Platform comparison

F1 2021: which platform plays it best?

What changes between PC, PS5, Xbox, PS4: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 4platforms compared
  • 12,10 €cheapest key, on Xbox
  • 2video comparisons

Quick verdict

F1 2021 looks best on PC, and between consoles Series X edges out PS5.

Best graphics experience PC the only one with ray tracing in gameplay, plus better shadows
Best console experience Xbox Series X same modes as PS5, faster loading, no 120 FPS drops
Best for the money PC the widest list of offers and free settings

Why PC wins

It is the only version that keeps ray tracing while you are racing: on console it only works in photo mode. It also has a clear advantage in RT shadows and is not tied to two fixed modes. The cost is steep: with RT on and DLSS off the average falls to 40-50 FPS on an RTX 3080.

On console

PS5 and Series X are identical, at 2160p/60 FPS or 1440p/120 FPS, and both push some settings to PC Ultra level. Series X takes the tiebreak on two details: it loads slightly faster and it does not show the random drops PS5 has in the 120 FPS mode.

Series S and last gen

Series S is limited to a single 1080p/60 FPS mode with lower quality ray-traced reflections. Xbox One and PS4 also run at 1080p/60, and PS4 Pro moves up to 1800p. Across all of them textures, filtering and draw distance are the same.

On console ray tracing does not run while you race: it only switches on in photo mode.

Updated 18 Jul 2021

Price on each platform

The best live offer for each version, every price with its format.

F1 2021
F1 2021
€61.54
€56.62 Key
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F1 2021
€8.89
€7.47 Account
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F1 2021
F1 2021
€18.66
€15.67 -78% Key
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F1 2021
F1 2021
€8.49
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F1 2021 on Xbox One, Xbox Series, PS4 and PS5

  • Xbox One, PS4 and Xbox Series S share the same resolution: 1080p at 60 FPS.
  • The more powerful Xbox One reaches 2160p/60 FPS, while PS4 Pro settles at 1800p/60 FPS.
  • PS5 and Series X get two display options, one at 2160p and one at 1440p.
  • The frame rate is practically perfect on every version; he only finds an isolated drop on PS5 at 120 FPS.
  • Current-gen versions push some settings up to the PC Ultra preset: grass, some textures and in-game shadows.
  • Ray tracing only appears on the current-gen versions and only in photo mode: during a race, RT reflections and shadows are switched off.

F1 2021 on PS5, Xbox Series and PC

  • PS5 and Xbox Series X run at the same resolution in both modes: 2160p/60 FPS or 1440p/120 FPS.
  • Xbox Series S only has one mode, at 1080p/60 FPS.
  • On PC he runs it with every setting maxed out using an RTX 3080 with DLSS.
  • Performance is near perfect on all platforms, apart from random drops on PS5 in the 120 FPS mode.
  • Ray tracing is used for shading and some reflections, but on console it is absent during gameplay: it only kicks in for photo mode.
  • On PC, with RT on and DLSS off, the average drops to 40-50 FPS.
  • RT reflections are the same quality on PS5, Series X and PC, and lower on Series S; for shadows, PC has a clear advantage.
  • Textures, anisotropic filtering and draw distance are identical on every platform, and loading is slightly faster on Series X.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature PC PS5 Xbox PS4
Graphics modes Free settingsTwo: 2160p/60 FPS and 1440p/120 FPSTwo on Series X (2160p/60 FPS and 1440p/120 FPS) · one on Series S (1080p/60 FPS)One
Maximum resolution Unlocked2160p2160p on Series X · 1080p on Series S · 1080p on Xbox One1080p on PS4 · 1800p on PS4 Pro
Frame rate target Unlocked60 at 2160p and 120 at 1440p60 at 2160p and 120 at 1440p on Series X · 60 on Series S and Xbox One60
Stability Near perfect, with the odd isolated drop in the 120 FPS modeNear perfectNear perfect
120 FPS YesYes
Ray tracing Yes, during gameplayPhoto mode onlyPhoto mode only, on the Series consoles
Ray-traced reflection quality Level with PS5 and Series XLevel with PC and Series XLevel on Series X · lower on Series S
Ray-traced shadows Clear advantage for PC
PC performance with RT 40-50 FPS average on an RTX 3080 without DLSS
Current-gen settings Reference point: the Ultra presetSome settings up at PC Ultra level: grass, some textures and in-game shadowsThe same higher settings on the Series consoles
Textures, anisotropic filtering and draw distance Identical on every platformIdentical on every platformIdentical on every platformIdentical on every platform
Loading times Fastest of the lot, on Series X
HDR Yes
Spatial audio Dolby Atmos
Split screen Yes
Cloud saves Yes
Optimised for the current generation Yes

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

Frequently asked questions about F1 2021

Which platform does F1 2021 look best on?

PC, and the gap is ray tracing: it is the only version that keeps it during a race, while on console it only works in photo mode. PC also has a clear advantage in ray-traced shadows.

Does it run at 120 FPS on console?

Yes, on PS5 and Xbox Series X, in a 1440p mode. The alternative is 2160p at 60 FPS. Xbox Series S does not get that mode: it only offers 1080p at 60 FPS.

Is ray tracing worth it here?

On console you do not get to decide: it only switches on in photo mode. On PC it does run during gameplay, but it is expensive, since without DLSS the average drops to 40-50 FPS on an RTX 3080.

Is there any difference between PS5 and Xbox Series X?

Very little. They share resolutions and modes, 2160p/60 FPS or 1440p/120 FPS, and the same higher settings. Series X loads slightly faster, and PS5 shows random drops in the 120 FPS mode.

How does it run on Xbox Series S?

Well, but cut back: a single 1080p, 60 FPS mode and lower quality ray-traced reflections than PS5, Series X and PC. Textures, anisotropic filtering and draw distance are the same, though.

What about PS4 and Xbox One?

Xbox One and PS4 run at 1080p and 60 FPS, and PS4 Pro moves up to 1800p while holding 60. Performance is practically perfect, but there is no ray tracing and none of the higher current-gen settings.