Platform comparison

DOOM The Dark Ages: which platform plays it best?

What changes between PC, PS5, Xbox: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 3platforms compared
  • 30graphics cards measured on PC
  • 14,44 €cheapest key, on PC
  • 2video comparisons

Quick verdict

The best version of DOOM: The Dark Ages is the PC one, and between consoles there is barely a gap.

Best graphics experience PC only one with ray tracing and path tracing; RTX 5090 at 153-163 fps
Best console experience PS5 Pro dynamic 1662p against the 1440p of PS5 and Series X
Best console for the money Xbox Series X 16.49 € key and a rock-solid 60 fps in its single mode
Cheapest way to play it Game Pass

Why PC wins

PC is the only platform using ray tracing, and the only one that got path tracing in a later update. It is also the only one with free settings, ultrawide support and DLSS 4.5, FSR 3.1 and XeSS 2.0, frame generation and multi-frame included.

PC performance

There is plenty of headroom on performance: we measured 30 cards at the Ultra Nightmare preset, and the RTX 5090 delivers 153-163 FPS while the RTX 4090 sits at 130-145. No console plays in that range.

Between consoles

Between consoles the gap is tiny. All three hold a rock-solid 60 FPS with one single mode. Series X keeps a slightly higher average resolution than PS5, and PS5 answers with a bit more vegetation and terrain. PS5 Pro raises the resolution ceiling to 1662p and improves anisotropic filtering. Xbox Series S is the exception: it sits at a dynamic 831p upscaled to 1080p and cuts detail, draw distance, textures and lighting.

The analysis itself calls PS5 Pro's gains marginal.

Based on 30 GPUs measured and all console display modes Updated 10 May 2025

Price on each platform

The best live offer for each version, every price with its format.

DOOM: The Dark Ages on PC, PS5, PS5 Pro and Xbox Series X: graphics comparison

  • Every platform has a single display mode at 60 FPS.
  • Xbox Series X and PS5 start from a dynamic 1440p upscaled to 2160p; PS5 Pro starts from 1662p.
  • PS5 holds a lower average resolution than Series X, but adds small gains in vegetation and terrain.
  • PS5 Pro's gains are marginal here: a slightly higher peak resolution, better anisotropic filtering and a bit more draw distance.
  • PC is the only platform using ray tracing, and path tracing arrived later in a PC-exclusive update.
  • Field of view is adjustable on every platform; the comparison used 105.
  • The 60 FPS target is essentially flawless on all consoles.

DOOM: The Dark Ages on Xbox Series S, Series X, PS5 and PS5 Pro: graphics comparison

  • Xbox Series S starts from a dynamic 831p upscaled to 1080p, and can drop to 635p in open environments.
  • Series S cuts back across the board: level of detail, draw distance, textures, global illumination and post-processing.
  • Xbox Series X and PS5 start from a dynamic 1440p and PS5 Pro from 1662p, all three upscaling to 2160p.
  • PS5 holds a lower average resolution than Series X, but adds small gains in vegetation and terrain.
  • PS5 Pro's gains are marginal: a higher peak resolution, better anisotropic filtering and a bit more draw distance.
  • Every platform has a single display mode at 60 FPS, and that 60 FPS is essentially flawless everywhere.
  • Field of view is adjustable on every platform; the comparison used 105.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature PC PS5 Xbox
Graphics modes Free settingsOneOne
Resolution 2160p at maximum settings in the testDynamic 1440p upscaled to 2160pDynamic 1440p upscaled to 2160p
Resolution on PS5 Pro Dynamic 1662p upscaled to 2160p
Resolution on Xbox Series S Dynamic 831p upscaled to 1080p, dropping to 635p in open areas
Cutbacks on Xbox Series S Across the board: level of detail, draw distance, textures, global illumination and post-processing
Frame rate target Unlocked6060
Ray tracing Always onNoNo per the analysis, though the catalogue declares it
Path tracing Yes, added in a later updateNoNo
Adjustable field of view YesYesYes
HDR YesYes
4K YesYes
120 FPS YesNo
VRR Yes
Spatial audio Dolby Atmos
Upscaling DLSS 4.5, FSR 3.1, XeSS 2.0
Frame generation DLSS FG, DLSS multi-frame, FSR FG
Ultrawide Yes
Optimised for the current generation Yes
Cloud saves YesYes

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

PC performance

FPS measured at 1080p on Ultra Nightmare quality, across 30 graphics cards. These are measurements on this game, not estimates.

The 6 fastest cards measured on DOOM The Dark Ages
Graphics cardFPS at 1080pRelative performance
ASUS GEFORCE RTX 5090 32 GB 153–163
ASUS GEFORCE RTX 4090 24 GB 130–145
ASUS Radeon RX 9070 XT 16 GB 111–128
ASUS GEFORCE RTX 5080 16 GB 112–125
Radeon RX 7900 XTX 24 GB 109–122
GEFORCE RTX 4080 16 GB SUPER 104–123

DOOM The Dark Ages system requirements & FPS metrics →

Frequently asked questions about DOOM The Dark Ages

Which platform does DOOM: The Dark Ages look best on?

PC. It is the only one with ray tracing and the only one that got path tracing, on top of having free settings. Among consoles the best image is PS5 Pro, but only just.

How many graphics modes are there on console?

None to choose from: all three consoles have a single display mode at 60 FPS. There is no quality mode and no performance mode.

What resolution does it run at on console?

Xbox Series X and PS5 start from a dynamic 1440p upscaled to 2160p. PS5 Pro raises that starting point to 1662p. On PC the comparison was run at 2160p with maximum settings.

What is the difference between PS5 and Xbox Series X?

Very little. Series X holds a slightly higher average resolution, and PS5 adds small gains in vegetation and terrain. Both nail 60 FPS.

Is PS5 Pro worth it for this game?

Not much. The analysis calls its gains marginal: a higher peak resolution, better anisotropic filtering and a bit more draw distance. The frame rate does not change.

Does it have ray tracing on console?

According to the video analysis, no: PC is the only platform that uses it. The official Xbox catalogue does carry the ray tracing tag for this game, so the two sources disagree here and we would rather say so.

What about path tracing?

It arrived after launch and it is PC-exclusive. No console version has it.

What graphics card do I need on PC?

We measured 30 cards at the Ultra Nightmare preset. The RTX 5090 delivers 153-163 FPS, the RTX 4090 130-145, the RX 9070 XT 111-128 and the RTX 5080 112-125. On the requirements landing you can pick your own card and see the exact figure.

Can I change the field of view?

Yes, and on every platform, not just PC. The video comparison used a FOV of 105.

Which one is cheapest?

The cheapest key is on PC at 14.44 €, with Xbox right behind at 16.49 €. On PS5 the only key is the PlayStation Store one at 79.99 €. The analysis itself points out that Game Pass is the cheapest way to play it. Watch out for account offers, which come out cheaper because they are not a purchase in your name.