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Description & requirements

Wild Terra Online is an MMO focused on the simulation of life in the middle ages. There are many actions and adventures that we will can live in this simulator, among which are the exploration of the world, hunting, crafts, home decoration, battles and siege of castles, and many more actions that will fill our day to day in this fantastic world where we will can perform all these actions in the company of our friends. The world we have available is huge and open, with complete freedom to explore and navigate. In addition, everyone around us is built by the players themselves, that is, there are no predefined quest, houses or castles already done, if not everything, absolutely everything from the roads, shops and castles will must be made by the own players that will gradually fill this fantastic world. To carry out all these tasks and constructions possible, we will have an extensive manufacturing system with all kinds of materials and resources, plus hundreds of recipes to discover. We will can also enjoy a frenetic PVP mode, where clashes against other players will depend solely on our abilities and equipment that we will have achieved for our character, either by loot or making it.

System Requirements

Minimum:
  • OS: Windows XP/Vista/7/8/10
  • Processor: 2.2 GHz or higher
  • Memory: 4 GB RAM
  • Graphics: 512 MB, WebGL support
  • DirectX: Version 9.0
  • Storage: 600 MB available space

Recommended:
  • OS: Windows XP/Vista/7/8/10
  • Processor: Intel Core i5 or higher
  • Memory: 8 GB RAM
  • Graphics: 1 GB, WebGL support
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 600 MB available space

Comments and reviews

I like this game kind of, but the hours do not fly by. I have played for 11 hrs and it feels like I have played 2 - 3 times as long.

The game offers some for the old Ultima Online fans, along with the survival builder crowd. The problem is, there is absolutely no point to Wild Terra outside of 'just' base building. The terrain all looks the same with a never ending expanse of ground textures which ultimately look the same. You do not get a map, but you do get grind coordinates. At first I did not care, but after 10 hours of just aimless wandering and walking back towards your home, it got to me. Largely because the world of Wild Terra has no character, no thrill, or immersion. For example, imagine being the guy/gal who pulled players together and built a castle at the northern reach, defying wolf, bear, and play alike. There is just a flat terrian of repeatable images you'd see in a tablet game. I honestly nodded off while walking around.

The game is very, very grindy and fairly unrewarding. While I do want to feel like I achieved something in the game and really built something, I really would like to see something other than a small, small, small, small advancement for my time.

pragasvales
pragasvales
February 17, 2017
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trailers & gameplays

Wild Terra [Day one.] Deablo style Survival Game

Wild Terra with MJ: Launch Day!

Plagen Begins - Wild Terra Online

Wild Terra Gameplay Part 1 - Survive - Let's Play Series