
Marathon: which platform plays it best?
What changes between PC, PS5: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.
Quick verdict
The PC version of Marathon is the most flexible, and on console PS5 Pro looks the best.
It runs on modest hardware
Marathon does not ask for an expensive machine. We measured 18 cards on the Ultra preset at 1080p and even a GTX 1080 Ti gives 81-96 FPS, an RX 5700 XT 72-92 and a GTX 1660 Ti 68-76. All of them above 60.
What PC lets you pick
PC also lets you choose: up to 4K, 120 FPS, ultrawide, and upscaling with DLSS 4.5, FSR 4 or XeSS 2.1.1, all three with frame generation. There is no ray tracing on any version.
On console
On console, PS5 and PS5 Pro hold a steady 60 FPS and the gaps are small. PS5 lets you switch the scaling between CMAA and FSR; PS5 Pro adds PSSR, improves ambient occlusion and renders higher-resolution reflections.
⚠ No data has been published for the Xbox version, so its column stays empty.
Price on each platform
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Marathon on PS5 and PS5 Pro: graphics comparison
- PS5 and PS5 Pro both hold a steady 60 FPS, with small differences between them.
- On PS5 you can switch the resolution scaling between CMAA and FSR, and the change is not dramatic.
- PS5 Pro adds PSSR as a third option, and he rates it the one to pick given the gains in version 2.0.
- PS5 Pro improves ambient occlusion and renders higher-resolution reflections than PS5.
Full platform comparison
Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | PS5 |
|---|---|---|
| Frame rate | Unlocked | A steady 60 |
| Resolution | Unlocked, up to 4K | — |
| Upscaling | DLSS 4.5, FSR 4 and XeSS 2.1.1 | CMAA or FSR · PSSR on PS5 Pro only |
| What PS5 Pro adds | — | Better ambient occlusion and higher-resolution reflections |
| Frame generation | DLSS, FSR and XeSS | — |
| HDR | Yes | — |
| Ray tracing | No | — |
| 120 FPS | Yes | — |
| Ultrawide | Yes | — |
| Multi-monitor | No | — |
| Adjustable field of view | Partial | — |
| Anisotropic filtering | Yes | — |
| Vsync | Yes | — |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
PC performance
FPS measured at 1080p on Ultra quality, across 18 graphics cards. These are measurements on this game, not estimates.
| Graphics card | FPS at 1080p | Relative performance |
|---|---|---|
| GEFORCE GTX 1080 Ti 11 GB | 81–96 | |
| Radeon RX 5700 XT 8 GB | 72–92 | |
| GEFORCE GTX 1080 8 GB | 68–79 | |
| Radeon RX 5700 8 GB | 64–82 | |
| GEFORCE GTX 1660 Ti 6 GB | 68–76 | |
| Radeon RX Vega 64 8 GB | 62–80 |
Frequently asked questions about Marathon
Which platform does Marathon look best on?
On PC, the only one with free resolution and settings, up to 4K, 120 FPS, ultrawide and three upscalers to choose from. On console the best image is PS5 Pro.
What frame rate does it run at on PS5?
A steady 60, on both PS5 and PS5 Pro, according to the video analysis. The differences between the two consoles are small.
What does PS5 Pro add over PS5?
Better ambient occlusion, higher-resolution reflections and the option to use PSSR for upscaling, which the analysis recommends given the gains in version 2.0.
What graphics card do I need on PC?
Less than you think. Of the 18 cards we measured on the Ultra preset at 1080p, a GTX 1080 Ti gives 81-96 FPS, an RX 5700 XT 72-92, a GTX 1080 68-79 and a GTX 1660 Ti 68-76. On the requirements page you can pick yours and see the exact figure.
Does it have ray tracing?
No. PCGamingWiki marks it as unsupported, and the console analysis does not mention ray tracing on any version either.
Which upscalers does it support?
On PC, DLSS 4.5, FSR 4 and XeSS 2.1.1, all three with frame generation. On PS5 you choose between CMAA and FSR, and PS5 Pro adds PSSR.
Does it work on ultrawide displays?
Yes, PCGamingWiki flags ultrawide and widescreen resolution support. What it does not support is a multi-monitor setup, and the field of view is only partially adjustable.
What about the Xbox version?
We have no data. The official Xbox catalogue publishes no capabilities for this game and there is no video analysis of that version, so its column stays empty instead of being filled with guesses.
Which one is cheapest?
The cheapest key is on PC. Above it sit Xbox and PS5. Prices move every day: the live ones are on each version’s page. Watch out for account offers, cheaper because they are not a purchase in your name.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.