Platform comparison

Layers of Fear (2023): which platform plays it best?

What changes between PS5, Xbox: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 2platforms compared
  • 8,64 €cheapest key, on Xbox
  • 1video comparisons

Quick verdict

Among consoles, Layers of Fear looks best on PS5, and performance mode is the one to pick.

Best graphics experience PS5 higher average resolution than Series X in both modes
Best console experience PS5 two modes, ray tracing in quality and a firm 60 in performance
Best for the money Xbox Series S 1440p and a steady 60 FPS, ray tracing aside

Why PS5 wins

PS5 and Series X share the same modes and resolution targets, but PS5 holds a higher average resolution in both. In the measured area of the final chapter it averages 1332p in performance mode against 1188p on Series X, and that shows up as sharpness.

Which mode to use

Quality mode adds ray tracing and pushes resolution higher, but it caps at 30 FPS and stutters on both PS5 and Series X. Performance mode drops ray tracing and a little lighting quality, and gives you a solid 60 FPS instead. That is what the analysis recommends.

Series S

Series S has a single mode, 1440p reconstructed from dynamic 1080p at 60 FPS. It goes without ray tracing and trims shadows, global illumination, geometry and some post-processing, but it holds 60 FPS as well as the bigger machines.

Quality mode, the 30 FPS one, stutters on both PS5 and Series X: the analysis itself points you to performance mode.

Updated 15 Jun 2023

Price on each platform

The best live offer for each version, every price with its format.

Layers of Fear on PS5 and Xbox Series: graphics comparison

  • This Layers of Fear bundles the 2016 game, its DLC and Layers of Fear 2, swapping Unity for Unreal Engine 5 with very good results.
  • PS5 and Series X get two modes: quality, at 2160p reconstructed from dynamic 1800p with locked 30 FPS and ray tracing; and performance, at 2160p from dynamic 1440p at 60 FPS.
  • Performance mode removes ray tracing and slightly lowers lighting quality and average resolution; he recommends it on both consoles.
  • Series S has no ray tracing and cuts shadows, global illumination, geometry and some post-processing; it settles for 1440p reconstructed from dynamic 1080p at 60 FPS.
  • PS5 holds a higher average resolution than Series X in both modes: early in the final chapter it averages 1332p in performance mode against 1188p on Series X.
  • The 30 FPS mode stutters on PS5 and Series X, whereas all three consoles hold 60 FPS without much trouble.
  • He could not record PC performance because of technical problems unrelated to the game, but confirms it runs at 4K on max settings above 60 FPS on any RTX 40 card.
  • He rates Bloober Team's optimisation work on console and PC as solid.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature PS5 Xbox
Engine Unreal Engine 5Unreal Engine 5
Graphics modes Two: quality and performanceTwo on Series X · only one on Series S
Quality mode 2160p reconstructed from dynamic 1800p, 30 FPS with ray tracingThe same on Series X · Series S has no quality mode
Performance mode 2160p reconstructed from dynamic 1440p, 60 FPSThe same on Series X · Series S runs 1440p from dynamic 1080p at 60 FPS
Average resolution in performance mode 1332p early in the final chapter1188p on Series X in that same area
Ray tracing Yes, quality mode onlyYes on Series X, quality mode only · no on Series S
FPS in quality mode Locked 30, with stutterLocked 30, with stutter on Series X
FPS in performance mode A steady 60 outside specific spotsA steady 60 outside specific spots on both Series consoles
Series S cutbacks Shadows, global illumination, geometry and some post-processing effects

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

Frequently asked questions about Layers of Fear (2023)

Which console does Layers of Fear look best on?

PS5. It shares its modes with Xbox Series X but holds a higher average resolution in both: in the measured area of the final chapter it averages 1332p in performance mode against 1188p on Series X.

Which graphics mode should I use?

Performance. It gives a steady 60 FPS at 2160p reconstructed from dynamic 1440p, while quality mode caps at 30 FPS and stutters on PS5 and Series X. The trade-off is losing ray tracing and a little lighting quality.

Is it worth it on Xbox Series S?

Yes, if 60 FPS at 1440p reconstructed from dynamic 1080p works for you. It is the only version without ray tracing and it trims shadows, global illumination, geometry and some post-processing, but the frame rate holds just as well.

What does ray tracing add?

It only appears in quality mode on PS5 and Series X, alongside higher resolution and better lighting. It is the clearest visual difference between the two modes, though it leaves you on half the frames.

What about PC?

The analysis could not measure PC performance because of technical issues unrelated to the game, but it confirms the game runs at 4K on maximum settings above 60 FPS on any RTX 40 series card.