
FIFA 22 looks the same on PS5 and Xbox Series X, and the only mark against it is a PS5 bug.
Both run at 2160p and 60 FPS with identical graphics settings, and neither makes you wait when a match starts. One bug separates them: on PS5 an odd depth of field shows up on certain goal kicks.
Against PS4 and PS4 Pro, PS5 improves anti-aliasing, reworks the general lighting and inherits the player models introduced in FIFA 21. Loading is practically instant.
PS4 and Series S stop at 1080p, but they keep 60 FPS in a match, which is what actually matters in a football game. PS4 Pro moves up to 2160p.
⚠ The step up from FIFA 21 is modest on every platform, and hair clipping shows up on all three current-gen versions.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PS5 | Xbox | PS4 |
|---|---|---|---|
| Maximum resolution | 2160p | 2160p on Series X · 1080p on Series S | 1080p on PS4 · 2160p on PS4 Pro |
| FPS in a match | 60 | 60 | 60 |
| FPS in cutscenes | 30 | 30 | — |
| Graphics settings | The same as Series X and Series S | The same across Series X, Series S and PS5 | — |
| Anti-aliasing | Better than PS4 and PS4 Pro | — | — |
| Lighting | Reworked over PS4 and PS4 Pro | — | — |
| Player models | Carry the same improvements introduced in FIFA 21 | — | — |
| Loading times | Practically non-existent; no wait when a match starts | No wait when a match starts | — |
| Known issues | Odd depth of field on some goal kicks | — | — |
| Hair clipping | Yes | Yes | — |
| Step up from FIFA 21 | Modest | Modest | Modest |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
PS5 and Xbox Series X are level: both run at 2160p and 60 FPS with the same graphics settings. Series X edges ahead only because it does not carry the PS5 depth of field bug.
Yes, matches run at 60 FPS on PS4, PS4 Pro, PS5, Series S and Series X. Cutscenes run at 30 FPS.
PS5 moves up to 2160p, improves anti-aliasing, reworks the general lighting and cuts loading to practically nothing. PS4 stays at 1080p, though it keeps 60 FPS.
At 1080p and 60 FPS, with the same graphics settings as Series X and PS5. Only the resolution drops.
Visually, not much. The analysis calls the step up very modest on every platform, and the model improvements are the same ones FIFA 21 already had.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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