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Description & requirements

Surviving Mars is a game of strategy and building science fiction cities on the nearby planet of Mars. We will not only have to build the first colony of humanity, we will also have to survive the climatic conditions and any danger or threat that lives on this apparently devastated planet. 


First of all, we will have to choose the space agency that will provide us with the necessary support for colonisation, the sending of resources and financial support. Once our "sponsor" has been established, we must choose a place to establish the first structures. Then we'll have to find ways to expand our small colony to colonize the entire red planet.


We will always have to bear in mind several factors that will be decisive when it comes to meeting our goals of conquest and colonization, such as supplies, oxygen, training of our crew, experience with the climatic conditions of the environment, such as sandstorms, and many other factors that will have a decisive influence on the success of our adventure.


We will also have to cultivate our own food, extract minerals and process them in order to build new tools and a lot of them. But the most important thing, and our main mission, will always be to keep our settlers alive.

System Requirements

Minimum:
  • OS: Windows 7 64-bit or newer
  • Processor: 4th Generation Intel i3 CPU or equivalent
  • Memory: 4 GB RAM
  • Graphics: HD 4600/Geforce 620/Radeon 6450 or equivalent GPUs with 1 GB of video RAM
  • Storage: 6 GB available space

Recommended:
  • OS: Windows 7 64-bit or newer
  • Processor: 5th Generation Intel i5 CPU or equivalent
  • Memory: 8 GB RAM
  • Graphics: Geforce 750 Ti or equivalent with 4GB of video RAM
  • Storage: 6 GB available space

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news & articles

Surviving Mars’s Da Vinci update lets you build without gasping for breath

As well-liked as Surviving Mars is for its uncompromising look at offworld resource management you can t order some next-day delivery oxygen if you re running low it s not unreasonable to wish that there was an option to have it ease up a little Now players can get a feel for its many spinning plates without your doom feeling quite so inevitable The Da Vinci update released yesterday introduces Creative Mode to the game letting you pick and choose which of the game s more challenging elements you d like to trim back before you play more…

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Amazon sold pirate copies of Frostpunk and Surviving Mars, among others

That big shop on the internet Amazon has been selling pirated copies of PC games some do-gooders have discovered or rather sellers using Amazon as a storefront have been selling the pirate goods The dodgy games include icy societal survival game Frostpunk and dusty martian city-builder Surviving Mars which were being sold for the suspiciously cheapo prices of and If you bought one of these games you got an illegitimate installer to download which contained some files ripped from GOG store versions of the games Oh no more…

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A few updates later, Surviving Mars is quietly a much better game

We ve diligently posted about DLC and similar gubbins for Surviving Mars Haemimont and Paradox s good-ish space colony management game over the past few months but one thing we ve not done is dip a finger into its red soil to check whether or not it s ready for new life to grow Along with the DLC most of it free there ve been a few major patches which include trying to streamline the finickity interface add more variety to the otherwise one-note geodesic domes and generally save us from falling into a black hole of needless micro-management This…

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Surviving Mars’ new, free DLC tries harder to stop you surviving

You can go a whole game of Surviving Mars without triggering one of its Mysteries though that s as much to do with a slightly dodgy interface as it is personal choice But when you do the flip the switch and welcome uncertainty into your citizens delicate lives everything gets upended I won t soon forget the legion of floating orbs that sucked all the heat out of my colony killing hundreds They re one giant leap into the fantastical from a game that is otherwise fairly sedate about its sci-fi but I dig the option to wilfully remix things…

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Surviving Mars ‘Curiosity’ update teaches old domes new tricks

Red planet colonisation sim Surviving Mars did a mostly stand-up job of transplanting Sim City tropes to a hostile new world but a slightly iffy interface and an inflexible aesthetic perhaps meant that its high-stakes potato-farming wasn t always as epic as hoped As is increasingly tradition for Paradox-published games hey-o Stellaris and Cities Skylines it seems long-term refinement is very much plan We ve had two major updates since its March launch adding features and tweaking annoyances and this week sees the third Curiosity This performs some pretty signficant user interface-reworking but clearly the first thing we ll all…

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Surviving Mars patched, now contains fewer idiots

There are too many idiots on Mars but that s about to change Colony-building sim Surviving Mars which pleased our Alec well enough when it launched last month has received its first major patch The update notes are a treat not quite Crusader Kings The Sims or Dwarf Fortress quality but there s some solid stuff in there Colonists will no longer try to walk kilometers on foot to resettle resulting in them dying from lack of oxygen Like the headline says fewer idiots more…

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trailers & gameplays

50 Tips for Surviving Mars

Surviving Mars Gameplay Walkthrough Part 1 - LANDING ON MARS !!!

Surviving Mars Review

Beginning A New Life on Mars! - Ep. 1 - Surviving Mars Gameplay