Platform comparison

Call of the Sea: which platform plays it best?

What changes between PS5, Xbox: resolution, FPS per mode, what each official store publishes and the FPS we measured on PC.

  • 2platforms compared
  • 2,38 €cheapest key, on PC
  • 1video comparisons

Quick verdict

Call of the Sea looks best on PS5, though the lead comes from the Xbox builds being behind.

Best graphics experience PS5 dynamic 2160p against 1440p on Series X
Best console experience PS5 more resolution, better shadows and faster loading
Best for the money Xbox Series S dynamic 1080p, but with no frame rate drops

Why PS5 wins

It is the sharpest version: a dynamic 2160p that usually lands on 1800p, against 1440p on Series X. It also has slightly better shadows, improved lighting in places, marginally faster loading and a steadier frame rate.

On Xbox

Series X and Series S share textures, draw distance and pop-in with PS5, so the game looks the same where it counts. Series S drops the shadow setting hard and runs at a dynamic 1080p, but in exchange it shows no frame rate drops. The Xbox listing marks it as optimised for the current generation, with 4K and 60 FPS.

The caveat that matters

The analysis dates from May 2021, when the Xbox version had gone months without an update and the PS5 build had just shipped. The author himself does not rule out a later patch closing the gap.

The comparison used an un-updated Xbox build with a patch already announced, so the gap may well have narrowed since.

Updated 12 May 2021

Price on each platform

The best live offer for each version, every price with its format.

Call of the Sea on PS5 versus Xbox Series X: graphics comparison

  • PS5 runs at a dynamic 2160p and most often sits at 1800p; Series X stays at 1440p and Series S at a dynamic 1080p, typically 900p.
  • Shadows are slightly better on PS5, and Series S uses a very low shadow setting.
  • Draw distance, pop-in and textures are identical on all three consoles.
  • The frame rate is somewhat steadier on PS5 than on Series X, and Series S does not appear to drop at all.
  • Loading times are slightly faster on PS5, and the lighting seems improved in some respects.
  • The PS5 version launched five months later, and he puts the gap down to the Xbox builds being out of date: the studio had already confirmed a patch was on the way.

Full platform comparison

Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.

Feature PS5 Xbox
Maximum resolution Dynamic 2160p, with 1800p the most common figure1440p on Series X · dynamic 1080p (900p typical) on Series S
Shadows Slightly better than Series XSeries S runs a very low shadow setting
Lighting Improved in some respects over Xbox
Textures Identical across all three versionsIdentical across all three versions
Draw distance and pop-in Identical across all three versionsIdentical across all three versions
Frame rate stability Slightly steadier than Series XSeries S shows no drops
Loading times Slightly faster
60 FPS Yes
4K Yes
Optimised for the current generation Yes
Available on both generations Yes

Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.

Frequently asked questions about Call of the Sea

Which console does Call of the Sea look best on?

PS5. It runs at a dynamic 2160p, most often landing on 1800p, while Xbox Series X stays at 1440p. It also has slightly better shadows and somewhat more refined lighting.

Is the gap between PS5 and Series X noticeable?

In sharpness yes, because the resolution difference is sizeable, but textures, draw distance and pop-in are identical. The frame rate is a little steadier on PS5.

How does it run on Xbox Series S?

At a dynamic 1080p, typically 900p, with a very low shadow setting. In return it is the version that shows no frame rate drops at all, so it plays perfectly smoothly.

Is there any data for the PC or PS4 versions?

No. The technical analysis we work from only covers PS5, Xbox Series X and Xbox Series S, so we have no resolution or performance figures for PC or PS4.

Is it optimised for the current generation?

Yes. The Xbox listing marks it as optimised for the current generation, with 4K and 60 FPS support, and it is available on the previous generation too.