • PS4 Pro, One S and One X use checkerboard rendering; the base PS4 does not.
  • PS4 Pro downsamples from its internal resolution when the console outputs at 1080p with forced supersampling disabled.

Star Wars Squadrons: technical review on PS4, PS4 Pro and PSVR

  • The review centres on virtual reality, which he treats as the mode the game was built for.
  • He compares playing in PSVR against playing on a screen on PS4 and PS4 Pro.
  • He also goes over the technical differences between PS4 and PS4 Pro.
  • It is EA's second swing at the licence after Fallen Order the year before.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature Xbox PS4
Maximum resolution Dynamic 3840x2160 on One X · dynamic 1920x1080 on One SDynamic 3200x1800 on PS4 Pro · dynamic 1920x1080 on PS4
Common resolution Around 3456x1944 on One X · around 1728x972 on One SAround 2688x1512 on PS4 Pro · at or near 1080p on PS4
Lowest resolution measured Around 2773x1560 on One X · 1280x720 on One SAround 2208x1242 on PS4 Pro · around 1365x768 on PS4
Image reconstruction Checkerboard on One S and One XCheckerboard on PS4 Pro · base PS4 renders without it
Supersampling at 1080p PS4 Pro downsamples from its internal resolution when outputting at 1080p with forced supersampling disabled
Virtual reality PSVR, and the mode the game is designed around
Version tested 1.0.9.56451.01
4K resolution Yes
HDR Yes
Cross-play Yes
Cloud saves Yes

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

Frequently asked questions about STAR WARS: Squadrons

Which console does Star Wars Squadrons look best on?

Xbox One X. It uses a dynamic resolution up to 3840x2160 and usually lands near 3456x1944, while PS4 Pro sits around 2688x1512.

What is the difference between PS4 and PS4 Pro?

PS4 Pro reaches a dynamic 3200x1800 and reconstructs the image with checkerboard; PS4 stays between 1920x1080 and around 1365x768 but renders without it. PS4 Pro also downsamples from its internal resolution when outputting at 1080p with forced supersampling disabled.

How does it run on Xbox One S?

It is the weakest of the four measured: a dynamic resolution between 1920x1080 and 1280x720, commonly around 1728x972, with checkerboard reconstruction.

Can you play it in virtual reality?

On PlayStation you can, through PSVR, and the technical review treats that as the mode the game was designed for. The Xbox version has no equivalent.

Does it have cross-play?

Yes. The Xbox catalogue lists cross-platform multiplayer and co-op, along with 4K, HDR and cloud saves.