
Redfall: which platform plays it best?
What changes between PC, Xbox: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.
Quick verdict
The best version of Redfall is the PC one, by a clear margin.
Why PC wins
On Xbox the game shipped with a single 30 FPS mode, so PC is the only way to play it above that. And it does not ask for the moon: of the 27 cards we measured on the Epic preset, an RTX 4070 Ti returns 166-195 FPS and an RX 6950 XT 177-207. Turning on DLSS 3 adds another big lift on RTX 40 cards.
On console
Series X holds 2160p at 30 FPS and is the console to play it on. Series S drops to a dynamic 1080p with temporal reconstruction, far below the promised 1440p, and it also struggles to stream textures.
What every version shares
All three carry slight stuttering when streaming scenes, typical of Unreal Engine 4 open worlds. In exchange, loading times are very fast everywhere: under 6 seconds to get into the game.
⚠ At the time of the analysis there was no 60 FPS mode on either Xbox Series console; Arkane confirmed one was on the way.
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Redfall on Xbox Series and PC: graphics comparison
- Xbox Series X runs at 2160p and 30 FPS; Series S sits at a dynamic 1080p with temporal reconstruction, well short of the 1440p Arkane had promised.
- Both Xbox Series consoles offer a single 30 FPS display mode; Arkane confirmed it was working on a 60 FPS one.
- Xbox Series cuts settings such as shadows, draw distance, reflections and textures.
- There are texture streaming problems on Xbox Series, especially on Series S.
- Every version shows slight stuttering when streaming scenes, a common trait of Unreal Engine 4 open worlds.
- Loading times are very fast on all three platforms: under 6 seconds to get into the game.
- The PC version performs very acceptably, and turning DLSS 3 on is a big lift on RTX 40 cards.
- PC testing was done with an RTX 4070, a 4070 Ti and a 4080, an i9 12900K and 32 GB of DDR5.
Full platform comparison
Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | Xbox |
|---|---|---|
| Graphics modes | Free settings | One only, at 30 FPS, on Series X and Series S |
| Maximum resolution | Unlocked | 2160p on Series X · dynamic 1080p with temporal reconstruction on Series S |
| Frame rate | Unlocked | 30 on Series X and Series S |
| 60 FPS mode | Yes | Not at the time of the analysis; Arkane confirmed it was working on one |
| Settings level | Up to Epic | Shadows, draw distance, reflections and textures cut back |
| Upscaling | DLSS 3, a big lift on RTX 40 cards | Temporal reconstruction on Series S |
| Texture streaming | — | Loading problems, especially on Series S |
| Loading times | Under 6 seconds to get into the game | Under 6 seconds to get into the game |
| Stability | Slight stuttering when streaming scenes | Slight stuttering when streaming scenes |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
PC performance
FPS measured at 1080p on Epic quality, across 27 graphics cards. These are measurements on this game, not estimates.
| Graphics card | FPS at 1080p | Relative performance |
|---|---|---|
| MSI GEFORCE RTX 4090 24 GB | 200–223 | |
| AORUS Radeon RX 7900 XTX 24 GB | 184–201 | |
| Radeon RX 6950 XT 16 GB | 177–207 | |
| MSI GEFORCE RTX 4080 16 GB | 171–201 | |
| ASUS GEFORCE RTX 4070 Ti 12 GB | 166–195 | |
| Radeon RX 6900 XT 16 GB | 164–192 |
Frequently asked questions about Redfall
Which platform does Redfall look best on?
PC. It is the only version without the 30 FPS console ceiling, it goes up to the Epic preset and it gains a lot from DLSS 3 on RTX 40 cards. On console, Xbox Series X is the one to pick.
Does it run at 60 FPS on Xbox?
Not at the time of the analysis: Series X and Series S both offered a single 30 FPS mode. Arkane confirmed back then that a 60 FPS mode was in the works.
What resolution does Xbox Series S run at?
A dynamic 1080p with temporal reconstruction, short of the 1440p Arkane had promised. Series X, by contrast, runs at 2160p.
What graphics card do I need on PC?
We measured 27 cards on the Epic preset: an RTX 4090 returns 200-223 FPS, an RX 7900 XTX 184-201, an RTX 4080 171-201 and an RTX 4070 Ti 166-195. The video analysis used an RTX 4070, a 4070 Ti and a 4080 with an i9 12900K.
Does it stutter?
A little, and on every platform: there is slight stuttering when the game streams scenes, common in Unreal Engine 4 open worlds. Loading times, on the other hand, are very fast on all three versions.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.