
The PC version of Marathon is the most flexible, and on console PS5 Pro looks the best.
Marathon does not ask for an expensive machine. We measured 18 cards on the Ultra preset at 1080p and even a GTX 1080 Ti gives 81-96 FPS, an RX 5700 XT 72-92 and a GTX 1660 Ti 68-76. All of them above 60.
PC also lets you choose: up to 4K, 120 FPS, ultrawide, and upscaling with DLSS 4.5, FSR 4 or XeSS 2.1.1, all three with frame generation. There is no ray tracing on any version.
On console, PS5 and PS5 Pro hold a steady 60 FPS and the gaps are small. PS5 lets you switch the scaling between CMAA and FSR; PS5 Pro adds PSSR, improves ambient occlusion and renders higher-resolution reflections. The cheapest key is on PC at 19.49 €, against 23.77 € on Xbox and 64 € on PS5.
⚠ No data has been published for the Xbox version, so its column stays empty.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | PS5 |
|---|---|---|
| Frame rate | Unlocked | A steady 60 |
| Resolution | Unlocked, up to 4K | — |
| Upscaling | DLSS 4.5, FSR 4 and XeSS 2.1.1 | CMAA or FSR · PSSR on PS5 Pro only |
| What PS5 Pro adds | — | Better ambient occlusion and higher-resolution reflections |
| Frame generation | DLSS, FSR and XeSS | — |
| HDR | Yes | — |
| Ray tracing | No | — |
| 120 FPS | Yes | — |
| Ultrawide | Yes | — |
| Multi-monitor | No | — |
| Adjustable field of view | Partial | — |
| Anisotropic filtering | Yes | — |
| Vsync | Yes | — |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
FPS measured at 1080p on Ultra quality, across 18 graphics cards. These are measurements on this game, not estimates.
| Graphics card | FPS at 1080p | Relative performance |
|---|---|---|
| GEFORCE GTX 1080 Ti 11 GB | 81–96 | |
| Radeon RX 5700 XT 8 GB | 72–92 | |
| GEFORCE GTX 1080 8 GB | 68–79 | |
| Radeon RX 5700 8 GB | 64–82 | |
| GEFORCE GTX 1660 Ti 6 GB | 68–76 | |
| Radeon RX Vega 64 8 GB | 62–80 |
On PC, the only one with free resolution and settings, up to 4K, 120 FPS, ultrawide and three upscalers to choose from. On console the best image is PS5 Pro.
A steady 60, on both PS5 and PS5 Pro, according to the video analysis. The differences between the two consoles are small.
Better ambient occlusion, higher-resolution reflections and the option to use PSSR for upscaling, which the analysis recommends given the gains in version 2.0.
Less than you think. Of the 18 cards we measured on the Ultra preset at 1080p, a GTX 1080 Ti gives 81-96 FPS, an RX 5700 XT 72-92, a GTX 1080 68-79 and a GTX 1660 Ti 68-76. On the requirements page you can pick yours and see the exact figure.
No. PCGamingWiki marks it as unsupported, and the console analysis does not mention ray tracing on any version either.
On PC, DLSS 4.5, FSR 4 and XeSS 2.1.1, all three with frame generation. On PS5 you choose between CMAA and FSR, and PS5 Pro adds PSSR.
Yes, PCGamingWiki flags ultrawide and widescreen resolution support. What it does not support is a multi-monitor setup, and the field of view is only partially adjustable.
We have no data. The official Xbox catalogue publishes no capabilities for this game and there is no video analysis of that version, so its column stays empty instead of being filled with guesses.
The cheapest key is on PC, at 19.49 €. On Xbox it goes up to 23.77 € and on PS5 to 64 €. Watch out for account offers, cheaper because they are not a purchase in your name: 17.49 € on PC, 16.39 € on Xbox and 19.99 € on PS5.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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