Platform comparison

Gotham Knights: which platform plays it best?

What changes between PC, PS5, Xbox: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 3platforms compared
  • 28graphics cards measured on PC
  • 5,57 €cheapest key, on PC
  • 1video comparisons

Quick verdict

No version of Gotham Knights comes out clean, but PC is the only one that can go past 30 FPS.

Best graphics experience PC 2160p on ultra with ray tracing and no 30 FPS cap
Best console experience PS5 2160p with ray tracing, level with Series X
Best for the money Xbox Series S 1440p without ray tracing, which adds little here

PC, with reservations

It is the only version not locked to 30 FPS and the only one where you can touch settings, but the port wastes hardware: an RTX 4090 records drops of up to 50 FPS with any DLSS mode. In our own measurements on the top preset with ray tracing, the fastest cards sit well above 200 FPS, so raw power is not the issue.

On console

PS5 and Series X are level: 2160p, 30 FPS and ray tracing on, with no 40 FPS or 120 Hz mode and near-constant stutter. There is no way to switch ray tracing off for extra frames, which is exactly what the analysis asked for.

Series S

Series S drops to 1440p and goes without ray tracing. That sounds like a big cut, but it barely matters here: the shadow and lighting differences are minimal and outdoor reflections are poorly applied anyway.

Every console version is locked to 30 FPS and stutters almost constantly; the analysis covers the launch patch.

Based on 28 GPUs measured and all console display modes Updated 20 Oct 2022

Price on each platform

The best live offer for each version, every price with its format.

Gotham Knights on PS5, Xbox Series and PC: graphics comparison

  • PS5 and Series X run at 2160p and 30 FPS; Series S drops to 1440p, also at 30 FPS. The analysis uses the October 20 patch.
  • On PC he tested 2160p on ultra settings with an RTX 4090, 3080, 3070 Ti, 3060 Ti and 3050.
  • The PC build does not make proper use of the hardware: an RTX 4090 sees drops of up to 50 FPS with any flavour of DLSS.
  • Consoles have no 120 Hz or 40 FPS mode: 30 FPS is the only option, and they suffer near-constant stutter on top of that.
  • Ray tracing is applied globally to shadows, reflections and lighting, but the shadow and lighting differences are minimal.
  • Ray-traced reflections show more elements in some enclosed areas, yet outdoors, above all in puddles, they are poorly applied.
  • Series S does not support ray tracing; PS5 and Series X have it active.
  • He misses the option to turn ray tracing off on PS5 and Series X in exchange for a higher frame rate mode at lower resolution.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature PC PS5 Xbox
Graphics modes Free settingsJust one, at 30 FPSJust one, at 30 FPS, on Series X and Series S
Maximum resolution Tested at 2160p on ultra settings2160p2160p on Series X · 1440p on Series S
FPS on console 30, with near-constant stutter30, with near-constant stutter
40 FPS or 120 Hz mode NoNo
Ray tracing YesYesYes on Series X · no on Series S
What ray tracing covers Shadows, reflections and lighting, though shadow and lighting differences are minimalThe sameThe same on Series X
Ray-traced reflection quality More elements indoors; outdoors, especially in puddles, it is poorly appliedThe sameThe same on Series X
Option to turn ray tracing off on console NoNo
How well it uses PC hardware Badly: an RTX 4090 sees drops of up to 50 FPS with any flavour of DLSS

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

PC performance

FPS measured at 1080p on Max Ray Tracing quality, across 28 graphics cards. These are measurements on this game, not estimates.

The 6 fastest cards measured on Gotham Knights
Graphics cardFPS at 1080pRelative performance
MSI GEFORCE RTX 4090 24 GB 225–245
Radeon RX 7900 XTX 24 GB 225–245
ASUS Radeon RX 7900 XT 20 GB 181–205
MSI GEFORCE RTX 4080 16 GB 165–185
Radeon RX 6950 XT 16 GB 159–162
Radeon RX 6900 XT 16 GB 147–150

Gotham Knights system requirements & FPS metrics →

Frequently asked questions about Gotham Knights

Which platform does Gotham Knights look best on?

PC, the only version with free settings, ray tracing and no 30 FPS cap. That said, the port wastes graphics power: an RTX 4090 records drops of up to 50 FPS with any flavour of DLSS.

What frame rate does it run at on console?

30 FPS, full stop. There is no performance mode, no 40 FPS option and no 120 Hz mode on PS5 or Xbox Series. All three consoles also suffer near-constant stutter.

Is there any difference between PS5 and Xbox Series X?

Almost none: both run at 2160p and 30 FPS with ray tracing active. The real gap is with Series S, which drops to 1440p and has no ray tracing at all.

Is ray tracing worth it here?

Not really. It covers shadows, reflections and lighting, but the shadow and lighting differences are minimal, and while reflections add detail indoors, outdoors they are poorly applied, especially in puddles.

What graphics card do I need on PC?

We have measured 28 cards on the top preset with ray tracing: an RTX 4090 sits between 225 and 245 FPS and an RX 6900 XT between 147 and 150. Power is not the problem here, the port is.

What about the PS4 version?

The technical analysis only covers PS5, Xbox Series X, Xbox Series S and PC, so we have no resolution or performance data for last-generation consoles.