
The best version of Persona 3 Reload is on PC, and on console it is PS5.
Persona 3 Reload has no graphics modes on console: each machine runs the way it runs. PC is the only one that goes past 60 FPS, capped at 120, and its shadows are slightly better than any console build. Its graphics options are simple, as usual in this series, and there is no upscaling and no HDR.
On console PS5 leads: native 2160p at a stable 60 FPS and load times four times faster than PS4. Xbox Series X matches that resolution and frame rate; Series S drops to 1080p and removes reflections on some surfaces. Its catalogue also declares VRR plus keyboard and mouse support.
Below that, PS4 sits at 1080p and a locked 30 FPS, PS4 Pro at 1620p and the same 30, both cutting texturing, shadows, ambient occlusion and reflections.
⚠ For Switch 2 only the demo has been analysed: 1080p internal at 30 FPS, very close to PS4.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | PS5 | Xbox | PS4 | Switch 2 |
|---|---|---|---|---|---|
| Display modes | Free settings | One | One | One | — |
| Resolution | 4K | 2160p | 2160p on Series X · 1080p on Series S | 1080p · 1620p on PS4 Pro | 1080p internal in the demo |
| Frame rate | 120 maximum | A stable 60 | A stable 60 | Locked 30 | 30 in the demo |
| Visual cuts | — | — | Series S drops reflections on some surfaces | Texturing, shadows, ambient occlusion and reflections | — |
| Shadows | Slightly better than console | — | — | — | — |
| Load times | — | Four times faster than PS4 | — | — | — |
| Graphics options | Simple, as usual in this series | — | — | — | — |
| Ray tracing | Yes | — | No | — | — |
| 4K | Yes | — | Yes | — | — |
| HDR | No | — | No | — | — |
| 60 FPS | Yes | — | Yes | — | — |
| 120 FPS | Yes | — | No | — | — |
| VRR | — | — | Yes | — | — |
| Upscaling | No | — | — | — | — |
| Ultrawide | Partial | — | — | — | — |
| Adjustable field of view | No | — | — | — | — |
| Keyboard and mouse on console | — | — | Yes | — | — |
| Xbox Play Anywhere | — | — | Yes | — | — |
| Cloud saves | Steam and Xbox | — | Yes | — | — |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
PC: it is the only one that goes past 60 FPS, capped at 120, and the only one you can run at 4K with max settings. Its shadows are also a step above every console build. Among consoles, PS5 and Xbox Series X are level at 2160p and 60 FPS.
None. PS5, Xbox Series and PS4 each ship a single display mode. What changes is the machine, not the setting.
PS5 and Xbox Series X, a stable 60 at 2160p. Xbox Series S, a stable 60 at 1080p. PS4 and PS4 Pro, a locked 30. Those figures come from the video analyses, not from our own measurement.
Resolution and reflections. Series X runs at 2160p and Series S at 1080p, both at 60 FPS, and Series S removes reflections on some surfaces.
It works, but with clear cuts: 1080p at a locked 30 FPS (1620p on PS4 Pro, still 30) and lower quality texturing, shadows, ambient occlusion and reflections. Load times on PS5 are also four times faster.
Only the demo has been analysed. There it is very close to the PS4 build, with 1080p internal resolution at 30 FPS and slightly better image quality from its 4K output. The reviewer expected more.
No. Neither the PC version nor the Xbox catalogue declares it.
No. There is no upscaling on PC, the graphics options are simple and the field of view cannot be adjusted. Ultrawide support is partial.
On Xbox yes: the official catalogue declares keyboard and mouse support, along with VRR and Xbox Play Anywhere.
The cheapest key is on PC at 13.51 €, then Xbox at 17.10 €. On PS5 the key is 20.99 € and on PS4 22.54 €. Switch 2 only has an account offer and a physical edition, both at 49.99 €; account offers are not a purchase in your name.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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