Platform comparison

ELDEN RING NIGHTREIGN: which platform plays it best?

What changes between PS5, Xbox: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 2platforms compared
  • 21,89 €cheapest key, on PC
  • 1video comparisons

Quick verdict

On the numbers we have, the best version of Elden Ring Nightreign is PS5 Pro.

Best graphics experience PS5 Pro a common 2160p in both modes and around 55 FPS in quality
Best console experience PS5 Pro the only one that does not drop below 2160p to chase 60 FPS
Best for the money PC the cheapest key of the four platforms lives here

Why PS5 Pro wins

It is the only console that runs quality mode at around 55 FPS with a common 2160p, and the only one whose performance mode also stays at a common 2160p. Everything else drops to dynamic 1080p to get near 60. The analysis itself notes the gap between its two modes is almost negligible, a sign the port was not fully tuned for the machine yet.

PS5 and Series X are level

PS5 and Series X are nearly identical: a common 2160p in quality at around 40 and 37 FPS, and the same dynamic 1080p with a common 1800p in performance. The real gap is in the finish: PlayStation shows texturing and draw distance problems that Xbox does not.

Series S cuts the most

Series S sits at a common 1440p and around 35 FPS in quality, and drops to a common 920p to approach 60 in performance, on top of cutting vegetation and ambient occlusion. And note that no version holds those 60 FPS in a stable way.

The figures come from the pre-release network test, so the final version may have changed. There is no published analysis with numbers for the PC version.

Updated 15 Feb 2025

Price on each platform

The best live offer for each version, every price with its format.

Elden Ring Nightreign on PS5, PS5 Pro and Xbox Series: graphics comparison

  • Xbox Series S: commonly 1440p at around 35 FPS in quality mode, and dynamic 1080p (commonly around 920p) at around 60 in performance.
  • Xbox Series X: commonly 2160p at around 37 FPS in quality mode, and dynamic 1080p (commonly 1800p) at around 60 in performance.
  • PS5: commonly 2160p at around 40 FPS in quality mode, and dynamic 1080p (commonly 1800p) at around 60 in performance.
  • PS5 Pro: commonly 2160p at around 55 FPS in quality mode, and dynamic 2160p (commonly 2160p) at around 60 in performance.
  • Nightreign brings no major visual or performance change over the original Elden Ring.
  • PS5 and PS5 Pro show problems with texturing and draw distance, and Xbox comes off better there.
  • Xbox Series S cuts back the amount of vegetation and the ambient occlusion on some elements.
  • No version holds the 60 FPS of performance mode in a stable way.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature PS5 Xbox
Graphics modes Two: quality and performanceTwo: quality and performance
Resolution in quality mode Commonly 2160p on both PS5 and PS5 ProCommonly 2160p on Series X · commonly 1440p on Series S
FPS in quality mode Around 40 on PS5 · around 55 on PS5 ProAround 37 on Series X · around 35 on Series S
Resolution in performance mode Dynamic 1080p, commonly 1800p on PS5 · dynamic 2160p, commonly 2160p on PS5 ProDynamic 1080p, commonly 1800p on Series X · commonly around 920p on Series S
FPS in performance mode Around 60, not stableAround 60, not stable
Texturing and draw distance Problems on both PS5 and PS5 ProAhead of PlayStation
Vegetation and ambient occlusion Cut back on Series S
Gap between modes on PS5 Pro Almost negligible

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

Frequently asked questions about ELDEN RING NIGHTREIGN

Which console does Elden Ring Nightreign look best on?

PS5 Pro. It is the only one that keeps a common 2160p even in performance mode, while the rest fall back to dynamic 1080p, and it posts the highest quality-mode frame rate at around 55 FPS.

Does it hit 60 FPS on console?

Performance mode targets around 60 FPS on all four consoles tested, but none of them holds it steadily. If drops bother you, factor that in before buying.

What separates the Xbox versions from the PlayStation ones?

Resolution and frame rate are very close, but PS5 and PS5 Pro show texturing and draw distance problems that Xbox does not have. On finish, Xbox is ahead.

How does it run on Xbox Series S?

It is the most cut-back version: a common 1440p at around 35 FPS in quality mode, and around 920p to get close to 60 in performance. It also lowers vegetation density and ambient occlusion on some elements.

Is PS5 Pro worth it here?

For image quality, yes: it holds a common 2160p in both modes. The odd part is that the gap between quality and performance is almost negligible, which suggests the game was not fully adapted to the machine.

What about the PC version?

There is no published analysis with numbers for PC, so that column stays empty. We do not have per-GPU measured frame rates for this game either.