Platform comparison

One Piece Odyssey: which platform plays it best?

What changes between PC, PS5, Xbox, PS4: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 4platforms compared
  • 6,12 €cheapest key, on PC
  • 2video comparisons

Quick verdict

One Piece Odyssey only escapes 30 FPS on PC; on console PS5 wins by a small margin.

Best graphics experience PC 4K and an unlocked frame rate, with 60 and 120 FPS confirmed
Best console experience PS5 better shadows, less pop-in and faster loading
Best for the money PC the platform with the most offers competing in our comparison

Why PC wins

It is the only version not nailed to 30 FPS: PCGamingWiki confirms 60 and 120 FPS support alongside 4K. There is no ray tracing and no upscaling, but neither is needed, because the console bottleneck here is frame rate, not resolution.

On console

PS5 and Series X share the same two modes, quality at 2160p and performance at 1080p, and both run at 30 FPS. PS5 takes it thanks to better shadows, slightly less pop-in and quicker loading.

Series S and last gen

Series S has a single 1080p mode and lowers vegetation and draw distance. On PS4 and PS4 Pro the image is nearly identical, since Pro shares the internal resolution of PS4 and only gains some sharpness.

The console performance mode does not raise the frame rate: it drops to 1080p and still runs at 30 FPS.

Updated 11 Jan 2023

Price on each platform

The best live offer for each version, every price with its format.

One Piece Odyssey on PS5 and Xbox Series: graphics comparison

  • Series S runs at 1080p and 30 FPS with a single mode.
  • Series X and PS5 get a quality mode at 2160p and 30 FPS, and a performance mode at 1080p that also runs at 30 FPS.
  • The comparison uses the demo, whose performance matches the final release.
  • PS5 has better shadows and slightly less pop-in than Series X and Series S.
  • Loading times are slightly faster on PS5.
  • Series S slightly reduces vegetation and draw distance.
  • There is stutter in the quality mode of PS5 and Series X, and he finds the 1080p performance mode insufficient for a cross-gen game with anecdotal graphical gains.
  • His verdict is that the game is solid, but that Unreal Engine 4 has shown better optimisation results on these platforms.

One Piece Odyssey on PS4, PS4 Pro and PS5: graphics comparison

  • PS4 and PS4 Pro run at 1080p and 30 FPS; PS5 gets a 2160p quality mode and a 1080p performance mode, both at 30 FPS.
  • The comparison uses the demo, whose performance matches the final release.
  • PS5 improves textures, draw distance, vegetation, anti-aliasing and shadows.
  • Even so, the differences are hard to spot because of the game's art style.
  • PS4 Pro settles for quality close to PS4: the same internal resolution and only a slight sharpness gain.
  • There is stutter in the PS5 quality mode, and he finds the 1080p performance mode insufficient.
  • On PS4 and PS4 Pro the frame rate has minor stutter, nothing serious.
  • His verdict: an acceptable visual result on PS4, but insufficient improvements on PS4 Pro and PS5.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature PC PS5 Xbox PS4
Graphics modes Free settingsTwo: quality and performanceTwo on Series X · one on Series SNone
Maximum resolution 4K2160p in quality mode2160p in quality mode on Series X · 1080p on Series S1080p on both PS4 and PS4 Pro
Resolution in performance mode 1080p1080p on Series X
FPS in quality mode Unlocked303030
FPS in performance mode 3030 on Series X
Shadows and pop-in Better shadows and slightly less pop-in than the Xbox Series consolesSeries S lowers vegetation and draw distance
Against last generation Improves textures, draw distance, vegetation, anti-aliasing and shadowsPS4 Pro barely moves past PS4: same internal resolution, only slightly sharper
Stability Stutter in quality modeStutter in quality mode on Series XSlight stutter on PS4 and PS4 Pro
Loading times Slightly faster than Xbox Series
60 FPS YesListed in the Xbox catalogue, though the measured modes run at 30
120 FPS Yes
Ray tracing No
Upscaling No
Ultrawide No
Adjustable field of view No
Anisotropic filtering Always on
Cloud saves YesYes
Optimised for the current generation Yes

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

Frequently asked questions about One Piece Odyssey

Which platform does One Piece Odyssey look best on?

PC, the only one that reaches 4K without being tied to 30 FPS. Among consoles, PS5 edges Series X on shadows, pop-in and loading times.

Does it run at 60 FPS on console?

No. Both PS5 and Series X modes run at 30 FPS, and so does Series S. The performance mode only drops the resolution to 1080p, it does not raise the frame rate.

Is PS4 Pro worth it over PS4?

Barely. PS4 Pro keeps the internal resolution of PS4 and only adds a slight sharpness gain. Both run at 1080p and 30 FPS.

What does PS5 add over PS4?

Better textures, draw distance, vegetation, anti-aliasing and shadows, plus the 2160p mode. Even so, the art style hides much of the difference.

How does it run on Xbox Series S?

With a single mode at 1080p and 30 FPS, and with cuts to vegetation and draw distance next to Series X and PS5.