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Description & requirements

BATTLETECH is a turn-based strategy game in which our armies will be made up of combat Mechs, imposing war robots armed to the teeth.


BATTLETECH places us in the year 3025, in a galaxy in constant warfare for centuries, between the different castes or nobleman's house that have combat units known as BattleMechs. We will be a mercenary destined to become rich in this contest by fulfilling missions and contracts, but to carry out all our mercenary missions we will have to take command of our own group of combat Mechs, and their respective pilots.


As we gain combat, we will receive credits that we can use to improve our base of operations and expand their capabilities, such as negotiating more succulent contracts with feudal lords, repairing and maintaining our small BattleMechs army, as well as upgrading them with more weapons or new modules that will give them different skills.


As we move forward, we can control up to 30 BattleMechs with a wide variety of combinations. Take advantage of the terrain, location, weapon selection and special skills, and we can even develop exclusive MechWarriors fully customized. 

System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 7 or Higher
  • Processor: Intel® Core™ i3-2105 or AMD® Phenom™ II X3 720
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 560 Ti or AMD® ATI Radeon™ HD 5870 (1 GB VRAM)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Sound Card: DirectX 9 sound device
  • Additional Notes: Multiplayer is compatible between Windows and Mac versions.

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 7 or Higher
  • Processor: Intel® Core™ i5-4460 or AMD® FX-4300
  • Memory: 16 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 670 or AMD® Radeon™ R9 285 (2 GB VRAM)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Sound Card: DirectX 9 sound device
  • Additional Notes: Multiplayer is compatible between Windows and Mac versions.

Comments and reviews

Its quite Good game.But it just needs more than 8gigs of ram cause otherwise its going to Run really slooooooooooooow.But really sloooooooooow.

nevara97

Just wanna this so much... tells me about some old days in mechwarrior... and wow, its gonna run on my computer, if there is beliving in those reqs.

Tsimbalaif

For a turned based strategy game, this is amazing! I love the way the game feels and plays, the way it looks and the gameplay itself is great aswell!

ricevdven
Access now to comment and win this game for free!

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news & articles

BattleTech expands with Flashpoint in November

The first expansion for BattleTech will arrive in November publishers Paradox announced today with a new type of story mission chain and new mechs including wait this mech carries an axe to chop other mechs to pieces Hatchetman I want you Come meet this robolad and his huge chopper in the trailer below Oh and learn about those new missions and mechs and whatnot for the turn-based strategy game too I suppose But mostly axe more…

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Our 10 favourite BattleTech mods

Turn-based giant mech argy-bargy BattleTech doesn t officially support mods but it doesn t officially not support mods either Though we re denied the ease of clicking a subscribe icon in the Steam Workshop that ol Nexus is littered with smart and ridiculous remixes of BattleTech s ten-storey war songs For the time being most aesthetic overhauls are ruled out a great shame as I d love to see more diversity of planet and to field a few more luridly hot pink mechs but digging into the files that control the rules flow camera and even the structure of the…

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Harder, better, faster, smoother: BattleTech’s big update does almost everything you want

BattleTech might have stomped its way straight onto the turn-based mech combat throne but while its central torso was strong and mighty its outer armour sported a few noticeable holes We d been promised a patch that would introduce speed-up options for those who crave em hello along with tackling its weirdly greedy GPU needs and adding new difficulty toggles for battle-scarred veterans who can blow through the campaign with their battle-scarred eyes closed Well it s here now BattleTech v does a lot more than that and the game feels and runs so much better for it as well…

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Paradox Acquires Battletech Developer

Paradox Interactive has acquired Seattle-based developer Harebrained Schemes the studio behind BattleTech Shadowrun and Crimson Steam Pirates Paradox has struck a million deal to acquire Harebrained Holdings Inc the sole owner of Harebrained Schemes which is expected to close by Thursday June Harebrained Schemes have proven themselves as a world-class studio with a very talented team within a genre where Paradox wants to be present said Fredrik Wester Paradox Interactive CEO In addition we really like the studio the people who run it and their games these are all absolute hard criteria for us in any acquisition Continue reading…

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Paradox buying BattleTech studio Harebrained Schemes

Paradox Interactive have announced they are buying Harebrained Schemes expanding their power as the heavyweight champ of traditional PC gaming Y know Paradox the Swedish mob who make games including Crusader Kings II and Stellaris as well as publishing loads more And y know Harebrained Schemes the American studio behind Shadowrun and BattleTech and which was co-founded by a fella who helped create those tabletop worlds Jordan Weisman Paradox published BattleTech and evidently they got on so well they want to tie the knot It sounds like the plan is for Harebrained to continue as before including making more BattleTech…

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trailers & gameplays

HIGHLANDER/ATLAS/BLACK KNIGHT - Part 26 - Let's Play BattleTech Gameplay Walkthrough

TAMPER-PROOF - Part 23 - Let's Play BattleTech Gameplay Walkthrough

BASE DEFENSE - Part 17 - Let's Play BattleTech Gameplay Walkthrough

Finally, a CHALLENGE! - #17 BATTLETECH Let's Play Campaign Gameplay