
PC gives Black Ops 6 the most headroom, and on console PS5 and Xbox Series X are dead level.
In a competitive shooter frames are the currency, and PC has no ceiling. At the Extreme preset we measured 33 cards: a Radeon RX 7900 XTX delivers 178-212 FPS and an RTX 4090 144-212. On console you have to trade resolution for refresh rate.
The beta shows no gap between PS5 and Xbox Series X: both run a dynamic 2160p at 60 FPS, and both fall to a dynamic 1440p once you switch to the 120Hz mode. Pick whichever one your squad is on.
Series S keeps both modes, at a dynamic 1440p/60 and a dynamic 1080p/120. PS4 and PS4 Pro get a single 60 FPS mode, at a dynamic 1080p and 1512p respectively.
⚠ These figures come from the beta: the final build may have changed resolutions and frame rate targets.
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Resolution, modes and FPS come from the video analyses above. The rest is published by each platform's official store and by the game's technical sheet on PC. Where nobody publishes the figure we put a dash, not a guess.
| Feature | PC | PS5 | Xbox | PS4 |
|---|---|---|---|---|
| Graphics modes | Free settings | Two: 60Hz and 120Hz | Two: 60Hz and 120Hz, on Series X and Series S | One |
| Maximum resolution | Unlocked | Dynamic 2160p in the 60Hz mode | Dynamic 2160p on Series X · dynamic 1440p on Series S | Dynamic 1080p on PS4 · dynamic 1512p on PS4 Pro |
| Resolution in the 120Hz mode | — | Dynamic 1440p | Dynamic 1440p on Series X · dynamic 1080p on Series S | — |
| FPS in the 60Hz mode | — | 60 | 60 on Series X and Series S | 60 on PS4 and PS4 Pro |
| 120 FPS | — | Yes | si, Series S included | No |
| Dynamic resolution | — | Yes | Yes | Yes |
Xbox is the Series X column unless Series S is stated. Resolution, modes, FPS, VRR and download size come from the videos; HDR, ray tracing and PC features from the technical sheet and the official Xbox catalogue.
FPS measured at 1080p on Extreme quality, across 33 graphics cards. These are measurements on this game, not estimates.
| Graphics card | FPS at 1080p | Relative performance |
|---|---|---|
| Radeon RX 7900 XTX 24 GB | 178–212 | |
| ASUS GEFORCE RTX 4090 24 GB | 144–212 | |
| ASUS Radeon RX 7900 XT 20 GB | 159–189 | |
| GEFORCE RTX 4080 16 GB SUPER | 125–197 | |
| GEFORCE RTX 4080 16 GB | 124–195 | |
| Radeon RX 6950 XT 16 GB | 123–170 |
Call of Duty Black Ops 6 system requirements & FPS metrics →
PC, since there is no cap on resolution or frame rate. On console, PS5 and Xbox Series X are level: a dynamic 2160p at 60 FPS, or a dynamic 1440p if you switch to the 120Hz mode.
None that the beta measures. Both offer the 60Hz mode at a dynamic 2160p and the 120Hz mode at a dynamic 1440p, with the same frame rate targets.
Yes, if smoothness is what you are after. Series S keeps both modes: a dynamic 1440p at 60 FPS and a dynamic 1080p at 120 FPS, something neither PS4 nor PS4 Pro can offer.
Both target 60 FPS, and the difference is resolution: a dynamic 1080p on PS4 against a dynamic 1512p on PS4 Pro. Neither has a 120Hz mode.
We measured 33 cards at the Extreme preset. A Radeon RX 7900 XTX delivers 178-212 FPS, an RTX 4080 Super 125-197 and an RX 6950 XT 123-170. There is plenty of room for 120 FPS without top-end hardware.
No. The 120Hz mode exists on PS5, Xbox Series X and Xbox Series S. PS4 and PS4 Pro are limited to a single 60 FPS mode.
Video analysis by El Analista de Bits. The videos play from their own channel. PC data according to PCGamingWiki and our own FPS measurements; Xbox features according to the official Microsoft catalogue.
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