
In the Gears of War E-Day beta, PC has the most headroom, while Series X brings resolution and Series S brings stability.
On PC you do not trade resolution for frames: the analysis clears 60 FPS with any RTX 50 card on ultra at its recommended resolution, and RTX 40 cards can still run ultra. An RTX 3060 reaches 60 FPS on high settings at 1080p with DLSS set to quality.
Xbox Series X offers all three modes in campaign and Horde, but its performance mode swings between 50 and 75 FPS. Balanced only appears on a 120Hz display, and PvP restricts you to performance mode.
Series S rarely climbs above 60 FPS, but it holds a steadier frame rate than Series X in performance mode. In a shooter this fast, consistency matters more than pixel count.
⚠ Everything here comes from the beta: frame generation is disabled on PC and the figures may change in the final build.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | Xbox |
|---|---|---|
| Graphics modes | Free settings | Quality, balanced (120Hz displays only) and performance at 60 FPS in campaign and Horde |
| Graphics modes in PvP | Free settings | Performance only |
| Frame rate in performance mode | — | Swings between 50 and 75 on Series X · rarely above 60 on Series S, but steadier |
| What changes between modes | — | Resolution, shadow quality, geometry, terrain detail and some textures |
| Upscaling | DLSS | — |
| Frame generation | Cannot be enabled in the beta | — |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
Campaign and Horde get three: quality, balanced and performance at 60 FPS. Balanced only shows up on a 120Hz display. PvP is limited to the performance mode.
Performance. This is a fast-paced shooter and the analysis recommends it across the board, even though quality mode raises resolution, shadows, geometry, terrain detail and some textures.
It depends what you value. Series X pushes more resolution, but its performance mode swings between 50 and 75 FPS. Series S rarely clears 60, yet it holds a steadier frame rate.
Any RTX 50 card clears 60 FPS on ultra at its recommended resolution, and RTX 40 cards can still run ultra. On an RTX 3060 the analysis suggests high settings at 1080p with DLSS on quality to reach 60 FPS.
Not in the beta, where the option is disabled. The figures quoted in the analysis are achieved without it.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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