
Scorn looks best on PC, and Xbox Series X is the console benchmark: 2160p at 60fps with settings equivalent to PC's high preset.
On PC the game runs at 2160p with everything maxed, a step above the equivalence the analysis grants Series X. Our own measurements on the Very high preset give 289-310 fps on an RTX 3080 Ti and 269-288 on an RTX 3080: this is not a game that demands a modern machine to run comfortably.
Series X holds 2160p and 60fps with settings equivalent to PC039;s high preset, and loading times land where you would expect. If you are playing on the couch, this is the reference version.
Series S stops at 1080p, still at 60fps, but with a shorter LOD distance and weaker texture filtering. It keeps the smoothness, which matters most here, and gives up detail.
Ebb Software announced DLSS for the PC version, but it was not in the game when the analysis was made. If you were counting on it, treat it as unconfirmed.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | Xbox |
|---|---|---|
| Resolution and frame rate | 2160p at max settings | Series X: 2160p at 60fps · Series S: 1080p at 60fps |
| Settings equivalence | — | Series X matches the high settings on PC |
| Series S cutbacks | — | Shorter LOD distance and weaker texture filtering |
| Upscaling | No DLSS at the time of the analysis, despite being announced | — |
| Loading times | Fast | Fast |
| Measured PC performance | Very high preset: RX 6900 XT LC 300-324 fps, RTX 3080 Ti 289-310, RX 6900 XT 275-297, RTX 3080 269-288, RX 6800 237-255 | — |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
FPS measured at 1080p on Very high quality, across 27 graphics cards. These are measurements on this game, not estimates.
| Graphics card | FPS at 1080p | Relative performance |
|---|---|---|
| Radeon RX 6900 XT LC 16 GB | 300–324 | |
| GEFORCE RTX 3080 Ti 12 GB | 289–310 | |
| Radeon RX 6900 XT 16 GB | 275–297 | |
| GEFORCE RTX 3080 10 GB | 269–288 | |
| Radeon RX 6800 XT 16 GB | 264–285 | |
| Radeon RX 6800 16 GB | 237–255 |
PC, where the analysis tested it at 2160p with everything maxed. On console the best image belongs to Xbox Series X: 2160p at 60fps with settings equivalent to PC's high preset.
Yes, on both Xbox Series X and Series S. What separates them is resolution, 2160p against 1080p, and detail.
Resolution, LOD distance and texture filtering quality. In exchange it holds the same 60fps as Series X.
Not much for what it delivers: the entire RTX 30 range maxes it out without trouble. On the Very high preset we measured 289-310 fps on an RTX 3080 Ti, 269-288 on an RTX 3080 and 237-255 on an RX 6800, across 27 cards in total.
Ebb Software announced it, but the game did not include it when the analysis was made. We do not treat it as confirmed.
It arrived almost a year after the others and no technical analysis with resolutions or frame rates has been published, so its column stays empty.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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