Platform comparison

PRAGMATA: which platform plays it best?

What changes between PC, PS5, Xbox, Switch 2: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 4platforms compared
  • 31graphics cards measured on PC
  • 34,07 €cheapest key, on PC
  • 5video comparisons

Quick verdict

The best version of Pragmata is on PC because of path tracing; on console, PS5 Pro leads.

Best graphics experience PC path tracing, and 28 of 31 GPUs clear 60 fps at 1080p
Best console experience PS5 Pro the only one that unlocks the frame rate: 60 to 80 fps
Most FPS among the launch consoles Xbox Series X averages 10 fps more than PS5 in both graphics modes
Best on the go Switch 2 lower resolution than Series S, but better upscaling and shadows

Path tracing, PC only

PC runs every setting maxed with path tracing, and that changes the game: reflections on every surface, global illumination across all light types, sharper shadows. The analysis itself says its settings sit above PS5 Pro and that DLSS still beats PSSR. On the top ray tracing preset we measured 31 graphics cards: 28 clear 60 FPS at 1080p, 24 at 1440p and only 8 at 4K. An RTX 3060 lands at 54-68 at 1080p.

PS5, Series X and PS5 Pro

Between PS5 and Xbox Series X there is no clean winner. PS5 shows slightly better reflections, shadows and average resolution; Xbox Series X averages 10 FPS more in both modes. PS5 Pro pulls ahead of both: it is the only one that unlocks the frame rate, 60 to 80 FPS, and although it sometimes renders at a lower internal resolution, PSSR gives it the better final image.

Switch 2 and Series S

Further down, the demo comparison leaves an odd result: Switch 2 renders at a lower resolution than Series S and still wins on upscaling, filtering and shadows. Every console aims for 60 FPS, but Switch 2 loses them in the heaviest scenes. And on Series X, watch the shadow bug if you come from the Series S version: deleting the cloud save fixes it.

On PS5 Pro, ray tracing leaves reflection resolution below PS5 and Xbox Series X.

Based on 31 GPUs measured and all console display modes Updated 19 Apr 2026

Price on each platform

The best live offer for each version, every price with its format.

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€35.41 -41% Key
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€40.60
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Pragmata on PS5, PS5 Pro, Xbox Series and PC: final graphics comparison

  • The PC version is tested with every setting maxed out and path tracing on.
  • PS5 and Xbox Series X have two display modes; PS5 Pro only one.
  • PS5 shows reflections, average resolution and shadows slightly above Xbox Series X.
  • In exchange, Xbox Series X averages 10 FPS more than PS5 in both graphics modes.
  • On PS5 Pro, ray tracing leaves reflection resolution below PS5 and Xbox Series X.
  • PS5 Pro sometimes drops its dynamic internal resolution further, but ends up ahead thanks to PSSR.
  • PS5 Pro is the only console that lets you unlock the frame rate, which sits between 60 and 80 FPS.

Pragmata on PC: ray tracing versus path tracing

  • The final PC version adds path tracing, the same move Capcom made with Resident Evil Requiem.
  • He rates it one of the best showcases for reflections with this technology.
  • It brings reflections on every surface, global illumination across all light types and emissive colours, and more detailed, more accurate shadows.
  • Ray tracing mode sometimes lands closer to the standard mode than to path tracing, because it only works partially on specific materials.
  • Ray Reconstruction switches on automatically with path tracing; in ray tracing mode there is more noise in metallic reflections.

Pragmata on PS5, PS5 Pro, Xbox Series X and PC: first comparison

  • PS5 and Xbox Series X have two display modes; PS5 Pro only one.
  • The gap between modes is frame rate stability in performance mode, and global illumination, shadows and reflections in quality mode.
  • Xbox Series X carries a bug: if you played the Series S version first it can show worse shadows than it should. Deleting the cloud save fixes it.
  • In performance mode, PS5 has worse global illumination and ambient occlusion than Xbox Series X.
  • In resolution/quality mode it flips: Xbox Series X runs worse than PS5, with a more unstable frame rate.
  • PS5 Pro delivers better image quality thanks to PSSR, though DLSS on PC still leads.
  • The PC version is well optimised and runs settings above PS5 Pro.

Pragmata on Switch 2, Xbox Series S and PS5: the demo compared

  • The analysis works from the console demo, and the results surprise him most on Switch 2 and Series S.
  • Switch 2 renders at a lower resolution than Series S, but its upscaling clearly resolves better.
  • The same goes for filtering and shadow quality: Switch 2 comes out ahead.
  • PS5 has two graphics modes; performance cuts lighting and hair quality to secure 60 FPS.
  • PS5 resolution mode also holds 60 FPS most of the time.
  • Every console aims for 60 FPS, but Switch 2 struggles to hold them in the heaviest scenes.

Pragmata on PS5 versus PC: the early Gamescom 2025 comparison

  • This is an early comparison made for Gamescom 2025: the final version could still change on either platform.
  • The PC capture ran on an RTX 5090, and DLSS 4 support was already confirmed.
  • At a glance quality was very close between PS5 and PC, with slight differences in PC's favour.
  • PC showed better reflections, ambient occlusion, hair quality and rendering resolution.
  • The analysis highlighted how well the game performed for a title still in development.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature PC PS5 Xbox Switch 2
Graphics modes Free settingsTwo, and only one on PS5 ProTwo on Series X
Frame rate target Unlocked606060, with drops in heavy scenes
Unlocked frame rate Only on PS5 Pro, between 60 and 80 FPS
Average FPS between consoles 10 FPS below Xbox Series X in both modes10 FPS above PS5 in both modes
Reflections, shadows and average resolution Slightly above Xbox Series XSlightly below PS5
Internal resolution Dynamic; PS5 Pro drops lower more often, but PSSR makes up for itDynamic; on Series S, above Switch 2Below Series S
Upscaling FSR 1, FSR 3.1, FSR 4, DLSS 4 and DLSS 4.5PSSR on PS5 Pro, cleaner than PS5 and Series XResolved better than on Series S
Filtering and shadow quality On Series S, below Switch 2Above Series S
Frame generation FSR FG, DLSS FG and DLSS MFG
Path tracing Yes
Ray tracing YesYes, and on PS5 Pro it lowers reflection resolutionYes
Maximum resolution Unlocked, 4K supported4K
HDR YesYes
Spatial audio Dolby Atmos and DTS:X
120 FPS Yes
Ultrawide Yes
Optimised for the current generation Yes
Cloud saves YesYes

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

PC performance

FPS measured at 1080p on Max Ray Tracing quality, across 31 graphics cards. These are measurements on this game, not estimates.

The 6 fastest cards measured on PRAGMATA
Graphics cardFPS at 1080pRelative performance
ASUS GEFORCE RTX 5090 32 GB 220–260
ASUS GEFORCE RTX 4090 24 GB 173–209
ASUS GEFORCE RTX 5080 16 GB 156–196
ASUS Radeon RX 9070 XT 16 GB 146–190
GEFORCE RTX 4080 16 GB SUPER 146–182
GEFORCE RTX 4080 16 GB 145–180

PRAGMATA system requirements & FPS metrics →

Frequently asked questions about PRAGMATA

Which platform does Pragmata look best on?

PC. It is the only version with path tracing, and the analysis describes it as running settings above PS5 Pro with DLSS still resolving better than PSSR. On console, the best is PS5 Pro.

How many graphics modes does it have on console?

Two on PS5 and Xbox Series X, and only one on PS5 Pro. The gap between modes is frame rate stability plus global illumination, shadows and reflections.

Does PS5 or Xbox Series X win?

Depends what you look at. PS5 has slightly better reflections, shadows and average resolution; Xbox Series X averages 10 FPS more in both graphics modes. There is no clear winner.

What does PS5 Pro add?

It is the only console that lets you unlock the frame rate, which runs between 60 and 80 FPS. Its dynamic internal resolution sometimes drops below PS5 and Series X, but PSSR gives it the better final image. The trade-off is ray tracing, which leaves its reflection resolution below the other two.

What is the difference between path tracing and ray tracing on PC?

A lot. Path tracing brings reflections on every surface, global illumination across all light types and emissive colours, and sharper shadows. Ray tracing mode only works partially on specific materials, so it sometimes lands closer to the standard mode. Path tracing also switches Ray Reconstruction on automatically.

How does it run on Switch 2?

It aims for 60 FPS like every other console, but loses them in the heaviest scenes. It renders at a lower resolution than Xbox Series S and still beats it on upscaling, filtering and shadow quality.

What graphics card do I need on PC?

On the top ray tracing preset we measured 31 cards: 28 clear 60 FPS at 1080p, 24 at 1440p and 8 at 4K. An RTX 3060 sits at 54-68 FPS at 1080p and an RTX 4080 reaches 145-180.

Which upscalers does it support?

On PC, FSR 1, FSR 3.1, FSR 4, DLSS 4 and DLSS 4.5, plus frame generation with FSR FG, DLSS FG and DLSS MFG. On console, PSSR on PS5 Pro.

Is it true that Xbox Series X has a shadow bug?

Yes, and it is pinned down: if you played the Series S version first, Series X can show worse shadows than it should. Deleting the cloud save file fixes it.

Which one is cheapest?

The cheapest key is on PC at 34.07 €. On Xbox the key is 40.60 €, on Switch 2 43.64 € and on PS5 59.99 €. Watch out for account offers, cheaper because they are not a purchase in your name: on PC the account sits at 23.30 €.