Platform comparison

God of War Ragnarok: which platform plays it best?

What changes between PC, PS5, PS4: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 3platforms compared
  • 28,29 €cheapest key, on PC
  • 2video comparisons

Quick verdict

God of War Ragnarök gives you more on PC, and on console the benchmark is PS5 in performance mode.

Best graphics experience PC ultrawide, 4K at 120 FPS and four upscalers, DLSS 3.7 among them
Best console experience PS5 dynamic 2160p at 60 FPS in performance, plus 120 Hz with VRR
Best mode to play on PS5 Performance at 60 Hz a resolution very close to 4K with a stable 60 FPS
Best setting on PS5 Pro Performance with TAA PSSR costs 10 FPS and adds artefacts to Kratos' beard

Why PC wins

On PC you set resolution and settings, and you get what PlayStation does not offer: ultrawide, 4K at 120 FPS and upscaling with DLSS 3.7, FSR 3.1, XeSS 1.3 or TAAU. We have no FPS measurements of our own for this title, so we publish no numbers we have not measured.

On console, PS5

On console PS5 leads. Quality mode at 2160p and 30 FPS, performance at a dynamic 2160p and 60, and 120 Hz output that pushes quality to 40 FPS with VRR and performance to around 80. The review itself picks performance at 60 Hz: a resolution very close to 4K with a stable 60 FPS.

PS5 Pro and last gen

PS5 Pro adds a mode with quality settings at an upscaled 2160p and 60 FPS, and lets you choose between TAA and PSSR. PSSR costs around 10 FPS and adds artefacts to reflections and Kratos' beard, so the pick is performance with TAA: 20 to 30 FPS more than PS5. Below that, PS4 stays at 1080p and 30 FPS and PS4 Pro never reaches 60 in its performance mode.

This game uses no ray tracing on any platform, so PC does not win there.

Updated 11 Nov 2024

Price on each platform

The best live offer for each version, every price with its format.

God of War Ragnarok
God of War Ragnarok
€31.78
€27.33 -54% Key
GCDK14DEAL-14%Copied! Save €33 vs Steam View dealK4G
See offers at 16 more storesSee 16 stores
God of War Ragnarok
God of War Ragnarok
€37.83
€32.53 -19% Key
GCDK14DEAL-14%Copied! Save €7 vs PS Store View dealK4G
See offers at 11 more storesSee 11 stores

God of War Ragnarök on PS4, PS4 Pro and PS5: graphics comparison

  • PS4 runs at 1080p and 30 FPS. PS4 Pro has a resolution mode at a dynamic 1656p and 30 FPS, and a performance mode at a dynamic 1656p with around 60.
  • PS5 climbs to 2160p and 30 FPS in resolution mode and a dynamic 2160p with 60 FPS in performance, and adds 120 Hz output.
  • At 120 Hz, resolution mode reaches 40 FPS with the frame rate unlocked through VRR, and performance mode around 80.
  • PS5 improves reflections, ambient occlusion, textures, vegetation, draw distance and shadows over PS4 and PS4 Pro.
  • PS4 Pro does not hold 60 FPS in performance mode: it sits closer to 50.
  • Performance mode trims reflections, shadows, particles and draw distance a little, on PS4 Pro and PS5 alike.
  • His pick is performance mode at 60 Hz on PS5: a resolution very close to 4K with a stable 60 FPS.
  • PS4 was the base development platform, and the gap between generations is smaller than what he saw in Horizon Forbidden West.

God of War Ragnarök on PS5 versus PS5 Pro: graphics comparison

  • PS5 Pro adds a mode of its own: upscaled 2160p at 60 FPS, with quality mode settings.
  • Quality and performance differ only in small details: shadows, ambient occlusion, draw distance, reflections and some textures.
  • PS5 Pro lets you choose between TAA and PSSR. PSSR scales the resolution and costs around 10 FPS, which you will not notice at 60 Hz.
  • PSSR introduces artefacts in places such as reflections or Kratos' beard.
  • Since the gap between modes is minimal, he recommends playing in performance mode with TAA.
  • That way PS5 Pro averages 20 to 30 FPS more than PS5, and touches 120 at times.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature PC PS5 PS4
Resolution in quality mode Unlocked (4K)2160p1080p · dynamic 1656p on PS4 Pro (1656p~1440p)
Resolution in performance mode Dynamic 2160p (2160p~1440p)Dynamic 1656p on PS4 Pro (1656p~1080p)
Resolution at 120 Hz Dynamic 2160p in quality (2160p~1800p) · 1440p in performance
FPS in quality mode 3030
FPS in performance mode 60Around 50 on PS4 Pro: it never reaches 60
FPS at 120 Hz 40 in quality with VRR and around 80 in performance, both unlocked
Graphics modes Free settingsTwo, quality and performance, each with 60 Hz and 120 Hz outputOne on PS4 · two on PS4 Pro
VRR Yes, in the 120 Hz mode
Upscaling TAAU, DLSS 3.7, FSR 3.1 and XeSS 1.3Temporal reconstruction · PSSR or TAA on PS5 ProTemporal reconstruction
Ray tracing No
HDR Yes
4K Yes
120 FPS Yes
Ultrawide Yes
Adjustable field of view Partial
Cloud saves Yes
Download size 84.06 GB107.30 GB

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

Frequently asked questions about God of War Ragnarok

Which platform does God of War Ragnarök look best on?

PC, because you choose resolution and settings and it adds ultrawide, 4K at 120 FPS and upscaling with DLSS 3.7, FSR 3.1 and XeSS 1.3. On console the best version is PS5, and PS5 Pro improves it with a mode of its own at an upscaled 2160p and 60 FPS.

What graphics modes does the PS5 version have?

Two, quality and performance, each with 60 Hz and 120 Hz output. Quality runs at 2160p and 30 FPS, performance at a dynamic 2160p and 60. At 120 Hz, quality rises to 40 FPS with VRR and performance to around 80, both with the frame rate unlocked.

Which mode should I play in?

Performance at 60 Hz. The review recommends it outright: it holds a resolution very close to 4K with a stable 60 FPS, and the differences against quality mode are small (shadows, ambient occlusion, draw distance, reflections and some textures).

What does PS5 Pro add?

A mode of its own at an upscaled 2160p and 60 FPS with quality mode settings, plus the choice between TAA and PSSR. In performance with TAA it averages 20 to 30 FPS more than PS5, and touches 120 at times.

Is PSSR worth turning on for PS5 Pro?

The review says no. PSSR costs around 10 FPS and adds artefacts in places like reflections or Kratos' beard. The recommendation is performance mode with TAA.

Does it have ray tracing?

No, on any platform. The PC technical sheet rules it out, and the console reviews never mention it either.

How does it run on PS4 and PS4 Pro?

PS4 stays at 1080p and 30 FPS. PS4 Pro has two modes, one at a dynamic 1656p and 30 FPS and a performance one that never reaches 60, sitting closer to 50. PS5 improves reflections, ambient occlusion, textures, vegetation, draw distance and shadows.

Is there an Xbox version?

No. In our catalogue the game only exists on PC, PS4 and PS5, so the comparison stops at those three platforms.

How big is the download?

84.06 GB on PS5 and 107.30 GB on PS4, as measured in the review. We have no figure for the PC version.

Which platform is cheapest?

The cheapest key is on PC. Above it sit PS5 and PS4. Prices move every day: the live ones are on each version’s page. Watch out for account offers, cheaper because they are not a purchase in your name.