
The most complete version of EA Sports FC 26 is on PC; on console PS5 leads, and Switch 2 is the jump of the year.
PC is the only version where you set the settings yourself, and PCGamingWiki credits it with HDR, ray tracing, 4K and 120 FPS that no other version confirms. On the Ultra preset we measured 31 graphics cards: 30 clear 60 FPS at 1080p, and the only one that dips below in the bad moments is the RTX 3060, which runs between 44 and 124. At 1440p 24 still hold above 60, and at 4K, 13.
On console the reference is PS5: two display modes, graphics/quality and resolution, with this year’s work going into ambient occlusion and lighting. Xbox Series has neither a video analysis nor a single flag in the official catalogue, so we leave it out of the table. We would rather have the gap than fill it in.
Switch 2 is the surprise. It keeps the PS5 lighting and Hypermotion and matches PS5 and Xbox Series in most areas, cutting hair, textures and physics. The bill comes in fluidity: 30 FPS at the same resolution as PS4, which does aim for 60.
⚠ In a football game Switch 2's 30 FPS matter, and the analysis itself calls it a risky call.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | PS5 | PS4 | Switch 2 | Switch |
|---|---|---|---|---|---|
| Graphics modes | Free settings | Two: graphics/quality and resolution | — | — | — |
| Frame rate target | Unlocked | — | 60 | 30 | 30 |
| Resolution | Unlocked, 4K supported | — | The same as Switch 2 | The same as PS4 | — |
| Lighting | — | Improved over FC 25 | — | The same as PS5 | Below Switch 2 |
| Ambient occlusion | — | The main change over FC 25 | — | — | — |
| Hypermotion | — | Yes | — | Yes | — |
| Overall graphics tier | — | — | Below Switch 2 | Level with PS5 and Xbox Series in most areas | Far behind Switch 2 |
| Cuts against PS5 | — | — | — | Hair quality, textures and physics | — |
| HDR | Yes | — | — | — | — |
| Ray tracing | Yes | — | — | — | — |
| 120 FPS | Yes | — | — | — | — |
| Upscaling (DLSS/FSR/XeSS) | No | — | — | — | — |
| Adjustable field of view | Yes | — | — | — | — |
| Cloud saves | Yes, in EA App | — | — | — | — |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
FPS measured at 1080p on Ultra quality, across 31 graphics cards. These are measurements on this game, not estimates.
| Graphics card | FPS at 1080p | Relative performance |
|---|---|---|
| ASUS GEFORCE RTX 5090 32 GB | 221–298 | |
| ASUS GEFORCE RTX 4090 24 GB | 163–298 | |
| ASUS GEFORCE RTX 5080 16 GB | 150–298 | |
| GEFORCE RTX 4080 16 GB SUPER | 136–298 | |
| GEFORCE RTX 4080 16 GB | 134–298 | |
| ASUS GEFORCE RTX 5070 Ti 16 GB | 132–298 |
PC, because it is the only version with free settings and the only one PCGamingWiki credits with HDR, ray tracing, 4K and 120 FPS. Among consoles the visual reference is PS5, and Switch 2 gets close in most areas.
Almost everything. The analysis calls it the biggest visual jump he has seen between the two consoles: models, physics, lighting, animations, textures and effects. What does not change is the frame rate, still 30 FPS.
In most areas, yes. It keeps the PS5 lighting and Hypermotion, and the cuts land on hair quality, textures and physics. The real gap is fluidity, not the image.
The analysis confirms a 60 FPS target on PS4 and 30 FPS on Switch 2 and Switch. It publishes no figure for PS5 or Xbox Series, so we do not give one. These are numbers observed in the video analyses, not a measurement of ours.
If fluidity is what you want, yes: it is the only console where the analysis confirms a 60 FPS target, and it renders at the same resolution as Switch 2. In exchange, its graphics tier sits below Switch 2.
We have no data. There is no video analysis of the Xbox Series version and the official catalogue declares no capabilities for this game, so we leave it out of the comparison.
On the Ultra preset we measured 31 cards at 1080p and 30 of them clear 60 FPS. The RTX 3060 is the only one that falls short in the worst moments, at 44-124. At 1440p 24 cards hold 60 FPS, and at 4K, 13.
On PC PCGamingWiki flags both, plus HDR and 4K. What PC does not get is upscaling: no DLSS, no FSR, no XeSS. On console nothing is published.
The cheapest key is on Xbox. Above it sit PS4, Switch 2, PS5 and PC. Prices move every day: the live ones are on each version’s page. Watch out for account offers, cheaper because they are not a purchase in your name.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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