
PS5 is the console benchmark with 4K at 60fps, and Switch holds up better than you would expect.
Quality mode runs at a common 2160p and 30fps, while performance holds 60fps at dynamic 2160p by cutting shadows, ambient occlusion and reflections. There are no PS5 Pro enhancements, so the console ceiling is the same with or without a Pro.
Docked it settles at a common 900p and 30fps, and handheld drops to 648p while also lowering shadow resolution. The cuts show mostly in lighting and level of detail, but the analysis calls it the best-looking LEGO game made so far.
On PC nothing is capped. On the Epic preset we measured 33 GPUs: an RTX 4090 sits between 111 and 120 FPS, an RX 7900 XTX between 91 and 96, and an RTX 4070 Ti SUPER between 79 and 84.
⚠ LEGO Horizon Adventures has no PS5 Pro enhancements: the image is the same as on PS5.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | PS5 | Switch |
|---|---|---|---|
| Graphics modes | Free settings | Two: quality and performance | One |
| Resolution in quality mode | Unlocked | Common 2160p | — |
| Resolution in performance mode | Unlocked | Dynamic 2160p | — |
| Resolution docked | Unlocked | 2160p | Common 900p |
| Resolution in handheld | — | — | Common 648p |
| FPS in quality mode | — | 30 | 30 |
| FPS in performance mode | — | 60 | — |
| What performance mode cuts | — | Shadows, ambient occlusion and reflections | — |
| Cuts against PS5 | — | — | Mainly lighting and level of detail · handheld also drops shadow resolution |
| PS5 Pro enhancements | — | No | — |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
FPS measured at 1080p on Epic quality, across 33 graphics cards. These are measurements on this game, not estimates.
| Graphics card | FPS at 1080p | Relative performance |
|---|---|---|
| ASUS GEFORCE RTX 4090 24 GB | 111–120 | |
| Radeon RX 7900 XTX 24 GB | 91–96 | |
| GEFORCE RTX 4080 16 GB SUPER | 88–94 | |
| GEFORCE RTX 4080 16 GB | 88–93 | |
| ASUS Radeon RX 7900 XT 20 GB | 81–86 | |
| GEFORCE RTX 4070 Ti SUPER 16 GB | 79–84 |
PC, because nothing is capped and high-end cards have plenty of headroom. On console, the best image is PS5 in quality mode, at a common 2160p and 30fps.
It depends on whether you want image or smoothness. Quality gives a common 2160p at 30fps; performance holds 60fps at dynamic 2160p, but cuts shadows, ambient occlusion and reflections.
Yes, if playing handheld matters to you. It runs at a common 900p and 30fps docked and 648p in handheld, with clear cuts to lighting and level of detail, but the analysis rates it as the best-looking LEGO game made so far.
No. The game received no PS5 Pro enhancements, so the console changes nothing over PS5 and it was left out of the comparison entirely.
We measured 33 cards on the Epic preset. An RTX 4090 delivers 111-120 FPS, an RX 7900 XTX 91-96 and an RTX 4070 Ti SUPER 79-84. It does not demand what a large open world does.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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