
The best version of Final Fantasy VII Rebirth is the PC one, and on console the reference is PS5 Pro.
On console the split is clear. On PS5 you pick between dynamic 2160p at 30 FPS, usually 1800p, or dynamic 1440p at 60, which mostly means 1152p. PS5 Pro adds a third mode that merges the two: dynamic 2160p at 60 FPS with PSSR, usually 1224p, and a slightly steadier frame rate.
The PC version removes that dilemma: free resolution and settings up to 4K, 120 FPS, upscaling with TAAU, DLSS 3.7 and FSR 4.1, and frame generation with DLSS MFG. There is no ray tracing on any platform.
For Xbox, the official catalogue declares 60 FPS, 4K, HDR, VRR and spatial audio, but there is no video analysis of that version, so we are not printing resolution figures nobody measured. On price, the cheapest key is on PC at 24.04 €, against 34.19 € on Xbox and 59.99 € on PS5.
⚠ No technical data has been published for the Switch 2 version: no resolution, no frame rate, no modes.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | PS5 | Xbox |
|---|---|---|---|
| Graphics modes | Free settings | Graphics and performance · PS5 Pro adds a third | — |
| Resolution in graphics mode | Unlocked, up to 4K | Dynamic 2160p, usually 1800p | — |
| Resolution in performance mode | — | Dynamic 1440p, usually 1152p | — |
| PS5 Pro exclusive mode | — | Dynamic 2160p at 60 FPS with PSSR, usually 1224p | — |
| Frame rate | Unlocked | 30 in graphics · 60 in performance | 60 |
| Frame rate stability | — | PS5 Pro slightly steadier than PS5 in performance | — |
| HDR | Yes | — | Yes |
| VRR | — | — | Yes |
| Ray tracing | No | — | No |
| 4K | Yes | — | Yes |
| 120 FPS | Yes | — | No |
| Upscaling | TAAU, DLSS 3.7 and FSR 4.1 | PSSR in the PS5 Pro mode | — |
| Frame generation | DLSS MFG | — | — |
| Ultrawide | Partial | — | — |
| Adjustable field of view | Partial | — | — |
| Anisotropic filtering | Always on | — | — |
| Vsync | Yes | — | — |
| Spatial audio | — | — | Yes |
| Optimised for the current generation | — | — | Yes |
| Cloud saves | Yes | — | Yes |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
On PC, the only version with free resolution and settings, 120 FPS and a choice of upscalers. On console the best image is PS5 Pro, with its dynamic 2160p at 60 FPS using PSSR.
Two: graphics, at dynamic 2160p and 30 FPS, usually sitting at 1800p, and performance, at dynamic 1440p and 60 FPS, which in practice means 1152p.
A third mode that merges resolution and smoothness: dynamic 2160p at 60 FPS with PSSR, usually 1224p, with an internal resolution swinging between 1440p and 1080p. The frame rate is also slightly steadier than on PS5. Both original modes remain available.
The official Xbox catalogue declares 60 FPS, 4K, HDR and VRR. There is no video analysis of that version, so we have no measured resolutions or settings comparison.
No. PCGamingWiki marks it as unsupported on PC, and the Xbox catalogue does not declare it either.
TAAU, DLSS 3.7 and FSR 4.1, with frame generation through DLSS MFG. On console, PSSR upscaling only appears in the PS5 Pro exclusive mode.
Yes, PCGamingWiki flags 120 FPS and 4K support. Ultrawide and adjustable field of view are there too, but only partially: they need tweaks outside the in-game menu.
It exists and we list it, but no technical data has been published: no resolution, no frame rate, no modes. That is why its column is empty and it stays out of the comparison.
The cheapest key is on PC, at 24.04 €. On Xbox it goes up to 34.19 € and on PS5 to 59.99 €. Watch out for account offers, cheaper because they are not a purchase in your name: 14 € on PC, 28.99 € on Xbox and 15.77 € on PS5.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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